[sampgdk] error: Too many callback arguments (at most 32 allowed) - Printable Version
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+--- Thread: [sampgdk] error: Too many callback arguments (at most 32 allowed) (
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[sampgdk] error: Too many callback arguments (at most 32 allowed) -
HNIC - 31.01.2018
Hey. I got my server log filled with this. The script and all works totally perfectly on my PC (Windows 10), but when I run the gamemode on my CentOS 6 x86 VPS, this happens. I can connect to the server, but the gamemode doesnґt load. I read about it being because of faulty Streamer plugin, but I already had the newest version (2.9.2), so I decided to try 2.8.2, which didnґt help neither. Yes, I got streamer.so on the config.
Thanks in advance.
EDIT: I got it fixed by updating SSCANF. itґs weird how it worked on my PC, but nothing on the Linux server.
Re: [sampgdk] error: Too many callback arguments (at most 32 allowed) -
Fratello - 31.01.2018
This might be useful:
https://github.com/Zeex/sampgdk/issues/109
https://sampforum.blast.hk/showthread.php?tid=571110
Also, you should put the crashdetect plugin and paste the log here. Obviously, it would not load.
Re: [sampgdk] error: Too many callback arguments (at most 32 allowed) -
issac - 31.01.2018
I had the same error right now, caused by a faulty bit of code when i tried to spawn vehicles inside LC.
Re: [sampgdk] error: Too many callback arguments (at most 32 allowed) -
HNIC - 31.01.2018
Quote:
Originally Posted by Fratello
|
I stumbled upon then already, they didnґt help.
@issac, you tried the script on some other server/PC Than the one it isnґt working on?
Re: [sampgdk] error: Too many callback arguments (at most 32 allowed) -
HNIC - 31.01.2018
Installed crashdetect.so, and now it spits this out in the logs.
Код:
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.7-R2, ©2005-2015 SA-MP Team
[09:37:40]
[09:37:40] Server Plugins
[09:37:40] --------------
[09:37:40] Loading plugin: crashdetect.so
[09:37:40] CrashDetect v4.15.1 is OK.
[09:37:40] Loaded.
[09:37:40] Loading plugin: sscanf.so
[09:37:40]
[09:37:40] ===============================
[09:37:40] sscanf plugin loaded.
[09:37:40] Version: 2.8.1
[09:37:40] © 2012 Alex "******" Cole
[09:37:40] ===============================
[09:37:40] Loaded.
[09:37:40] Loading plugin: streamer.so
[09:37:40]
*** Streamer Plugin v2.7.7 by Incognito loaded ***
[09:37:40] Loaded.
[09:37:40] Loaded 3 plugins.
[09:37:40]
[09:37:40] Ban list
[09:37:40] --------
[09:37:40] Loaded: samp.ban
[09:37:40]
[09:37:40]
[09:37:40] Filterscripts
[09:37:40] ---------------
[09:37:40] Loading filterscript 'interior.amx'...
[09:37:40] Loading filterscript 'svCoordinates.amx'...
[09:37:40] Loading filterscript 'vspawn.amx'...
[09:37:40] Loaded 3 filterscripts.
[09:37:41] [debug] Run time error 19: "File or function is not found"
[09:37:41] [debug] SSCANF_IsConnected
[09:37:41] [debug] Run time error 19: "File or function is not found"
[09:37:41] [debug] SSCANF_IsConnected
[09:37:41] Script[gamemodes/RP.amx]: Run time error 19: "File or function is not found"
[09:37:41] Number of vehicle models: 0
EDIT: I got it fixed by updating SSCANF. itґs weird how it worked on my PC, but nothing on the Linux server.