public OnPlayerConnect(playerid) { new String[128], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof ( PlayerName )); format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName); SendClientMessageToAll(-1, String); new String2[256]; strcat(String2, "{FFCC00}Welcome to GTA Wargounds."); strcat(String2, "\n{FFCC00}If you need any help, don't hesitate to ask"); strcat(String2, "\n{C3C3C3}Here are some commands to get you started"); strcat(String2, "\n{C3C3C3}/cmds, /help, /rules"); SendClientMessage(playerid,-1,String2); GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6); return true; }
public OnPlayerConnect(playerid) { new String[128], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof ( PlayerName )); format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName); SendClientMessageToAll(-1, String); new String2[256]; format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n"); format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2); SendClientMessage(playerid,-1,String2); GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6); return true; }
Try this I'm sure it will work.
Код:
public OnPlayerConnect(playerid) { new String[128], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof ( PlayerName )); format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName); SendClientMessageToAll(-1, String); new String2[256]; format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n"); format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2); SendClientMessage(playerid,-1,String2); GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6); return true; } |
public OnPlayerConnect(playerid) { new String[128], PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName[playerid], sizeof ( PlayerName[playerid] )); format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName[playerid]); SendClientMessageToAll(-1, String); new String2[256]; format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n"); format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2); format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2); SendClientMessage(playerid,-1,String2); GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6); return true; }