HellCity Compile and 3 Errors -
puchini - 07.02.2009
Hi, I have found the Hellcity Gamemmode on my Pc once more and wanted sometimes compail, however, I agree error indicated
Quote:
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3907) : error 025: function heading differs from prototype
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3940) : error 025: function heading differs from prototype
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3952) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
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does have vll somebody idea what this could be? already thank you
greetz by PuChINi
Re: HellCity Compile and 3 Errors -
micki501 - 07.02.2009
If your using a forward function for example:
Touch(id1, id2)
and in your script you write:
Touch(pToucher, pTouched)
that will cause that error.
Re: HellCity Compile and 3 Errors -
ICECOLDKILLAK8 - 07.02.2009
If you have
pawn Код:
forward MyFunction(my, function);
and your function is
pawn Код:
public MyFuction(function, my);
{
return 1;
}
Then you will recieve that error
EDIT: Ooops, Just seen the response from micki501
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
do not understand I completely xD somebody can give me his hellcity? if he still lets himself compilen
Re: HellCity Compile and 3 Errors -
ICECOLDKILLAK8 - 07.02.2009
Just post them lines
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
3907: public OnVehicleMod(vehicleid,componentid)
3940: public OnVehiclePaintjob(vehicleid, paintjobid)
3952: public OnVehicleRespray(vehicleid, color1, color2)
Re: HellCity Compile and 3 Errors -
SilentMouse - 07.02.2009
forward OnVehicleMod(playerid, vehicleid, componentid);
forward OnVehiclePaintjob(playerid, vehicleid, paintjobid);
forward OnVehicleRespray(playerid, vehicleid, color1, color2);
New since 0.2x
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
Quote:
Originally Posted by SnowFlake
forward OnVehicleMod(playerid, vehicleid, componentid);
forward OnVehiclePaintjob(playerid, vehicleid, paintjobid);
forward OnVehicleRespray(playerid, vehicleid, color1, color2);
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should I add to the Forwards?
Re: HellCity Compile and 3 Errors -
SilentMouse - 07.02.2009
No, change.
public OnVehicleMod(vehicleid,componentid)
public OnVehiclePaintjob(vehicleid, paintjobid)
public OnVehicleRespray(vehicleid, color1, color2)
to
public OnVehicleMod(playerid,vehicleid,componentid)
public OnVehiclePaintjob(playerid,vehicleid, paintjobid)
public OnVehicleRespray(playerid,vehicleid, color1, color2)
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
no! but if I it rei copy come same errors
Re: HellCity Compile and 3 Errors -
SilentMouse - 07.02.2009
Quote:
Originally Posted by puchini
no! but if I it rei copy come same errors
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Updated above ^
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
now, however, the Errors are away 3 are there warnings
Quote:
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3911) : warning 219: local variable "playerid" shadows a variable at a preceding level
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3944) : warning 219: local variable "playerid" shadows a variable at a preceding level
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3956) : warning 219: local variable "playerid" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 7768 bytes
Code size: 1277872 bytes
Data size: 2399012 bytes
Stack/heap size: 16384 bytes; estimated max. usage=5671 cells (22684 bytes)
Total requirements: 3701036 bytes
3 Warnings.
|
Re: HellCity Compile and 3 Errors -
SilentMouse - 07.02.2009
Quote:
Originally Posted by puchini
now, however, the Errors xD are away 3 warnings-.-
Quote:
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3911) : warning 219: local variable "playerid" shadows a variable at a preceding level
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3944) : warning 219: local variable "playerid" shadows a variable at a preceding level
C:\Dokumente und Einstellungen\AmoK\Desktop\SaMp Scripts\S\HellCity\HellCity.pwn(3956) : warning 219: local variable "playerid" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 7768 bytes
Code size: 1277872 bytes
Data size: 2399012 bytes
Stack/heap size: 16384 bytes; estimated max. usage=5671 cells (22684 bytes)
Total requirements: 3701036 bytes
3 Warnings.
|
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Can you post the new error lines?
Re: HellCity Compile and 3 Errors -
puchini - 07.02.2009
clearly I am able... you help yourselves to me. and not I xDDDD
3911 new playerid=GetPlayerFromCarlistCar(vehicleid);
3944 new playerid=GetPlayerFromCarlistCar(vehicleid);
3956 new playerid=GetPlayerFromCarlistCar(vehicleid);