SendClientMessage(playerid, -1, "{FFCC33} Tex1. ");
SendClientMessage(playerid, -1, "Text2 !");
SendClientMessage(playerid, -1, "Text3.");
SendClientMessage(playerid, -1, "Text4l.");
SendClientMessage(playerid, -1, "Text5. ");
new msg = -1;
forward Message();
public Message()
{
msg += 1;
switch(msg)
{
case 0: SendClientMessageToAll(-1, "{FFCC33} Tex1. ");
case 1: SendClientMessageToAll(-1, "{FFCC33} Tex2. ");
case 2: SendClientMessageToAll( -1, "{FFCC33} Tex3. ");
case 3: SendClientMessageToAll( -1, "{FFCC33} Tex4. ");
case 4: SendClientMessageToAll( -1, "{FFCC33} Tex5. ");
}
}
SetTimer("Message",1000,true);
new msg = -1;
forward Message(playerid);
public Message(playerid)
{
msg += 1;
switch(msg)
{
case 0: SendClientMessage(playerid, -1, "{FFCC33} Tex1. ");
case 1: SendClientMessage(playerid, -1, "{FFCC33} Tex2. ");
case 2: SendClientMessage(playerid, -1, "{FFCC33} Tex3. ");
case 3: SendClientMessage(playerid, -1, "{FFCC33} Tex4. ");
case 4: SendClientMessage(playerid, -1, "{FFCC33} Tex5. ");
}
}
SetTimerEx("Message", 1000, 1, "d", playerid);
|
Try this
Код:
new msg = -1;
forward Message();
public Message()
{
msg += 1;
switch(msg)
{
case 0: SendClientMessageToAll(-1, "{FFCC33} Tex1. ");
case 1: SendClientMessageToAll(-1, "{FFCC33} Tex2. ");
case 2: SendClientMessageToAll( -1, "{FFCC33} Tex3. ");
case 3: SendClientMessageToAll( -1, "{FFCC33} Tex4. ");
case 4: SendClientMessageToAll( -1, "{FFCC33} Tex5. ");
}
}
Код:
SetTimer("Message",1000,true);
Код:
new msg = -1;
forward Message(playerid);
public Message(playerid)
{
msg += 1;
switch(msg)
{
case 0: SendClientMessage(playerid, -1, "{FFCC33} Tex1. ");
case 1: SendClientMessage(playerid, -1, "{FFCC33} Tex2. ");
case 2: SendClientMessage(playerid, -1, "{FFCC33} Tex3. ");
case 3: SendClientMessage(playerid, -1, "{FFCC33} Tex4. ");
case 4: SendClientMessage(playerid, -1, "{FFCC33} Tex5. ");
}
}
Код:
SetTimerEx("Message", 1000, 1, "d", playerid);
|
CMD:startm(playerid, params[])
{
if(Militar[playerid] == 1)
{
MilitarJob[playerid] = 1;
SetPlayerCheckpoint(playerid,111.2472,1029.2219,13.6094,2.0);
SendClientMessage(playerid, -1, "{FFCC33} tex1 ");
SendClientMessage(playerid, -1, "Gtext2 !");
SendClientMessage(playerid, -1, "text3.");
SendClientMessage(playerid, -1, "Gtext4");
SendClientMessage(playerid, -1, "{FFCC33} text5. ");
CP[playerid] = 0;
}
CMD:startm(playerid, params[])
{
if(Militar[playerid] == 1)
{
MilitarJob[playerid] = 1;
SetPlayerCheckpoint(playerid,111.2472,1029.2219,13.6094,2.0);
SetTimerEx("Message", 1000, 1, "d", playerid);
CP[playerid] = 0;
}
return 1;
}
|
Try this
Код:
new msg = -1;
forward Message();
public Message()
{
msg += 1;
switch(msg)
{
case 0: SendClientMessageToAll(-1, "{FFCC33} Tex1. ");
case 1: SendClientMessageToAll(-1, "{FFCC33} Tex2. ");
case 2: SendClientMessageToAll( -1, "{FFCC33} Tex3. ");
case 3: SendClientMessageToAll( -1, "{FFCC33} Tex4. ");
case 4: SendClientMessageToAll( -1, "{FFCC33} Tex5. ");
}
}
Код:
SetTimer("Message",1000,true);
Код:
new msg = -1;
forward Message(playerid);
public Message(playerid)
{
msg += 1;
switch(msg)
{
case 0: SendClientMessage(playerid, -1, "{FFCC33} Tex1. ");
case 1: SendClientMessage(playerid, -1, "{FFCC33} Tex2. ");
case 2: SendClientMessage(playerid, -1, "{FFCC33} Tex3. ");
case 3: SendClientMessage(playerid, -1, "{FFCC33} Tex4. ");
case 4: SendClientMessage(playerid, -1, "{FFCC33} Tex5. ");
}
}
Код:
SetTimerEx("Message", 1000, 1, "d", playerid);
|
forward Message(playerid, msg);
public Message(playerid, msg)
{
msg++;
switch(msg)
{
case 0: SendClientMessage(playerid, -1, "{FFCC33} Tex1. ");
case 1: SendClientMessage(playerid, -1, "{FFCC33} Tex2. ");
case 2: SendClientMessage(playerid, -1, "{FFCC33} Tex3. ");
case 3: SendClientMessage(playerid, -1, "{FFCC33} Tex4. ");
case 4: SendClientMessage(playerid, -1, "{FFCC33} Tex5. ");
}
if(msg < 4)
{
SetTimerEx("Message", 1000, 1, "id", playerid, msg);
}
}
CMD:startm(playerid, params[])
{
if(Militar[playerid] == 1)
{
MilitarJob[playerid] = 1;
SetPlayerCheckpoint(playerid,111.2472,1029.2219,13.6094,2.0);
SetTimerEx("Message", 1000, 1, "id", playerid, -1);
CP[playerid] = 0;
}
}