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Quick object question. - Printable Version

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Quick object question. - Outbreak - 11.02.2009

How could i create an object in a virtual world. So that if im in world 0 i wont see it, then i goto world 1 and i see it.

And everyone who isnt in world 1 wont see it..

How can it be done?


Re: Quick object question. - Nero_3D - 11.02.2009

create a OnPlayerVirtualWorldChange and than destroy / create the objects for the world ids
And this only works if you use PlayerObjects


Re: Quick object question. - [RP]Rav - 11.02.2009

That won't work if there are players on both virtual worlds


Re: Quick object question. - Outbreak - 11.02.2009

Ok, so what if i give an array to anyone in the virtual world, then use CreatePlayerObject.

That should work shouldn't it?


Re: Quick object question. - [RP]Rav - 11.02.2009

yes it could


Re: Quick object question. - klavins21 - 11.02.2009

object1 = CreateObject(504, x, y, z, c, c, c, c);
LinkObjectToInterior (object1, 1);


this will work if someone will made .inc file to this





Re: Quick object question. - 1337pr0 - 11.02.2009

Quote:
Originally Posted by Rav
That won't work if there are players on both virtual worlds
Wrong.

"And this only works if you use PlayerObjects"

See https://sampwiki.blast.hk/wiki/CreatePlayerObject


Re: Quick object question. - Nero_3D - 11.02.2009

Quote:
Originally Posted by 1337pr0
Quote:
Originally Posted by Rav
That won't work if there are players on both virtual worlds
Wrong.

"And this only works if you use PlayerObjects"

See https://sampwiki.blast.hk/wiki/CreatePlayerObject
he was right because I wrote it after I read his post
For me it was logical what to use
But for some we need to add this important sentence