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help warning loose indentation - Printable Version

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+--- Thread: help warning loose indentation (/showthread.php?tid=652864)



help warning loose indentation - skiplovebra - 20.04.2018

Код:
./File/GTA-RP.pwn(40301) : loose indentation
./File/GTA-RP.pwn(40304) : loose indentation
./File/GTA-RP.pwn(40321) : loose indentation
Full code
Код:
if(strcmp(params, "xe", true) == 0) {
            if(VehicleOffer[playerid] != INVALID_PLAYER_ID) {
                if(IsPlayerConnected(VehicleOffer[playerid])) {
                    if(GetPlayerCash(playerid) > VehiclePrice[playerid]) {
                        if(IsPlayerInVehicle(VehicleOffer[playerid], PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId])) {
                            if(!ProxDetectorS(8.0, VehicleOffer[playerid], playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "Ban khong o gan cac dai ly xe hoi");
                            new playervehicleid = GetPlayerFreeVehicleId(playerid);

             if(!vehicleCountCheck(playerid)) {
			 return SendClientMessage(playerid, COLOR_GRAD2, "Ban khong the so huu bat ky phuong tien nao.");
			 }
   							if(!vehicleSpawnCountCheck(playerid)) {
								return SendClientMessage(playerid, COLOR_GRAD2, "Ban da co rat nhieu phuong tien duoc dat ra - cua hang dau tien.");
							}
							new fee;
							if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 0)
							{
							fee = floatround(THUE_NONVIP*VehiclePrice[playerid]/100);
							format(string, sizeof(string), "-$%d so tien tra thue VAT (5 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));
							SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
							}
							if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 1)
							{
							fee = floatround(THUE_VIPDONG*VehiclePrice[playerid]/100);
							format(string, sizeof(string), "-$%d so tien tra thue VAT (3 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
							}
							if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 2)
							{fee = floatround(THUE_VIPBAC*VehiclePrice[playerid]/100);
							format(string, sizeof(string), "-$%d so tien tra thue VAT (2 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));
							SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
							}
							if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] >=3)
							{SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, "Vip GOLD-BACH KIMM:Ban khong bi mat tien thue de tra cho dich vu nay");}
                            new ip[32], ipex[32];
                            GetPlayerIp(playerid, ip, sizeof(ip));
                            GetPlayerIp(VehicleOffer[playerid], ipex, sizeof(ipex));
                            format(szMessage, sizeof(szMessage), "[CAR] %s (IP: %s) da tra $%s cho %s cho %s (IP: %s)", GetPlayerNameEx(playerid), ip, number_format(VehiclePrice[playerid]), GetPlayerNameEx(VehicleOffer[playerid]), GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), ipex);
                            Log("logs/pay.log", szMessage);
                            GetPlayerName(VehicleOffer[playerid], giveplayer, sizeof(giveplayer));
                            GetPlayerName(playerid, sendername, sizeof(sendername));
                            format(szMessage, sizeof(szMessage), "* Ban mua xe %s voi gia $%s, tu %s. (Su dung /carhelp de biet them thong tin)", GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), number_format(VehiclePrice[playerid]), giveplayer);
                            SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
                            format(szMessage, sizeof(szMessage), "* Ban da ban %s cho %s voi gia $%s - ban nhan duoc %d(tru 5.",GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), sendername, number_format(VehiclePrice[playerid]),VehiclePrice[playerid]-fee);
                            SendClientMessageEx(VehicleOffer[playerid], COLOR_LIGHTBLUE, szMessage);
							GivePlayerCashEx(VehicleOffer[playerid], TYPE_ONHAND, VehiclePrice[playerid]-fee);
							GivePlayerCashEx(playerid, TYPE_ONHAND, -VehiclePrice[playerid]);
                            RemovePlayerFromVehicle(VehicleOffer[playerid]);
                            new Float:slx, Float:sly, Float:slz;
                            GetPlayerPos(VehicleOffer[playerid], slx, sly, slz);
                            SetPlayerPos(VehicleOffer[playerid], slx, sly, slz+2);
                            PlayerVehicleInfo[playerid][playervehicleid][pvId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId];
                            PlayerVehicleInfo[playerid][playervehicleid][pvModelId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPosX] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPosY] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPosZ] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPosAngle] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle];
                            PlayerVehicleInfo[playerid][playervehicleid][pvLock] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock];
                            PlayerVehicleInfo[playerid][playervehicleid][pvLocked] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPaintJob] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob];
                            PlayerVehicleInfo[playerid][playervehicleid][pvColor1] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1];
                            PlayerVehicleInfo[playerid][playervehicleid][pvColor2] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2];
                            PlayerVehicleInfo[playerid][playervehicleid][pvAllowedPlayerId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId];
                            PlayerVehicleInfo[playerid][playervehicleid][pvPark] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark];
                            PlayerVehicleInfo[playerid][playervehicleid][pvVW] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW];
                            PlayerVehicleInfo[playerid][playervehicleid][pvInt] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt];
							PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][0] = 0;
							PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][1] = 0;
							PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][2] = 0;
							PlayerVehicleInfo[playerid][playervehicleid][pvPlate] = 0;
							PlayerVehicleInfo[playerid][playervehicleid][pvTicket] = 0;
                            PlayerVehicleInfo[playerid][playervehicleid][pvSpawned] = 1;
                            VehicleSpawned[playerid]++;
                            for(new m = 0; m < MAX_MODS; m++) {
                                PlayerVehicleInfo[playerid][playervehicleid][pvMods][m] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m];
                            }

        					format(szMessage, sizeof(szMessage), "INSERT INTO `vehicles` (`sqlID`) VALUES ('%d')", GetPlayerSQLId(playerid));
							mysql_function_query(MainPipeline, szMessage, true, "OnQueryCreateVehicle", "ii", playerid, playervehicleid);

							format(szMessage, sizeof(szMessage), "DELETE FROM `vehicles` WHERE `id` = '%d'", PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId]);
							mysql_function_query(MainPipeline, szMessage, false, "OnQueryFinish", "ii", SENDDATA_THREAD, VehicleOffer[playerid]);

							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX] = 0.0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY] = 0.0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ] = 0.0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle] = 0.0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob] = -1;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvImpounded] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId] = INVALID_PLAYER_ID;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSpawned] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW] = 0;
                            PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][0] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][1] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][2] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPlate] = 0;
							PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvTicket] = 0;
                            VehicleSpawned[VehicleOffer[playerid]]--;
                            for(new m = 0; m < MAX_MODS; m++) {
                                PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m] = 0;
                            }

                            VehicleOffer[playerid] = INVALID_PLAYER_ID;
                            VehiclePrice[playerid] = 0;
                            return 1;
                        }
                        else {
                            SendClientMessageEx(playerid, COLOR_GREY, "   The Car Dealer is not in the offered car!");
                            return 1;
                        }
                    }
                    else {
                        SendClientMessageEx(playerid, COLOR_GREY, "   Ban khong the su dung xe!");
                        return 1;
                    }
                }
                return 1;
            }
            else {
                SendClientMessageEx(playerid, COLOR_GREY, "   Khong ai duoc cung cap de mua xe moi!");
                return 1;
            }
        }



Re: help warning loose indentation - jasperschellekens - 20.04.2018

Indent your code properly


Re: help warning loose indentation - std - 20.04.2018

pawn Код:
f(strcmp(params, "xe", true) == 0) {
    if(VehicleOffer[playerid] != INVALID_PLAYER_ID) {
        if(IsPlayerConnected(VehicleOffer[playerid])) {
            if(GetPlayerCash(playerid) > VehiclePrice[playerid]) {
                if(IsPlayerInVehicle(VehicleOffer[playerid], PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId])) {
                    if(!ProxDetectorS(8.0, VehicleOffer[playerid], playerid)) return SendClientMessageEx(playerid, COLOR_GREY, "Ban khong o gan cac dai ly xe hoi");
                    new playervehicleid = GetPlayerFreeVehicleId(playerid);
                   
                    if(!vehicleCountCheck(playerid)) {
                        return SendClientMessage(playerid, COLOR_GRAD2, "Ban khong the so huu bat ky phuong tien nao.");
                    }
                    if(!vehicleSpawnCountCheck(playerid)) {
                        return SendClientMessage(playerid, COLOR_GRAD2, "Ban da co rat nhieu phuong tien duoc dat ra - cua hang dau tien.");
                    }
                    new fee;
                    if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 0)
                    {
                        fee = floatround(THUE_NONVIP*VehiclePrice[playerid]/100);
                        format(string, sizeof(string), "-$%d so tien tra thue VAT (5 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));
                        SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
                    }
                    if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 1)
                    {
                        fee = floatround(THUE_VIPDONG*VehiclePrice[playerid]/100);
                        format(string, sizeof(string), "-$%d so tien tra thue VAT (3 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
                    }
                    if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] == 2)
                    {fee = floatround(THUE_VIPBAC*VehiclePrice[playerid]/100);
                        format(string, sizeof(string), "-$%d so tien tra thue VAT (2 phan tram phi) - so tien con lai:$%s.", fee,number_format(VehiclePrice[playerid]-fee));
                        SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, string);
                    }
                    if(PlayerInfo[VehicleOffer[playerid]][pDonateRank] >=3)
                    {SendClientMessageEx(VehicleOffer[playerid], COLOR_GRAD2, "Vip GOLD-BACH KIMM:Ban khong bi mat tien thue de tra cho dich vu nay");}
                    new ip[32], ipex[32];
                    GetPlayerIp(playerid, ip, sizeof(ip));
                    GetPlayerIp(VehicleOffer[playerid], ipex, sizeof(ipex));
                    format(szMessage, sizeof(szMessage), "[CAR] %s (IP: %s) da tra $%s cho %s cho %s (IP: %s)", GetPlayerNameEx(playerid), ip, number_format(VehiclePrice[playerid]), GetPlayerNameEx(VehicleOffer[playerid]), GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), ipex);
                    Log("logs/pay.log", szMessage);
                    GetPlayerName(VehicleOffer[playerid], giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(szMessage, sizeof(szMessage), "* Ban mua xe %s voi gia $%s, tu %s. (Su dung /carhelp de biet them thong tin)", GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), number_format(VehiclePrice[playerid]), giveplayer);
                    SendClientMessageEx(playerid, COLOR_LIGHTBLUE, szMessage);
                    format(szMessage, sizeof(szMessage), "* Ban da ban %s cho %s voi gia $%s - ban nhan duoc %d(tru 5.",GetVehicleName(PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId]), sendername, number_format(VehiclePrice[playerid]),VehiclePrice[playerid]-fee);
                    SendClientMessageEx(VehicleOffer[playerid], COLOR_LIGHTBLUE, szMessage);
                    GivePlayerCashEx(VehicleOffer[playerid], TYPE_ONHAND, VehiclePrice[playerid]-fee);
                    GivePlayerCashEx(playerid, TYPE_ONHAND, -VehiclePrice[playerid]);
                    RemovePlayerFromVehicle(VehicleOffer[playerid]);
                    new Float:slx, Float:sly, Float:slz;
                    GetPlayerPos(VehicleOffer[playerid], slx, sly, slz);
                    SetPlayerPos(VehicleOffer[playerid], slx, sly, slz+2);
                    PlayerVehicleInfo[playerid][playervehicleid][pvId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId];
                    PlayerVehicleInfo[playerid][playervehicleid][pvModelId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPosX] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPosY] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPosZ] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPosAngle] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle];
                    PlayerVehicleInfo[playerid][playervehicleid][pvLock] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock];
                    PlayerVehicleInfo[playerid][playervehicleid][pvLocked] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPaintJob] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob];
                    PlayerVehicleInfo[playerid][playervehicleid][pvColor1] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1];
                    PlayerVehicleInfo[playerid][playervehicleid][pvColor2] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2];
                    PlayerVehicleInfo[playerid][playervehicleid][pvAllowedPlayerId] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId];
                    PlayerVehicleInfo[playerid][playervehicleid][pvPark] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark];
                    PlayerVehicleInfo[playerid][playervehicleid][pvVW] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW];
                    PlayerVehicleInfo[playerid][playervehicleid][pvInt] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt];
                    PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][0] = 0;
                    PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][1] = 0;
                    PlayerVehicleInfo[playerid][playervehicleid][pvWeapons][2] = 0;
                    PlayerVehicleInfo[playerid][playervehicleid][pvPlate] = 0;
                    PlayerVehicleInfo[playerid][playervehicleid][pvTicket] = 0;
                    PlayerVehicleInfo[playerid][playervehicleid][pvSpawned] = 1;
                    VehicleSpawned[playerid]++;
                    for(new m = 0; m < MAX_MODS; m++) {
                        PlayerVehicleInfo[playerid][playervehicleid][pvMods][m] = PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m];
                    }
                   
                    format(szMessage, sizeof(szMessage), "INSERT INTO `vehicles` (`sqlID`) VALUES ('%d')", GetPlayerSQLId(playerid));
                    mysql_function_query(MainPipeline, szMessage, true, "OnQueryCreateVehicle", "ii", playerid, playervehicleid);
                   
                    format(szMessage, sizeof(szMessage), "DELETE FROM `vehicles` WHERE `id` = '%d'", PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId]);
                    mysql_function_query(MainPipeline, szMessage, false, "OnQueryFinish", "ii", SENDDATA_THREAD, VehicleOffer[playerid]);
                   
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSlotId] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvId] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvModelId] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosX] = 0.0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosY] = 0.0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosZ] = 0.0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPosAngle] = 0.0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLock] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvLocked] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPaintJob] = -1;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor1] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvImpounded] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvColor2] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvAllowedPlayerId] = INVALID_PLAYER_ID;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPark] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvSpawned] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvVW] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvInt] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][0] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][1] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvWeapons][2] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvPlate] = 0;
                    PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvTicket] = 0;
                    VehicleSpawned[VehicleOffer[playerid]]--;
                    for(new m = 0; m < MAX_MODS; m++) {
                        PlayerVehicleInfo[VehicleOffer[playerid]][VehicleId[playerid]][pvMods][m] = 0;
                    }
                   
                    VehicleOffer[playerid] = INVALID_PLAYER_ID;
                    VehiclePrice[playerid] = 0;
                    return 1;
                }
                else {
                    SendClientMessageEx(playerid, COLOR_GREY, "   The Car Dealer is not in the offered car!");
                    return 1;
                }
            }
            else {
                SendClientMessageEx(playerid, COLOR_GREY, "   Ban khong the su dung xe!");
                return 1;
            }
        }
        return 1;
    }
    else {
        SendClientMessageEx(playerid, COLOR_GREY, "   Khong ai duoc cung cap de mua xe moi!");
        return 1;
    }
}



Re: help warning loose indentation - JesterlJoker - 21.04.2018

You could just ignore that you know, it's just indention error and it doesn't have anything to do with the functionality within your code.

P.S
But yeah it'll be a good practice to properly indent your code.