Some errors with GetClosestPlayer -
wallen - 09.02.2018
C:\Users\Wallen\Desktop\LS DM\gamemodes\DBv1.pwn(1533) : warning 219: local variable "Range" shadows a variable at a preceding level
C:\Users\Wallen\Desktop\LS DM\gamemodes\DBv1.pwn(1535) : warning 219: local variable "using_deprecated_foreach_syntax" shadows a variable at a preceding level
C:\Users\Wallen\Desktop\LS DM\gamemodes\DBv1.pwn(1540) : error 017: undefined symbol "GetDistanceBetweenPoints"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
PHP код:
CMD:respawn(playerid, params[])
{
if(connected[playerid] == true) return GameTextForPlayer(playerid, "~r~Spawn First", 5000, 5);
if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,-1,"{c3c3c3}(INFO) You need to wait 10 seconds before using /respawn again!");
Killed[playerid] = 0;
SetPVarInt(playerid,"CMDABUSE",GetTickCount()+10000); // anti abuse measurements
new interiorID = GetPlayerInterior(playerid);
new Float:health;
GetPlayerHealth(playerid,health);
if(interiorID == 10) return SendClientMessage(playerid, -1, "{c3c3c3}You can't use /respawn while in lobby, type /back first!"); // checking if player is in /lobby before typing /respawn
if(health > 90)
{
RespawnNearby(playerid, 15.0);
SpawnPlayer(playerid);
SendClientMessage(playerid, -1, "{c3c3c3}(INFO) You have respawned!");
PlayerTotalKills[playerid] = 0;
Killed[playerid] = 0;
}
else
{
SendClientMessage(playerid, -1, "{c3c3c3}(INFO) Atleast 90hp is required in order to respawn.");
}
return 1;
}
PHP код:
stock RespawnNearby(playerid,Float:limit)
{
new Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2;
GetPlayerPos(playerid,x1,y1,z1);
new Float:Range = 3.0;
new id = -1;
foreach(Player,i)
{
if(playerid != i)
{
GetPlayerPos(i,x2,y2,z2);
new Float:Dist = GetDistanceBetweenPoints(x1,y1,z1,x2,y2,z2);
if(floatcmp(Range,Dist) == 1 && floatcmp(limit,Range) == 1)
{
Range = Dist;
id = i;
}
}
}
return id;
}
Line 1533:
PHP код:
new Float:Range = 3.0;
Line 1535:
PHP код:
foreach(Player,i)
Line: 1540
PHP код:
new Float:Dist = GetDistanceBetweenPoints(x1,y1,z1,x2,y2,z2);
Re: Some errors with GetClosestPlayer -
KayJ - 09.02.2018
First 2 warnings occur because you already defined them above somewhere above your code. Just rename range to pRange and further edit it.
Use IsPlayerInRange, instead off get distance.
Re: Some errors with GetClosestPlayer -
wallen - 09.02.2018
C:\Users\Wallen\Desktop\LS DM\gamemodes\DBv1.pwn(1540) : error 017: undefined symbol "IsPlayerInRange"
Re: Some errors with GetClosestPlayer -
Sew_Sumi - 09.02.2018
https://sampwiki.blast.hk/wiki/IsPlayerInRangeOfPoint
Re: Some errors with GetClosestPlayer -
wallen - 09.02.2018
This looks like won't help me as i'am looking for the command to respawn to the nearby players, i already got the random spawn positions, he must take one of these random positions to one closest to the players.
Re: Some errors with GetClosestPlayer -
Mugala - 09.02.2018
well I dont understand what do u want
Re: Some errors with GetClosestPlayer -
KayJ - 10.02.2018
Above init:
PHP код:
forward Float:GetDistanceBetweenPlayers(p1,p2);
Below your code.
PHP код:
public Float:GetDistanceBetweenPlayers(p1,p2)
{
new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
if (!IsPlayerConnected(p1) || !IsPlayerConnected(p2))
{
return -1.00;
}
GetPlayerPos(p1,x1,y1,z1);
GetPlayerPos(p2,x2,y2,z2);
return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}