Код:
forward HospitalTimeLeft(playerid);
public HospitalTimeLeft(playerid)
{
hpTimeLeft[playerid] = hpTimeLeft[playerid] - 1;
format(hpString,sizeof(hpString),"%d",hpTimeLeft[playerid]);
GameTextForPlayer(playerid, hpString,1000, 4);
return 1;
}
public RespawnHospital(playerid)
{
SetSpawnInfo(playerid,GetPlayerTeam(playerid),GetPlayerSkin(playerid),322.197998,302.497985,999.148437,275.7301,0,0,0,0,0,0);
GetGender(playerid);
SetPlayerInterior(playerid, 5);
SetTimerEx("DEAD1", 60000, false, "i", playerid);
hpTimeLeft[playerid] = 60;
hpTimer[playerid] = SetTimerEx("HospitalTimeLeft", 1000, true, "i", playerid);
SpawnPlayer(playerid);
return 1;
}
public DEAD1(playerid)
{
SetPlayerHealth(playerid,100);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1242.1780,328.2336,19.7555);
ligonineje[playerid] = false;
SendClientMessage(playerid,WHITE,"* Pasveikai.");
KillTimer(hpTimer[playerid]);
return 1;
}
Just create a player textdraw, show it to the player and set the textdraw string to the wanted value. Should be easy.