
case DIALOG_REGISTER:
{
if (!response) return SendClientMessage(playerid,COLOR_ERROR,"Registration Cancelled");
if(response)
{
if(strlen(inputtext) < 6)
{
SendClientMessage(playerid, COLOR_ERROR, "Your Password Is Too Short, Enter a Long Password.");
format(string, sizeof(string), "{0835C7}Sikanderi Deathmatch (0.3z)\n \n{FFFFFF}New Registration\nName: {146AC7}%s\n \n{FFFFFF}Do {FF0000}Not {FFFFFF}Register Multiple Accounts\nDo {FF0000}Not {FFFFFF}Use The Same Password That You Use Elsewhere\nMinimum {FF0000}6 Chars {FFFFFF}Maximum {FF0000}12 Chars\n \nPlease {D6D631}Enter A Password {FFFFFF}For Your Account:",PlayerInfo[playerid][pName],playerid);
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registration",string, "Register", "Cancel");
return 1;
}
if(strlen(inputtext) > 12)
{
SendClientMessage(playerid, COLOR_ERROR, "Your Password Is Too Long, Enter a Short Password.");
format(string, sizeof(string), "{0835C7}Sikanderi Deathmatch (0.3z)\n \n{FFFFFF}New Registration\nName: {146AC7}%s\n \n{FFFFFF}Do {FF0000}Not {FFFFFF}Register Multiple Accounts\nDo {FF0000}Not {FFFFFF}Use The Same Password That You Use Elsewhere\nMinimum {FF0000}6 Chars {FFFFFF}Maximum {FF0000}12 Chars\n \nPlease {D6D631}Enter A Password {FFFFFF}For Your Account:",PlayerInfo[playerid][pName],playerid);
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registration",string, "Register", "Cancel");
return 1;
}
//stats saving 3
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"Player Info");
INI_WriteInt(File,"Hitman",0);
INI_WriteInt(File,"pSkOldRecords",0);
INI_WriteInt(File,"pSkNewRecords",0);
INI_WriteInt(File,"PlayerGivenRep",0);
INI_WriteInt(File,"PlayerReputations",0);
INI_WriteInt(File,"FishRod",0);
INI_WriteInt(File,"FishRodWearing",0);
INI_WriteInt(File,"FishCooler",0);
INI_WriteInt(File,"Fishes",0);
INI_WriteInt(File,"ShowDamage",0);
INI_WriteInt(File,"DingSound",0);
INI_WriteInt(File,"DuelsLost",0);
INI_WriteInt(File,"DuelsWon",0);
INI_WriteInt(File,"TypingsWon",0);
INI_WriteInt(File,"MathsWon",0);
INI_WriteInt(File,"WeaponHolder",0);
INI_WriteInt(File,"ChastityBelt",0);
INI_WriteInt(File,"Gender",0);
INI_WriteInt(File,"NoPM",0);
INI_WriteInt(File,"StopGoto",1);
INI_WriteInt(File,"MoneyBagsFound",0);
INI_WriteInt(File,"Years",0);
INI_WriteInt(File,"DaysAlive2",0);
INI_WriteInt(File,"DaysAlive1",0);
INI_WriteInt(File,"Minutes",0);
INI_WriteInt(File,"Seconds",0);
INI_WriteInt(File,"Regular",0);
INI_WriteInt(File,"FlashKills",0);
INI_WriteInt(File,"KillStreaks",0);
INI_WriteInt(File,"BonusKills",0);
INI_WriteInt(File,"TimesRaped",0);
INI_WriteInt(File,"Skin",-1);
INI_WriteInt(File,"Drugs",0);
INI_WriteInt(File,"Pills",0);
INI_WriteInt(File,"Disabled",0);
INI_WriteInt(File,"Score",0);
INI_WriteInt(File,"Banned",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Donator",0);
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Adminlevel",0);
INI_Close(File);
case DIALOG_LOGIN:
{
if(!response) return Kick (playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass] && strlen(inputtext) > 0)
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
if (PlayerInfo[playerid][Banned])
{
new str1[128];
format(str1,sizeof(str1),">>KICK: %s (%d) (ACCOUNT BANNED) Account Banned", PlayerInfo[playerid][pName], playerid);
SendClientMessageToAll(COLOR_ADMIN, str1);
SendClientMessage(playerid,COLOR_RED,"You Have Been Banned From The Server.");
Kick(playerid);
}
if(fexist(UserBanPath(playerid)))
{
INI_ParseFile(UserBanPath(playerid), "LoadBanUser_%s", .bExtra = true, .extra = playerid);
if(PlayerInfo[playerid][pBanPerm]==1)
{
new reso[256];
SendClientMessage(playerid,COLOR_ADMIN,">> This Account Has Been Disabled By An Admin.");
format(reso,sizeof(reso),">> Reason: %s",PlayerInfo[playerid][pBanres]);
SendClientMessage(playerid,COLOR_ADMIN,reso);
format(reso,sizeof(reso),"***KICK: %s (%d) (ACCOUNT DISABLED) This Account is Disabled.",PlayerInfo[playerid][pName],playerid);
SendClientMessageToAll(COLOR_ADMIN,reso);
SetTimerEx("KickPlayer",100,false,"i",playerid);
}
else
{
if(gettime() > PlayerInfo[playerid][pBanexp])
{
fremove(UserBanPath(playerid));
fremove(UserIPPath(playerid));
SendClientMessage(playerid,COLOR_ADMIN,"You Are Unbanned Now!");
}
else
{
new d,m,y,h,mi,s;
TimestampToDate(PlayerInfo[playerid][pBanexp],y,m,d,h,mi,s,GMT_H,GMT_M);
new str[540];
format(str,sizeof(str),"Your Account Has Been Disabled By The Adminstration Until %i-%i-%i",d,m,y);
SendClientMessage(playerid,COLOR_ADMIN,str);
format(str,sizeof(str),"***KICK: %s (%d) (ACCOUNT DISABLED) This Account is Disabled.",PlayerInfo[playerid][pName],playerid);
SendClientMessageToAll(COLOR_ADMIN, str);
SetTimerEx("KickPlayer",100,false,"i",playerid);
}
}
}
else if(fexist(UserIPPath(playerid)))
{
INI_ParseFile(UserIPPath(playerid), "LoadIPUser_%s", .bExtra = true, .extra = playerid);
if(PlayerInfo[playerid][pBanPerm]==1)
{
new reso[256];
format(reso,sizeof(reso),">> KICK : %s (%d) (IP Disabled), Originally Banned Player : %s.",PlayerInfo[playerid][pName],playerid,PlayerInfo[playerid][pBanIPP]);
SendClientMessageToAll(COLOR_ADMIN,reso);
format(reso,sizeof(reso),"{85BB65}Reason: {f0f000}%s",PlayerInfo[playerid][pBanres]);
SendClientMessage(playerid,-1,reso);
SetTimerEx("KickPlayer",100,false,"i",playerid);
}
else
{
if(gettime() > PlayerInfo[playerid][pBanexp])
{
new pat[100];
fremove(UserIPPath(playerid));
format(pat,sizeof(pat),"Bans/%s.ini",PlayerInfo[playerid][pBanIPP]);
fremove(pat);
SendClientMessage(playerid,COLOR_ADMIN,">> This IP is Unbanned Now!");
}
else
{
new d,m,y,h,mi,s;
new str[540];
TimestampToDate(PlayerInfo[playerid][pBanexp],y,m,d,h,mi,s,GMT_H,GMT_M);
format(str,sizeof(str),">> KICK : %s (%d) (IP Disabled) Until %i-%i-%i Originally Banned Player %s",PlayerInfo[playerid][pName],playerid,d,m,y,PlayerInfo[playerid][pBanIPP]);
SendClientMessageToAll(COLOR_ADMIN,str);
format(str,sizeof(str),"Expires on[TIME] -- %i-%i[Time Format: 24 Hour Clock][UTC 0]",h,mi);
SendClientMessage(playerid,COLOR_ADMIN, str);
format(str,sizeof(str),"{85BB65}Reason -- {f0f000}%s",PlayerInfo[playerid][pBanres]);
SendClientMessage(playerid, -1, str);
SetTimerEx("KickPlayer",100,false,"i",playerid);
}
}
}
PlayerInfo[playerid][pLogged] = 1;
StatsSaveOnDisConnect[playerid]=1;
GiveCash(playerid, PlayerInfo[playerid][pCash]);
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
SetPlayerColor(playerid,COLOR_WHITE);
format(string,sizeof(string),"~n~~n~~w~Current Life~n~");
SendGameText(playerid,string);
DaysAliveTimer[playerid] = SetTimerEx("DaysAlive", 1000, 1, "i", playerid);
STATS_SAVE[playerid] = SetTimerEx("AUTO_SAVE", 4*60*1000, 1, "i", playerid);
new F1[15],F2[15],F3[15],F4[15],F5[15],F6[15],F7[15],F8[15],F9[15],F10[15],F11[15];
if(!dini_Exists(UserClothPath(playerid)))
{
dini_Create(UserClothPath(playerid));
for(new x = 1; x < MAX_CLOTHES_SLOTS; x++)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, x))
{
format(F1,15,"O_Model_%d",x);
dini_IntSet(UserClothPath(playerid),F1,0);
format(F2,15,"O_Bone_%d",x);
dini_IntSet(UserClothPath(playerid),F2,0);
format(F3,15,"O_OffX_%d",x);
dini_FloatSet(UserClothPath(playerid),F3,0.0);
format(F4,15,"O_OffY_%d",x);
dini_FloatSet(UserClothPath(playerid),F4,0.0);
format(F5,15,"O_OffZ_%d",x);
dini_FloatSet(UserClothPath(playerid),F5,0.0);
format(F6,15,"O_RotX_%d",x);
dini_FloatSet(UserClothPath(playerid),F6,0.0);
format(F7,15,"O_RotY_%d",x);
dini_FloatSet(UserClothPath(playerid),F7,0.0);
format(F8,15,"O_RotZ_%d",x);
dini_FloatSet(UserClothPath(playerid),F8,0.0);
format(F9,15,"O_ScaleX_%d",x);
dini_FloatSet(UserClothPath(playerid),F9,0.0);
format(F10,15,"O_ScaleY_%d",x);
dini_FloatSet(UserClothPath(playerid),F10,0.0);
format(F11,15,"O_ScaleZ_%d",x);
dini_FloatSet(UserClothPath(playerid),F11,0.0);
}
}
}
if(PlayerInfo[playerid][pAdminlevel] == 1)
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Server Admin.");
}
else if(PlayerInfo[playerid][pAdminlevel] == 2)
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Co Owner.");
}
else if(PlayerInfo[playerid][pAdminlevel] == 3)
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Server Owner.");
}
else if(PlayerInfo[playerid][pDonator] == 1)
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Donating Player.");
}
else if(PlayerInfo[playerid][pRegular] == 1)
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Regular Player.");
}
else
{
SendClientMessage(playerid,0xFFFFFFFF, "Logged in As {00B9FF}Registered Player.");
}
if(fexist(UserDisablePath(playerid)))
{
INI_ParseFile(UserDisablePath(playerid), "LoadDisableUser_%s", .bExtra = true, .extra = playerid);
new D,M,Y,H,Mi,S;
getdate(Y,M,D);
gettime(H,Mi,S);
if((D>DisableInfo[playerid][pDisableExp] && M>=DisableInfo[playerid][pDisableM] && Y>=DisableInfo[playerid][pDisableY]) || (D>DisableInfo[playerid][pDisableExp] && M==DisableInfo[playerid][pDisableM]) || (M>DisableInfo[playerid][pDisableM] || Y>DisableInfo[playerid][pDisableY]) || (D==DisableInfo[playerid][pDisableExp] && M==DisableInfo[playerid][pDisableM] && Y==DisableInfo[playerid][pDisableY] && H>=DisableInfo[playerid][pDisableH] && Mi>=DisableInfo[playerid][pDisableMi]))
{
fremove(UserDisablePath(playerid));
}
else
{
SpawnPlayer(playerid);
new Day = DisableInfo[playerid][pDisableExp], Month = DisableInfo[playerid][pDisableM], Year = DisableInfo[playerid][pDisableY];
format(string,sizeof(string),"Your Account Has Been Disabled By The Adminstration Until %i-%i-%i",Day,Month,Year);
SendClientMessage(playerid,COLOR_ADMIN,string);
format(string, sizeof(string), "***KICK: %s (%d) (ACCOUNT DISABLED) This Account is Disabled.",PlayerInfo[playerid][pName], playerid);
SendClientMessageToAll(COLOR_ADMIN, string);
KickEx(playerid);
}
}
}
else
{
new loginstr[128];
LOGIN_ATTEMPTS[playerid]++;
if(LOGIN_ATTEMPTS[playerid] == 1)
{
SendClientMessage(playerid, COLOR_ERROR,"* You Have Entered Wrong Password. (1/3) - 2 Attempts Remaining.");
format(string, sizeof(string), "{0835C7}Sikanderi Deathmatch (0.3z)\n \n{146AC7}Player Login\n \n{FFFFFF}This Nick, {146AC7}%s, {FFFFFF}is Registered.\nIf This Is Not Your Account, Please Quit And Change Your Name.\n \nPlease {D6D631}Enter Your Password {FFFFFF}To Login:",PlayerInfo[playerid][pName],playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD , "Login", string, "Login", "Cancel");
}
if(LOGIN_ATTEMPTS[playerid] == 2)
{
SendClientMessage(playerid, COLOR_ERROR,"* You Have Entered Wrong Password. (2/3) - 1 Attempts Remaining.");
format(string, sizeof(string), "{0835C7}Sikanderi Deathmatch (0.3z)\n \n{146AC7}Player Login\n \n{FFFFFF}This Nick, {146AC7}%s, {FFFFFF}is Registered.\nIf This Is Not Your Account, Please Quit And Change Your Name.\n \nPlease {D6D631}Enter Your Password {FFFFFF}To Login:",PlayerInfo[playerid][pName],playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD , "Login", string, "Login", "Cancel");
}
if(LOGIN_ATTEMPTS[playerid] == 3)
{
SendClientMessage(playerid,COLOR_ERROR,"* You Have Been Kicked - Multiple Fail Login Attempts. (3/3).");
format(loginstr, sizeof(loginstr), "***KICK: %s (%i) (Failed Logins) Failed To Login.",PlayerInfo[playerid][pName],playerid);
SendClientMessageToOthers(playerid,COLOR_ADMIN,loginstr);
LOGIN_ATTEMPTS[playerid] = 0;
KickEx(playerid);
}
}
return 1;
stock OnSavePlayerStats(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"Player Info");
INI_WriteInt(File,"Hitman",PlayerInfo[playerid][pHitman]);
INI_WriteInt(File,"PlayerInterests",PlayerInfo[playerid][pInterest]);
INI_WriteInt(File,"BankInsurance",PlayerInfo[playerid][pBankInsurance]);
INI_WriteInt(File,"BankRobberies",PlayerInfo[playerid][pBankRobberies]);
INI_WriteInt(File,"PlayerGivenRep",PlayerInfo[playerid][pRepGiven]);
INI_WriteInt(File,"PlayerReputations",PlayerInfo[playerid][pRep]);
INI_WriteInt(File,"FishRod",PlayerInfo[playerid][pFishingRod]);
INI_WriteInt(File,"FishRodWearing",PlayerInfo[playerid][pFishingRodWearing]);
INI_WriteInt(File,"FishCooler",PlayerInfo[playerid][pFishCooler]);
INI_WriteInt(File,"Fishes",PlayerInfo[playerid][pFishes]);
INI_WriteInt(File,"Pet",PlayerInfo[playerid][pPet]);
INI_WriteInt(File,"ShowDamage",PlayerInfo[playerid][pShowDamage]);
INI_WriteInt(File,"DingSound",PlayerInfo[playerid][pDingSound]);
INI_WriteInt(File,"DuelsLost",PlayerInfo[playerid][pDuelsLost]);
INI_WriteInt(File,"DuelsWon",PlayerInfo[playerid][pDuelsWon]);
INI_WriteInt(File,"TypingsWon",PlayerInfo[playerid][pTypingWon]);
INI_WriteInt(File,"MathsWon",PlayerInfo[playerid][pMathWon]);
INI_WriteInt(File,"WeaponHolder",PlayerInfo[playerid][pWeaponHolder]);
INI_WriteInt(File,"ChastityBelt",PlayerInfo[playerid][pChastityBelt]);
INI_WriteInt(File,"Gender",PlayerInfo[playerid][pGender]);
INI_WriteInt(File,"NoPM",PlayerInfo[playerid][pNoPM]);
INI_WriteInt(File,"StopGoto",PlayerInfo[playerid][pStopGoto]);
INI_WriteInt(File,"MoneyBagsFound",PlayerInfo[playerid][pMoneyBags]);
INI_WriteInt(File,"Years",PlayerInfo[playerid][pYear]);
INI_WriteInt(File,"DaysAlive2",PlayerInfo[playerid][pDaysAlive2]);
INI_WriteInt(File,"DaysAlive1",PlayerInfo[playerid][pDaysAlive1]);
INI_WriteInt(File,"Minutes",PlayerInfo[playerid][pMins]);
INI_WriteInt(File,"Seconds",PlayerInfo[playerid][pSecs]);
INI_WriteInt(File,"Regular",PlayerInfo[playerid][pRegular]);
INI_WriteInt(File,"FlashKills",PlayerInfo[playerid][pFlashKills]);
INI_WriteInt(File,"KillStreaks",PlayerInfo[playerid][pKillStreaks]);
INI_WriteInt(File,"BonusKills",PlayerInfo[playerid][pBonusKills]);
INI_WriteInt(File,"TimesRaped",PlayerInfo[playerid][pTimesRaped]);
INI_WriteInt(File,"Skin",PlayerInfo[playerid][pSkin]);
INI_WriteInt(File,"Drugs",PlayerInfo[playerid][pDrugs]);
INI_WriteInt(File,"Pills",PlayerInfo[playerid][pPills]);
INI_WriteInt(File,"Disabled",PlayerInfo[playerid][pDisabled]);
INI_WriteInt(File,"Score",GetPlayerScore(playerid));
INI_WriteBool(File,"Banned",PlayerInfo[playerid][Banned]);
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Bank",PlayerInfo[playerid][pBank]);
INI_WriteInt(File,"Cash",GetPlayerCash(playerid));
INI_WriteInt(File,"HouseId", PlayerInfo[playerid][pHouseId]);
INI_WriteInt(File,"House", PlayerInfo[playerid][pHouse]);
INI_WriteInt(File,"Donator",PlayerInfo[playerid][pDonator]);
INI_WriteInt(File,"Adminlevel",PlayerInfo[playerid][pAdminlevel]);
INI_Close(File);
}
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Adminlevel",PlayerInfo[playerid][pAdminlevel]);
INI_Int("Password", PlayerInfo[playerid][pPass]);
INI_Int("Donator",PlayerInfo[playerid][pDonator]);
INI_Int("House", PlayerInfo[playerid][pHouse]);
INI_Int("HouseId", PlayerInfo[playerid][pHouseId]);
INI_Int("Cash",PlayerInfo[playerid][pCash]);
INI_Int("Bank",PlayerInfo[playerid][pBank]);
INI_Int("Kills",PlayerInfo[playerid][pKills]);
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
INI_Int("Score",PlayerInfo[playerid][pScore]);
INI_Bool("Banned",PlayerInfo[playerid][Banned]);
INI_Int("Disabled",PlayerInfo[playerid][pDisabled]);
INI_Int("Pills",PlayerInfo[playerid][pPills]);
INI_Int("Drugs",PlayerInfo[playerid][pDrugs]);
INI_Int("Skin",PlayerInfo[playerid][pSkin]);
INI_Int("TimesRaped",PlayerInfo[playerid][pTimesRaped]);
INI_Int("BonusKills",PlayerInfo[playerid][pBonusKills]);
INI_Int("KillStreaks",PlayerInfo[playerid][pKillStreaks]);
INI_Int("FlashKills",PlayerInfo[playerid][pFlashKills]);
INI_Int("Regular",PlayerInfo[playerid][pRegular]);
INI_Int("Seconds",PlayerInfo[playerid][pSecs]);
INI_Int("Minutes",PlayerInfo[playerid][pMins]);
INI_Int("DaysAlive1",PlayerInfo[playerid][pDaysAlive1]);
INI_Int("DaysAlive2",PlayerInfo[playerid][pDaysAlive2]);
INI_Int("Years",PlayerInfo[playerid][pYear]);
INI_Int("MoneyBagsFound",PlayerInfo[playerid][pMoneyBags]);
INI_Int("StopGoto",PlayerInfo[playerid][pStopGoto]);
INI_Int("NoPM",PlayerInfo[playerid][pNoPM]);
INI_Int("Gender",PlayerInfo[playerid][pGender]);
INI_Int("ChastityBelt",PlayerInfo[playerid][pChastityBelt]);
INI_Int("WeaponHolder",PlayerInfo[playerid][pWeaponHolder]);
INI_Int("MathsWon",PlayerInfo[playerid][pMathWon]);
INI_Int("TypingsWon",PlayerInfo[playerid][pTypingWon]);
INI_Int("DuelsWon",PlayerInfo[playerid][pDuelsWon]);
INI_Int("LottoWon",PlayerInfo[playerid][pLotteryWon]);
INI_Int("DuelsLost",PlayerInfo[playerid][pDuelsLost]);
INI_Int("DingSound",PlayerInfo[playerid][pDingSound]);
INI_Int("ShowDamage",PlayerInfo[playerid][pShowDamage]);
INI_Int("Pet",PlayerInfo[playerid][pPet]);
INI_Int("Fishes",PlayerInfo[playerid][pFishes]);
INI_Int("FishCooler",PlayerInfo[playerid][pFishCooler]);
INI_Int("FishRodWearing",PlayerInfo[playerid][pFishingRodWearing]);
INI_Int("FishRod",PlayerInfo[playerid][pFishingRod]);
INI_Int("PlayerReputations",PlayerInfo[playerid][pRep]);
INI_Int("PlayerGivenRep",PlayerInfo[playerid][pRepGiven]);
INI_Int("BankRobberies",PlayerInfo[playerid][pBankRobberies]);
INI_Int("BankInsurance",PlayerInfo[playerid][pBankInsurance]);
INI_Int("PlayerInterests",PlayerInfo[playerid][pInterest]);
INI_Int("Hitman",PlayerInfo[playerid][pHitman]);
return 1;
}
stock udb_hash(buf[])
{
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
|
On dialog response
Case login edit this INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); To INI_ParseFile(UserPath(playerid), "LoadUser_data", .bExtra = true, .extra = playerid); |
[join] Test has joined the server (0:192.168.0.14) Pass:
if(fexist(UserPath(i)))
{
INI_ParseFile(UserPath(i), "LoadUser_Data", .bExtra = true, .extra = i);
printf("Pass: %s", PlayerInfo[i][pPass]);
printf("Adminlevel: %s", PlayerInfo[i][pAdminlevel]);
printf("Drugs: %s", PlayerInfo[i][pDrugs]);
format(string, sizeof(string), "{FFFFFF}Welcome to {D6D631}Sikanderi {0077FF}Deathmatch Server{FFFFFF}- {D6D631}%s",VERSION);
[join] Test has joined the server (0:192.168.0.14) Pass: Adminlevel: Drugs:
stock UserPath(playerid)
{
new string[128];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
for(new d,len = strlen(name); d != len; d++)
name[d] = tolower(name[d]);
format(string,sizeof(string),PATH,name);
return string;
}
INI_ParseFile(UserPath(playerid), "LoadUser_Data", .bExtra = true, .extra = playerid);
INI_ParseFile(UserPath(playerid), "LoadUser_data", .bExtra = true, .extra = playerid);