hook OnGameModeInit()
{
TV_OBJ = CreateDynamicObject(19786, x, y, z, ax, ay, az, INTERIOR<_PREF_LS>);
return 1;
}
function_timer LoadTV()
{
new string[5];
TV_COUNT++;
if(TV_COUNT >= TV_SCREENS)
TV_COUNT = 0;
format(string, sizeof(string), "%d", TV_COUNT);
SetDynamicObjectMaterial(TV_OBJ, 1, -5006, "ann_tv", string,0xFFFFFFFF);
return 1;
}
OBJECTIVE:![]() (merely illustrative image) |