public OnPlayerConnect(playerid)
{
new
String[128],
PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof ( PlayerName ));
format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName);
SendClientMessageToAll(-1, String);
new
String2[256];
strcat(String2, "{FFCC00}Welcome to GTA Wargounds.");
strcat(String2, "\n{FFCC00}If you need any help, don't hesitate to ask");
strcat(String2, "\n{C3C3C3}Here are some commands to get you started");
strcat(String2, "\n{C3C3C3}/cmds, /help, /rules");
SendClientMessage(playerid,-1,String2);
GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6);
return true;
}
public OnPlayerConnect(playerid)
{
new
String[128],
PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof ( PlayerName ));
format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName);
SendClientMessageToAll(-1, String);
new
String2[256];
format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n");
format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2);
SendClientMessage(playerid,-1,String2);
GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6);
return true;
}
|
Try this I'm sure it will work.
Код:
public OnPlayerConnect(playerid)
{
new
String[128],
PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof ( PlayerName ));
format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName);
SendClientMessageToAll(-1, String);
new
String2[256];
format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n");
format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2);
SendClientMessage(playerid,-1,String2);
GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6);
return true;
}
|
public OnPlayerConnect(playerid)
{
new
String[128],
PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName[playerid], sizeof ( PlayerName[playerid] ));
format(String, sizeof ( String ), "{C3C3C3}GAME: %s has entered the server", PlayerName[playerid]);
SendClientMessageToAll(-1, String);
new
String2[256];
format(string2, sizeof(string2),"{FFCC00}Welcome to GTA Wargounds.\n");
format(string2, sizeof(string2),"%s{FFCC00}If you need any help, don't hesitate to ask\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}Here are some commands to get you started\n",string2);
format(string2, sizeof(string2),"%s{C3C3C3}/cmds, /help, /rules\n",string2);
SendClientMessage(playerid,-1,String2);
GameTextForPlayer(playerid, "~w~GTA ~r~ WARGROUNDS", 5000, 6);
return true;
}