public OnPlayerStateChange(playerid, newstate, oldstate)
{
//OnAngkotPlayerStateChange(playerid, newstate, oldstate);
OnTaxiPlayerStateChange(playerid, newstate, oldstate);
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(IsHaulingCar(vehicleid) != -1) {
HaulingCarTimer[IsHaulingCar(vehicleid)] = 0;
}
}
if(newstate == PLAYER_STATE_DRIVER)
{
if(IsHaulingCar(GetPlayerVehicleID(playerid)) != -1)
{
/*if(PlayerJobInfo[playerid][pjHaulingDelay] > 0) {
RemovePlayerFromVehicle(playerid);
new str[256];
format(str, sizeof(str), "[Hauling]{FFFFFF} Silahkan menunggu {FFFF00}%d detik{FFFFFF} lagi, untuk menggunakan job hauling kembali", PlayerJobInfo[playerid][pjHaulingDelay]);
return SendClientMessageEx(playerid, COLOR_LIGHTGREEN, str);
}*/
if(pHaulingRoute[playerid] != -1) {
pHaulingTimer[playerid] = 0;
}
if(pHaulingRoute[playerid] == -1) {
SendClientMessageEx(playerid, COLOR_LIGHTGREEN, "[Hauling]{FFFFFF} Silahkan ambil muatan truk di dekat anda");
}
}
}
if(newstate == PLAYER_STATE_ONFOOT && oldstate == PLAYER_STATE_DRIVER)
{
if(pHaulingRoute[playerid] != -1) {
pHaulingTimer[playerid] = 15;
GameTextForPlayer(playerid, "~y~Hauling Fail~w~~n~dalam waktu ~y~15~w~ detik", 1000, 5);
}
}
if(newstate == PLAYER_STATE_DRIVER)
{
OnVehicleShowroomFunction(playerid);
}
if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
{
if(GetPVarInt(playerid, "ShowroomCarEdit") == 1)
{
new s = GetPVarInt(playerid, "ShowroomCarEdit");
DeletePVar(playerid, "ShowroomCarEdit");
new v = GetVehicleShowroomID(GetPlayerVehicleID(playerid));
SetVehiclePos(ShowroomVehicleInfo[s][v][srvId], ShowroomVehicleInfo[s][v][srvPos][0], ShowroomVehicleInfo[s][v][srvPos][1], ShowroomVehicleInfo[s][v][srvPos][2]);
SetVehicleZAngle(ShowroomVehicleInfo[s][v][srvId], ShowroomVehicleInfo[s][v][srvPos][3]);
}
}
if(newstate == PLAYER_STATE_PASSENGER || newstate == PLAYER_STATE_DRIVER) SetPlayerArmedWeapon(playerid, 0);
if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
{
ShowVehicleHUDForPlayer(playerid);
}
if(newstate != PLAYER_STATE_DRIVER && newstate != PLAYER_STATE_PASSENGER)
{
HideVehicleHUDForPlayer(playerid);
}
if(newstate != 2) NOPTrigger[playerid] = 0;
if(IsPlayerNPC(playerid))
{
if(newstate == PLAYER_STATE_SPECTATING)
{
TogglePlayerSpectating(playerid, false);
}
return 1;
}
if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
{
if(IsValidObject(semnalizari[GetPVarInt(playerid, "VehLamp")][0])) DestroyObject(semnalizari[GetPVarInt(playerid, "VehLamp")][0]); semnalizari[GetPVarInt(playerid, "VehLamp")][0] = INVALID_OBJECT_ID;
if(IsValidObject(semnalizari[GetPVarInt(playerid, "VehLamp")][2])) DestroyObject(semnalizari[GetPVarInt(playerid, "VehLamp")][2]); semnalizari[GetPVarInt(playerid, "VehLamp")][2] = INVALID_OBJECT_ID;
semnalizareron[GetPVarInt(playerid, "VehLamp")] = 0;
semnalizarelon[GetPVarInt(playerid, "VehLamp")] = 0;
}
if(newstate == PLAYER_STATE_DRIVER)
{
ShowVehicleHUDForPlayer(playerid);
pvehicleid[playerid] = GetPlayerVehicleID(playerid);
pmodelid[playerid] = GetVehicleModel(pvehicleid[playerid]);
}
else {
SA-MP Dedicated Server
----------------------
v0.3.DL-R1, (C)2005-2018 SA-MP Team
[10:17:38]
[10:17:38] Server Plugins
[10:17:38] --------------
[10:17:38] Loading plugin: crashdetect
[10:17:38] CrashDetect v4.17 is OK.
[10:17:38] Loaded.
[10:17:38] Loading plugin: streamer
[10:17:38]
*** Streamer Plugin v2.9.1 by Incognito loaded ***
[10:17:38] Loaded.
[10:17:38] Loading plugin: sscanf
[10:17:38]
[10:17:38] ===============================
[10:17:38] sscanf plugin loaded.
[10:17:38] Version: 2.8.2
[10:17:38] (c) 2012 Alex "******" Cole
[10:17:38] ===============================
[10:17:38] Loaded.
[10:17:38] Loading plugin: Whirlpool
[10:17:38]
[10:17:38] ==================
[10:17:38]
[10:17:38] Whirlpool loaded
[10:17:38]
[10:17:38] ==================
[10:17:38]
[10:17:38] Loaded.
[10:17:38] Loading plugin: audio
[10:17:38]
*** Audio Plugin v0.5 R2 by Incognito loaded ***
[10:17:38] Loaded.
[10:17:38] Loading plugin: CTime
[10:17:38]
» CTime Library Plugin For Pawn v0.1.0 - Copyright © 2011 RyDeR`
[10:17:38] Loaded.
[10:17:38] Loading plugin: Encrypt
[10:17:38]
[10:17:38] ______________________________________
[10:17:38] Encrypt Plugin v0.1 loaded
[10:17:38] ______________________________________
[10:17:38] By: Fro © Copyright <TBG> 2009-2010
[10:17:38] ______________________________________
[10:17:38] Loaded.
[10:17:38] Loading plugin: FileFunctions
[10:17:38] Loaded.
[10:17:38] Loading plugin: nativechecker
[10:17:38] Loaded.
[10:17:38] Loaded 9 plugins.
[10:17:38]
[10:17:38] Ban list
[10:17:38] --------
[10:17:38] Loaded: samp.ban
[10:17:38]
[10:17:38]
[10:17:38] Filterscripts
[10:17:38] ---------------
[10:17:38] Loading filterscript 'int.amx'...
[10:17:38] Loading filterscript 'Buttons.amx'...
[10:17:38] Loading filterscript 'Hidegun.amx'...
[10:17:38] Loaded 3 filterscripts.
[10:17:39]
[10:17:39] =======================================
[10:17:39] | |
[10:17:39] | YSI version 1.03.0011 |
[10:17:39] | By Alex "******" Cole |
[10:17:39] | |
[10:17:39] | Checking the latest YSI version.. |
[10:17:39] | |
[10:17:39] =======================================
[10:17:39]
[10:17:39] -mSelection- WARNING: Failed to load list: "sagsskins.txt"
[10:17:39] *** Audio Plugin: Started TCP server on port 7777
[10:17:39] Memuat Database Business Server...
[10:17:39] Memuat Database Stock Server...
[10:17:39] CYBER: Memuat data Harga.ini ..... [SELESAI]
[10:17:39] Loading Black Market Data.....
[10:17:39] Loading Garage Data.....
[10:17:39] Memuat Database TurfWars Server...
[10:17:39] Memuat Database Event Points Server...
[10:17:39] Memuat Database Dynamic Doors Server...
[10:17:39] Memuat Database Dynamic Map Icons Server...
[10:17:39] Memuat Database House Server...
[10:17:39] Gates loaded successfully.
[10:17:39] Memuat Database Workshop Server...
[10:17:39] Buypoint Berhasil Dimuat
[10:17:39] Memuat Database Dynamic Objects Server...
[10:17:39] Memuat Database Stuff Server...
[10:17:39] Memuat Database Server Stats Server...
[10:17:39] Memuat Database Families Server...
[10:17:39] Memuat Database Points Server...
[10:17:39] Memuat Database Dynamic Objects Server...
[10:17:39] [System] Board loaded successfully.
[10:17:39] Load Dealership
[10:17:45] Memuat Database Families HQ Server...
[10:17:45] Memuat Database Motd Server...
[10:17:45] [SCRIPT] 3DTEXTDRAW LIMIT: 1024 (Static, non-streamed) | 3DTEXTDRAW COUNT: 89
[10:17:45] [SCRIPT] PICKUP LIMIT: 4096 (Static, non-streamed) | PICKUP COUNT: 57
[10:17:45] [SCRIPT] OBJECT LIMIT: 2000 (Static, non-streamed) | OBJECT COUNT: 5134
[10:17:45]
-------------------------------------------
[10:17:45] National Life Roleplay!n
[10:17:45] Copyright © National Life Roleplay! (2018)
[10:17:45] All Rights Reserved
[10:17:45] -------------------------------------------
[10:17:45] Berhasil memulai Gamemode...
[10:17:45] Number of vehicle models: 57
[10:17:45]
[10:17:45] =======================================
[10:17:45] | |
[10:17:45] | Error: Could not connect to YSI |
[10:17:45] | update server (response was 404). |
[10:17:45] | |
[10:17:45] =======================================
[10:17:45]
[10:18:35] [connection] incoming connection: 192.168.100.20:62569 id: 0
[10:18:35] [join] Marsha_Catherine has joined the server (0:192.168.100.20)
[10:18:42] Marsha_Catherine has logged in.
[10:18:42] Marsha_Catherine has logged in.
[10:18:42] Loading Marsha_Catherine's vehicles.
[10:18:42] Loading all vehicles mods.
[10:18:42] Loading Vehicle Object.
[10:18:44] [debug] Run time error 4: "Array index out of bounds"
[10:18:44] [debug] Attempted to read/write array element at negative index -400
[10:18:44] [debug] AMX backtrace:
[10:18:44] [debug] #0 0015d33c in public avt_OnPlayerStateChange (0, 8, 0) from a.amx
[10:18:44] [debug] #1 00016380 in public OnPlayerStateChange (0, 8, 0) from a.amx
[10:18:44] [debug] Run time error 4: "Array index out of bounds"
[10:18:44] [debug] Attempted to read/write array element at negative index -400
[10:18:44] [debug] AMX backtrace:
[10:18:44] [debug] #0 0015d33c in public avt_OnPlayerStateChange (0, 1, 8) from a.amx
[10:18:44] [debug] #1 00016380 in public OnPlayerStateChange (0, 1, 8) from a.amx
[10:19:52] [zcmd] [Marsha Catherine]: /aod
[10:20:00] [zcmd] [Marsha Catherine]: /gate
[10:20:01] [zcmd] [Marsha Catherine]: /hgate
[10:20:03] [zcmd] [Marsha Catherine]: /hgate 1
[10:20:06] [zcmd] [Marsha Catherine]: /hgate
[10:20:08] [zcmd] [Marsha Catherine]: /hgate test
[10:20:11] Unloading Marsha_Catherine's vehicles.
[10:20:11] [part] Marsha_Catherine has left the server (0:1)
[10:20:54] [connection] incoming connection: 192.168.100.20:50830 id: 0
[10:20:54] [join] Marsha_Catherine has joined the server (0:192.168.100.20)
Use [PHP] tags and indent your code. Also, it looks like that your code is not complete.
|
Agree with both!
For more information create a file pawn.cfg into pawno folder and write -d3 in it. Re-compile your scripts and restart the server. After you did that, post the server.log with [PHP] tag. |
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.DL-R1, (C)2005-2018 SA-MP Team
[14:49:45]
[14:49:45] Server Plugins
[14:49:45] --------------
[14:49:45] Loading plugin: crashdetect
[14:49:45] CrashDetect v4.17 is OK.
[14:49:45] Loaded.
[14:49:45] Loading plugin: streamer
[14:49:46]
*** Streamer Plugin v2.9.1 by Incognito loaded ***
[14:49:46] Loaded.
[14:49:46] Loading plugin: sscanf
[14:49:46]
[14:49:46] ===============================
[14:49:46] sscanf plugin loaded.
[14:49:46] Version: 2.8.2
[14:49:46] (c) 2012 Alex "******" Cole
[14:49:46] ===============================
[14:49:46] Loaded.
[14:49:46] Loading plugin: Whirlpool
[14:49:46]
[14:49:46] ==================
[14:49:46]
[14:49:46] Whirlpool loaded
[14:49:46]
[14:49:46] ==================
[14:49:46]
[14:49:46] Loaded.
[14:49:46] Loading plugin: audio
[14:49:46]
*** Audio Plugin v0.5 R2 by Incognito loaded ***
[14:49:46] Loaded.
[14:49:46] Loading plugin: CTime
[14:49:46]
» CTime Library Plugin For Pawn v0.1.0 - Copyright © 2011 RyDeR`
[14:49:46] Loaded.
[14:49:46] Loading plugin: Encrypt
[14:49:46]
[14:49:46] ______________________________________
[14:49:46] Encrypt Plugin v0.1 loaded
[14:49:46] ______________________________________
[14:49:46] By: Fro © Copyright <TBG> 2009-2010
[14:49:46] ______________________________________
[14:49:46] Loaded.
[14:49:46] Loading plugin: FileFunctions
[14:49:46] Loaded.
[14:49:46] Loading plugin: nativechecker
[14:49:46] Loaded.
[14:49:46] Loaded 9 plugins.
[14:49:46]
[14:49:46] Ban list
[14:49:46] --------
[14:49:46] Loaded: samp.ban
[14:49:46]
[14:49:46]
[14:49:46] Filterscripts
[14:49:46] ---------------
[14:49:46] Loading filterscript 'int.amx'...
[14:49:46] Loading filterscript 'Buttons.amx'...
[14:49:46] Loading filterscript 'Hidegun.amx'...
[14:49:47] Loaded 3 filterscripts.
[14:49:47]
[14:49:47] =======================================
[14:49:47] | |
[14:49:47] | YSI version 1.03.0011 |
[14:49:47] | By Alex "******" Cole |
[14:49:47] | |
[14:49:47] | Checking the latest YSI version.. |
[14:49:47] | |
[14:49:47] =======================================
[14:49:47]
[14:49:47] *** Audio Plugin: Started TCP server on port 7777
[14:49:47] -mSelection- WARNING: Failed to load list: "sagsskins.txt"
[14:49:47] Memuat Database Business Server...
[14:49:47] Memuat Database Stock Server...
[14:49:47] CYBER: Memuat data Harga.ini ..... [SELESAI]
[14:49:47] Loading Black Market Data.....
[14:49:47] Loading Garage Data.....
[14:49:47] Memuat Database TurfWars Server...
[14:49:47] Memuat Database Event Points Server...
[14:49:47] Memuat Database Dynamic Doors Server...
[14:49:47] Memuat Database Dynamic Map Icons Server...
[14:49:47] Memuat Database House Server...
[14:49:47] Gates loaded successfully.
[14:49:47] Memuat Database Workshop Server...
[14:49:47] Buypoint Berhasil Dimuat
[14:49:47] Memuat Database Dynamic Objects Server...
[14:49:47] Memuat Database Stuff Server...
[14:49:47] Memuat Database Server Stats Server...
[14:49:47] Memuat Database Families Server...
[14:49:47] Memuat Database Points Server...
[14:49:47] Memuat Database Dynamic Objects Server...
[14:49:47] [System] Board loaded successfully.
[14:49:47] Load Dealership
[14:49:53] Memuat Database Families HQ Server...
[14:49:53] Memuat Database Motd Server...
[14:49:53] [SCRIPT] 3DTEXTDRAW LIMIT: 1024 (Static, non-streamed) | 3DTEXTDRAW COUNT: 94
[14:49:53] [SCRIPT] PICKUP LIMIT: 4096 (Static, non-streamed) | PICKUP COUNT: 61
[14:49:53] [SCRIPT] OBJECT LIMIT: 2000 (Static, non-streamed) | OBJECT COUNT: 5137
[14:49:53]
-------------------------------------------
[14:49:53] National Life Roleplay!n
[14:49:53] Copyright © National Life Roleplay! (2018)
[14:49:53] All Rights Reserved
[14:49:53] -------------------------------------------
[14:49:53] Berhasil memulai Gamemode...
[14:49:53] Number of vehicle models: 57
[14:49:53]
[14:49:53] =======================================
[14:49:53] | |
[14:49:53] | Error: Could not connect to YSI |
[14:49:53] | update server (response was 404). |
[14:49:53] | |
[14:49:53] =======================================
[14:49:53]
[14:50:36] [connection] incoming connection: 192.168.100.20:55530 id: 0
[14:50:36] [join] Marsha_Catherine has joined the server (0:192.168.100.20)
[14:50:42] Marsha_Catherine has logged in.
[14:50:42] Marsha_Catherine has logged in.
[14:50:42] Loading Marsha_Catherine's vehicles.
[14:50:42] Loading all vehicles mods.
[14:50:42] Loading Vehicle Object.
[14:50:44] [connection] incoming connection: 192.168.100.113:2256 id: 1
[14:50:44] [join] Jesica_Amelia has joined the server (1:192.168.100.113)
[14:50:44] [debug] Run time error 4: "Array index out of bounds"
[14:50:44] [debug] Attempted to read/write array element at negative index -400
[14:50:44] [debug] AMX backtrace:
[14:50:44] [debug] #0 0015d33c in public avt_OnPlayerStateChange (0, 8, 0) from a.amx
[14:50:44] [debug] #1 00016380 in public OnPlayerStateChange (0, 8, 0) from a.amx
[14:50:44] [debug] Run time error 4: "Array index out of bounds"
[14:50:44] [debug] Attempted to read/write array element at negative index -400
[14:50:44] [debug] AMX backtrace:
[14:50:44] [debug] #0 0015d33c in public avt_OnPlayerStateChange (0, 1, 8) from a.amx
[14:50:44] [debug] #1 00016380 in public OnPlayerStateChange (0, 1, 8) from a.amx
[14:50:51] Jesica_Amelia has logged in.
[14:50:51] Jesica_Amelia has logged in.
[14:50:51] Loading Jesica_Amelia's vehicles.
[14:50:51] Loading all vehicles mods.
[14:50:51] Loading Vehicle Object.
[14:50:53] [debug] Run time error 4: "Array index out of bounds"
[14:50:53] [debug] Attempted to read/write array element at negative index -400
[14:50:53] [debug] AMX backtrace:
[14:50:53] [debug] #0 0015d33c in public avt_OnPlayerStateChange (1, 8, 0) from a.amx
[14:50:53] [debug] #1 00016380 in public OnPlayerStateChange (1, 8, 0) from a.amx
[14:50:53] [debug] Run time error 4: "Array index out of bounds"
[14:50:53] [debug] Attempted to read/write array element at negative index -400
[14:50:53] [debug] AMX backtrace:
[14:50:53] [debug] #0 0015d33c in public avt_OnPlayerStateChange (1, 1, 8) from a.amx
[14:50:53] [debug] #1 00016380 in public OnPlayerStateChange (1, 1, 8) from a.amx
if(IsValidObject(semnalizari[GetPVarInt(playerid, "VehLamp")][2])) DestroyObject(semnalizari[GetPVarInt(playerid, "VehLamp")][2]); semnalizari[GetPVarInt(playerid, "VehLamp")][2] = INVALID_OBJECT_ID;
if(IsValidObject(semnalizari[GetPVarInt(playerid, "VehLamp")][1])) DestroyObject(semnalizari[GetPVarInt(playerid, "VehLamp")][1]); semnalizari[GetPVarInt(playerid, "VehLamp")][1] = INVALID_OBJECT_ID;