SA-MP Forums Archive
can gmx cause bugs? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: can gmx cause bugs? (/showthread.php?tid=649007)



can gmx cause bugs? - PepsiCola23 - 01.02.2018

can gmx cause bugs to the server?

such as FilterScripts not loading,or objects dissapearing ?


Re: can gmx cause bugs? - Sithis - 01.02.2018

Short answer: it depends.

Do you have a specific issue or just interested in the general workings of gmx?

Gmx is nothing more than a RCON command which unloads your current gamemode, then proceeds with loading the next gamemode from your server.cfg. If you only have one gamemode, it will unload, then reload.


Re: can gmx cause bugs? - Flamehaze7 - 01.02.2018

Like SIthis said it depends, imo it's always better to restart the whole server (if you can)


Re: can gmx cause bugs? - Gforcez - 01.02.2018

Quote:
Originally Posted by Sithis
Посмотреть сообщение
Gmx is nothing more than a RCON command which unloads your current gamemode, then proceeds with loading the next gamemode from your server.cfg. If you only have one gamemode, it will unload, then reload.
which means it doesn't reload filterscripts. So yes if you have pickups or objects in filterscript(s), that can cause issues.


Re: can gmx cause bugs? - PepsiCola23 - 01.02.2018

yeah that was the problem, with objects and stuff.

thanks guys ! i`ll solve it


Re: can gmx cause bugs? - PepsiCola23 - 02.02.2018

ok,got it,thanks