if (classid == 0 || classid == 1 || classid == 2)
{
GameTextForPlayer(playerid, "Hitman", 500, 2);
gTeam[playerid] = TEAM_HITMAN;
}
Originally Posted by WackoX
* Did you use ''return 1;'' or ''return 0;'' above that piece of script?
* Are there other gametext's at that moment? * Did you compile, and restarted your gamemode/server? |
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
if (classid == 0 || classid == 1 || classid == 2)
{
gTeam[playerid] = TEAM_HITMAN;
GameTextForPlayer(playerid, "Hitman", 500, 2);
}
}
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerTeamFromClass(playerid, classid) return 1; } stock SetPlayerTeamFromClass(playerid, classid) { if (classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_HITMAN; GameTextForPlayer(playerid, "Hitman", 500, 2); } }
Originally Posted by Rav
Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerTeamFromClass(playerid, classid) return 1; } stock SetPlayerTeamFromClass(playerid, classid) { if (classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_HITMAN; GameTextForPlayer(playerid, "Hitman", 500, 2); } } ![]() |
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
stock SetPlayerTeamFromClass(playerid, classid)
{
if (classid == 0 || classid == 1 || classid == 2)
{
gTeam[playerid] = TEAM_HITMAN;
GameTextForPlayer(playerid, "Hitman", 500, 2);
}
}
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerTeamFromClass(playerid, classid); return 1; } |
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerFacingAngle(playerid, 90.0); SetPlayerCameraPos(playerid, 1955.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerTeamFromClass(playerid, classid); return 1; } forward SetPlayerTeamFromClass(playerid, classid); public SetPlayerTeamFromClass(playerid, classid) { if (classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_HITMAN; GameTextForPlayer(playerid, "Hitman", 500, 2); } return 1; }
GameTextForPlayer(playerid, const string[], time, style)
GameTextForPlayer(playerid, "Hitman", 5000, 2);