[FilterScript] Dynamic Gate System - Printable Version
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+--- Thread: [FilterScript] Dynamic Gate System (
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Dynamic Gate System -
Osamakurdi - 19.04.2018
Introduction
This gate system is made to create gates easily and faster.
Features
Gate speed:So you can change gate speed any time.
Gate password:You can put password for your gate
Auto open or Auto close:So gate can open when you get near it, and close when you go away from it.
How to download.
1: Download the script from bottom.
2:Extract the file to filterscripts.
3:make sure that its .pwn and change the name if you want.
3:type "gate2"(name) in server.cfg > filterscripts
4:
go scriptfiles.
5:
Create a folder called:Gates
Commands
1:creategate:To create a new gate.
2:gate:Open or close a gate.
3:removegate:delete a gate.
4:editgate:Change gate settings. includes speed.etc..
What do you need?
Download:
1: sscanf2
2:zcmd
3:dini
Download
https://pastebin.com/mrN1k4ik Good Luck
Re: Dynamic Gate System -
SuperbGamer - 19.04.2018
Well Good Job.
But If you add these in new update will be more good like
Updates: 1> /setgateowner [only owner of the gate can open it]
2> /setpropertygate [only prop owner can open the gate]
like them if u add will be nice.
Edit: well it will be more good if you add /creategate on dialog with selecting some of gates names, and with id.
Re: Dynamic Gate System -
Osamakurdi - 19.04.2018
Quote:
Originally Posted by SuperbGamer
Well Good Job.
But If you add these in new update will be more good like
Updates: 1> /setgateowner [only owner of the gate can open it]
2> /setpropertygate [only prop owner can open the gate]
like them if u add will be nice.
Edit: well it will be more good if you add /creategate on dialog with selecting some of gates names, and with id.
|
Okay thanks in new updates !
Re: Dynamic Gate System -
Castiel17 - 21.04.2018
can't edit position !!
Re: Dynamic Gate System -
Pottus - 22.04.2018
This is a horrible gate system.... prehistoric and written poorly.
1-Star from me dude.
1.) Use the streamer
2.) Use dynamic areas for gate triggers
3.) Save the dynamic areas a player is in then check with /gate command
4.) Use a better saving system
Re: Dynamic Gate System -
Osamakurdi - 22.04.2018
Thanks all
In next update