[22:42:07] [debug] #0 native format () from samp03svr
[22:42:07] [debug] #1 00259a4c in public OnPlayerCommandText () at D:\gamemode\gamemodes\exgaming.pwn:35215
CMD:block(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPhone] == 1)
{
new id,string[128],string2[128],name[30];
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_USAGE, "Usage:{FFFFFF} /block [name/playerid]");
if(IsPlayerConnected(id))
{
if(PlayerInfo[playerid][pPhoneBlocked][id] == 1) return SS(playerid, COLOR_LGREEN, "Acest user este deja blocat.", "That user is already blocked.");
PlayerInfo[playerid][pPhoneBlocked][id] = 1;
GetPlayerName(id, name, sizeof(name));
format(string, sizeof(string), "Userul %s a fost blocat. Nu te va putea contacta prin telefon pana la urmatorul relog.", name);
format(string2, sizeof(string2), "User %s has been temporary blocked. He won't be able to call/sms you until you reconnect to the server.", name);
SS(playerid, COLOR_NICE, string, string2);
}
else return SendClientMessage(playerid, COLOR_GREY, "Player not connected.");
}
else return SendClientMessage(playerid, COLOR_WHITE, "You don't have an iPhone.");
}
return 1;
}
CMD:unblock(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPhone] == 1) // LINE 35215
{
new id,string[128],string2[128],name[30];
if(sscanf(params, "u", id)) return SendClientMessage(playerid, COLOR_USAGE, "Usage:{FFFFFF} /unblock [name/playerid]");
if(IsPlayerConnected(id))
{
if(PlayerInfo[playerid][pPhoneBlocked][id] == 0) return SS(playerid, COLOR_LGREEN, "Acest user nu este blocat.", "That user is not blocked!");
PlayerInfo[playerid][pPhoneBlocked][id] = 0;
GetPlayerName(id, name, sizeof(name));
format(string, sizeof(string), "Userul %s a fost deblocat.", name);
format(string2, sizeof(string2), "User %s has been unblocked.", name);
SS(playerid, COLOR_NICE, string, string2);
}
else return SendClientMessage(playerid, COLOR_GREY, "Player not connected.");
}
else return SendClientMessage(playerid, COLOR_WHITE, "You don't have an iPhone.");
}
return 1;
}
CMD:call(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(IsPlayerConnected(playerid))
{
new number,sendername[30],string[256],giveplayer[25];
if(sscanf(params, "i",number)) return SendClientMessage(playerid, COLOR_USAGE, "Usage:{FFFFFF} /call [number]");
if(PlayerInfo[playerid][pPnumber] == 0) return SendClientMessage(playerid, COLOR_WHITE, "You don't have a phone.");
if(PhoneOnline[playerid] > 0) return SCM(playerid, COLOR_WHITE, "You must switch your phone on first (/turn on).");
if(PlayerInfo[playerid][pCredits] < 2) return SCM(playerid, COLOR_GREY, "You have no remaining phone credit - visit a 24/7 to top it up.");
if(PlayerInfo[playerid][pSleeping] == 1) return SendClientMessage(playerid, COLOR_GRAD1, "You are sleeping.");
GetPlayerName(playerid, sendername, sizeof(sendername));
if(number == 112 || number == 911)
{
if(IsACop(playerid) && OnDuty[playerid] == 1) return SCM(playerid,COLOR_LGREEN,"You are a on duty cop.");
if(WantedReason[playerid] != -1)
{
if(!IsPlayerConnected(WantedName[playerid]) || !gPlayerLogged[playerid]) return SCM(playerid, -1, "You can't report the last crime did on you anymore.");
if(PlayerInfo[WantedName[playerid]][pJailed] > 0) return SCM(playerid, COLOR_WHITE, "This player is already in jail.");
new killerid = WantedName[playerid];
SCM(playerid, COLOR_GENANNOUNCE, "This player has wanted now. Thank you for reporting the crime.");
if(WantedReason[playerid] == 0) addWantedPlayer(killerid, playerid, 1, "first degree murder");
else if(WantedReason[playerid] == 1) addWantedPlayer(killerid, playerid, 1, "hit and run");
addToAchievements(killerid, 31);
ClearWanted(playerid);
return 1;
}
else
{
if(Mobile[playerid] == -1)
{
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USECELLPHONE);
Mobile[playerid] = -2;
SendClientMessage(playerid, COLOR_WHITE, "You've called Emergency services, please select the department you desire (i.e: SFPD, LSFMD).");
if(PlayerInfo[playerid][pPhone] == 0)
{
SetPlayerAttachedObject(playerid,4,330,6, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
}
else if(PlayerInfo[playerid][pPhone] == 1)
{
SetPlayerAttachedObject(playerid, 4, 18865, 6, 0.086043, 0.027719, 0.003817, 95.232246, 178.651031, 1.691840, 1.002077, 1.000000, 1.000000 ); // MobilePhone1 - phone1
}
}
return 1;
}
}
if(number == PlayerInfo[playerid][pPnumber]) return SendClientMessage(playerid, COLOR_GRAD2, "You can't call yourself.");
if(Mobile[playerid] != -1) return SendClientMessage(playerid, COLOR_WHITE, "You are currently in a call.");
foreach(new i : Player)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pPnumber] == number && number != 0)
{
new giveplayerid = i;
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PhoneOnline[giveplayerid] > 0) return SendClientMessage(playerid, COLOR_WHITE, "That player phone is offline.");
if(PhoneOnlineCalls[giveplayerid] > 0) return SendClientMessage(playerid, COLOR_WHITE, "That player phone is offline for calls.");
if(PlayerInfo[giveplayerid][pPhoneBlocked][playerid] == 1) return SS(playerid, COLOR_LGREEN, "Playerul pe care incerci sa-l suni ti-a blocat numarul de telefon.", "The player you are trying to call has blocked your number. You can't contact him/her.");
if (Mobile[giveplayerid] == -1)
{
Mobile[playerid] = giveplayerid;
if(PlayerInfo[playerid][pPhone] == 0)
{
format(string, sizeof(string), "* %s takes out their cellphone, and dials in a number.", sendername);
}
else if(PlayerInfo[playerid][pPhone] == 1)
{
format(string, sizeof(string), "* %s takes out their iPhone, and dials in a number.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerPlaySound(playerid, 3600, 0.0, 0.0, 0.0);
PlayerPlaySound(giveplayerid, 20600, 0.0, 0.0, 0.0);
format(string, sizeof(string), "%s is calling you. Use /p(ickup) to answer your phone.", sendername);
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
GetPlayerName(giveplayerid,giveplayer,sizeof(giveplayer));
if(PlayerInfo[playerid][pPhone] == 0)
{
SetPlayerAttachedObject(playerid,4,330,6, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
}
else if(PlayerInfo[playerid][pPhone] == 1)
{
SetPlayerAttachedObject( playerid, 4, 18865, 6, 0.086043, 0.027719, 0.003817, 95.232246, 178.651031, 1.691840, 1.002077, 1.000000, 1.000000 ); // MobilePhone1 - phone1
}
if(PlayerInfo[giveplayerid][pPhone] == 0)
{
format(string, sizeof(string), "* %s's cellphone starts to ring...", giveplayer);
}
else if(PlayerInfo[giveplayerid][pPhone] == 1)
{
format(string, sizeof(string), "* %s's iPhone starts to ring...", giveplayer);
}
if(Spectate[giveplayerid] == -1) ProxDetector(20.0, giveplayerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
CellTime[playerid] = 1;
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
return 1;
}
}
}
}
}
}
SendClientMessage(playerid, COLOR_GRAD2, "(cellphone) *busy tone*");
}
return 1;
}
YCMD:sms(playerid, params[], help)
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(IsPlayerConnected(playerid))
{
new phonenumb,smstext[90],sendername[30],giveplayer[30],string[256],string2[184];
if(PlayerInfo[playerid][pMuted] == 1)
{
if(PlayerInfo[playerid][pLanguage] == 2) format(string, sizeof(string), "Nu poti scrie pe chat momentan(mute). Vei putea scrie pe chat peste %d secunde.",PlayerInfo[playerid][pMuteTime]);
else format(string, sizeof(string), "You are now muted! You will be able to talk again in %d seconds.",PlayerInfo[playerid][pMuteTime]);
SendClientMessage(playerid, COLOR_NICE, string);
return 1;
}
if(sscanf(params, "is[90]",phonenumb,smstext)) return SendClientMessage(playerid, COLOR_USAGE, "Usage:{FFFFFF} /sms [number] [text]");
if(PlayerInfo[playerid][pPnumber] == 0) return SendClientMessage(playerid, COLOR_GREY, "You dont't have a phone.");
if(PhoneOnline[playerid] > 0) return SCM(playerid, COLOR_GREY, "Your phone is not switched on.");
if(PlayerInfo[playerid][pCredits] < 2) return SCM(playerid, COLOR_GREY, "You have no remaining phone credit - visit a 24/7 to top it up.");
if(phonenumb == PlayerInfo[playerid][pPnumber]) return SCM(playerid, -1, "Nu-ti poti trimite SMS singur!");
foreach(new i : Player)
{
if(PlayerInfo[i][pPnumber] == phonenumb && phonenumb != 0)
{
if(PhoneOnline[i] > 0) return SendClientMessage(playerid, COLOR_GREY, "The cellphone that you're trying to SMS is currently unavailable.");
if(PlayerInfo[i][pPhoneBlocked][playerid] == 1) return SS(playerid, COLOR_LGREEN, "Playerul caruia incerci sa ii trimiti SMS ti-a blocat numarul de telefon.", "The player you are trying to text has blocked your number. You can't contact him/her.");
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[i][pAdmin] < 1) format(string, sizeof(string), "SMS from %s (%d): %s", sendername, PlayerInfo[playerid][pPnumber], smstext);
else format(string, sizeof(string), "SMS from %s (%d): %s", sendername, playerid, smstext);
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string2, sizeof(string2), "SMS sent to %s (%d): %s", giveplayer, PlayerInfo[i][pPnumber], smstext);
SendClientMessage(i,COLOR_YELLOW, string);
SendClientMessage(playerid,COLOR_CYAN, string2);
new var100[300],resulttt[300],strr[300];
format(strr, sizeof(strr),"[SMS] %s to %s: %s", sendername, giveplayer, smstext);
mysql_real_escape_string(strr, resulttt);
mysql_format(SQL,var100, sizeof(var100), "INSERT INTO chat_logs (`playerid`,`text`,`where`) VALUES ('%d','%s','sms')", PlayerInfo[playerid][pSQLID], resulttt);
mysql_tquery(SQL,var100,"","");
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
PlayerPlaySound(i, 1139, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pCredits] = PlayerInfo[playerid][pCredits] - 2;
LastPlayer[i] = playerid;
foreach(new adm : Admins)
{
if(BigEar[adm] == 1)
{
format(string, sizeof(string), "{63969C}SMS from %s (%d) to %s (%d): %s",sendername,playerid,giveplayer,i,smstext);
SendClientMessage(adm, COLOR_WHITE, string);
}
}
return 1;
}
}
SendClientMessage(playerid, COLOR_GREY, "Invalid number.");
}
return 1;
}
CMD:spec(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to log in first.");
if(!PlayerInfo[playerid][pAdmin] && !PlayerInfo[playerid][pHelper]) return SCM(playerid, COLOR_RED, AdminOnly);
if(InRaceArena[playerid] == 1) return SCM(playerid, COLOR_LGREEN, "Nu ai voie sa folosesti aceasta comanda atata timp cat esti in arena de curse!");
if(Alive[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Wait...");
new id, string[256], Float: health, manevra[126], bool:pizda;
if(sscanf(params, "u", id)) return SCM(playerid, COLOR_GREY, "Syntax:{FFFFFF} /spec [playerid]");
if(id == INVALID_PLAYER_ID || id == playerid) return SCM(playerid, COLOR_GREY, "The specified player is not connected, or has not authenticated.");
if(GetPVarInt(id, "specme") > 0 && PlayerInfo[playerid][pAdmin] < 6) return SendClientMessage(playerid, COLOR_GREY, "You don't have permission to use /spec on this admin.");
if(Spectate[id] != -1) return SendClientMessage(playerid, COLOR_GREY, "That player is on spectating someone else.");
if(TutTime[id] >= 1) return SendClientMessage(playerid, COLOR_GREY, "This player is currently in the tutorial.");
if(PlayerInfo[id][pAdmin] != 0 && PlayerInfo[playerid][pHelper] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can't spectate an admin.");
if(Spectate[playerid] == -1) {
saveCurrentPosition(playerid);
}
Spectate[playerid] = id;
foreach(new x : Reporturi) {
if(Reports[x][reportValid] && Reports[x][reportPlayer] == id && (Reports[x][reportType] == r_type_stuck || Reports[x][reportType] == r_type_dm)) {
AdaugaRaport(playerid, "Reports", 1);
switch(Reports[x][reportType]) {
case r_type_stuck: {
format(string, sizeof(string), "Admin %s is now spectating %s (reported for being stuck).", GetName(playerid), GetName(id));
ABroadCast(COLOR_INFO,string,1);
format(manevra, 126, "%s is stuck.", GetName(id));
}
case r_type_dm: {
format(string, sizeof(string), "Admin %s is now spectating %s (reported for deathmatch).", GetName(playerid), GetName(id));
ABroadCast(COLOR_INFO,string,1);
format(manevra, 126, "%s was reported for deathmatch by %s.", GetName(id), GetName(Reports[x][reportBy]));
}
}
pizda = true;
Reports[x][reportValid] = 0;
Reports[x][reportBy] = INVALID_PLAYER_ID;
Reports[x][reportPlayer] = INVALID_PLAYER_ID;
Reports[x][reportType] = r_type_none;
Reports[x][reportTime] = 0;
format(Reports[x][reportText], 128, "-");
new cur = x;
Iter_SafeRemove(Reporturi, cur, x);
break;
}
}
foreach(new x : Cheateri) {
if(Cheaters[x][cheatValid] && Cheaters[x][cheatCheater] == id && Cheaters[x][cheatScore] >= 1) {
AdaugaRaport(playerid, "Reports", 1);
format(string, sizeof(string), "Admin %s is now spectating %s (reported for cheats).", GetName(playerid), GetName(id));
ABroadCast(COLOR_INFO,string,1);
format(manevra, 126, "%s was reported for cheats by %s.", GetName(id), GetName(Cheaters[x][cheatPlayer]));
pizda = true;
Cheaters[x][cheatPlayer] = INVALID_PLAYER_ID;
Cheaters[x][cheatCheater] = INVALID_PLAYER_ID;
Cheaters[x][cheatValid] = 0;
Cheaters[x][cheatType] = c_type_none;
Cheaters[x][cheatTime] = 0;
Cheaters[x][cheatScore] = 0;
format(Cheaters[x][cheatText], 128, "-");
new cur = x;
Iter_SafeRemove(Cheateri, cur, x);
break;
}
}
if(pizda) {
mysql_format(SQL, gString, sizeof(gString),"INSERT INTO report_logs (`playerid`,`adminid`,`problem`,`answer`,`time`) VALUES ('%d','%d','%e','/spec','%d')",PlayerInfo[id][pSQLID],PlayerInfo[playerid][pSQLID],manevra,gettime()); // LINE
mysql_tquery(SQL, gString, "", "");
}
new weap, am, are = 0,str33[128],wName[50];
format(string, sizeof(string),"%s's weapons:",GetName(id));
for(new is; is < 13; is++) {
GetPlayerWeaponData(id, is, weap, am);
if(weap >= 1 && am >= 1) {
are = 1;
GetWeaponNameEx(weap, wName, sizeof(wName));
format(str33, sizeof(str33)," [%s - %d]",wName,am);
strcat(string, str33);
}
}
if(are == 1) {
SendClientMessage(playerid, COLOR_GREY, string);
}
else if(are == 0) {
new noweapon[156];
format(noweapon, sizeof(noweapon), "%s doesn't have any weapons!", GetName(id));
SendClientMessage(playerid, COLOR_GREY, noweapon);
}
GetPlayerHealth(Spectate[playerid], health);
format(string, sizeof(string), "(%d) %s | Level: %d | Health: %.0f | AFK: %d | Duty: %d | Ping: %d", Spectate[playerid], GetName(id), PlayerInfo[Spectate[playerid]][pLevel], health, IsPlayerAFK[Spectate[playerid]], OnDuty[Spectate[playerid]], GetPlayerPing(Spectate[playerid]));
SendClientMessage(playerid, COLOR_WHITE, string);
TogglePlayerSpectating(playerid, 1);
ShowDMG[playerid] = 1;
if(EstiFondator(id)) SCMF(id, COLOR_WHITE, "* Admin %s is now spectating you.", GetName(playerid));
if(IsPlayerInAnyVehicle(Spectate[playerid])) {
new carid = GetPlayerVehicleID(Spectate[playerid]);
PlayerSpectateVehicle(playerid, carid);
SpectateState[id] = 2;
}
else {
PlayerSpectatePlayer(playerid, Spectate[playerid]);
SpectateState[id] = 1;
}
PlayerTextDrawSetString(playerid, TextDrawSpec[playerid][1], "LOADING...");
PlayerTextDrawShow(playerid, TextDrawSpec[playerid][1]);
return 1;
}
|
PHP код:
|
|
Don't use two command registerers at the same time, this will cause a lot of bugs.
|
