#define TEAM_COPS 2 #define TEAM_ORANGE 4 new killer3[30]; new lozer[128]; if(GetPlayerTeam(playerid) != 4 && GetPlayerTeam(playerid) != 2 && GetPlayerTeam(killerid) != 4 && GetPlayerTeam(killerid) != 2) { if(dm[playerid] == 0) { SendClientMessage(killerid, COLOR_RED, " Stop DMing or you get a jail (first warning)"); dm[playerid] = 1; } if(dm[playerid] == 1) { PlayerInfo[killerid][pInt] = 3; SetPlayerInterior(killerid,3); SetPlayerPos(killerid,197.72,175.06,1003.02); ResetPlayerWeapons(killerid); jailed2[killerid] = 1; PlayerInfo[killerid][pJailed] = 1; SendClientMessage(killerid, COLOR_GRAD1," You have been jailed for deathmatching."); PlayJailSound(1153 , 1154, 2000,264.395200, 77.564040, 1001.039000); JailTime[killerid] = 120; GetPlayerName(killerid, killer3, 30); format(lozer, 128, "[ANTI-DM] %s has been auto jailed for deathmatching", killer3); SendClientMessageToAll(COLOR_RED, lozer); } }
Originally Posted by brett7
you say anti dm but there are 2 teams, do you mean anti team kill?
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#define TEAM_FIRE 0 #define TEAM_CYAN 1 #define TEAM_COPS 2 #define TEAM_GREEN 3 #define TEAM_ORANGE 4 #define TEAM_BALLAS 5 #define TEAM_GROVE 6 #define TEAM_VAGOS 7 #define TEAM_AZTECAS 8 #define TEAM_NANG 9 #define TEAM_RIFA 10 #define TEAM_MAFIA 11 #define TEAM_RMAFIA 12 #define TEAM_TRIADS 13 #define TEAM_BIKERS 14
Originally Posted by Pandabeer1337
Quote:
Код:
#define TEAM_FIRE 0 #define TEAM_CYAN 1 #define TEAM_COPS 2 #define TEAM_GREEN 3 #define TEAM_ORANGE 4 #define TEAM_BALLAS 5 #define TEAM_GROVE 6 #define TEAM_VAGOS 7 #define TEAM_AZTECAS 8 #define TEAM_NANG 9 #define TEAM_RIFA 10 #define TEAM_MAFIA 11 #define TEAM_RMAFIA 12 #define TEAM_TRIADS 13 #define TEAM_BIKERS 14 ![]() |
on illegal kill
dm[killerid] ++;
if(dm[killerid] != 0)//or var that suits you == n
{
sendmessage w/e;
if(dm[killerid] == 3)// number of kills before punish
{
jail(killerid);
dm[killerid] = 0;
}
}
Originally Posted by Pandabeer1337
hey i wanted to create a anti dm but its not working
![]() Код:
#define TEAM_COPS 2 #define TEAM_ORANGE 4 new killer3[30]; new lozer[128]; if(GetPlayerTeam(playerid) != 4 && GetPlayerTeam(playerid) != 2 && GetPlayerTeam(killerid) != 4 && GetPlayerTeam(killerid) != 2) { if(dm[playerid] == 0) { SendClientMessage(killerid, COLOR_RED, " Stop DMing or you get a jail (first warning)"); dm[playerid] = 1; } if(dm[playerid] == 1) { PlayerInfo[killerid][pInt] = 3; SetPlayerInterior(killerid,3); SetPlayerPos(killerid,197.72,175.06,1003.02); ResetPlayerWeapons(killerid); jailed2[killerid] = 1; PlayerInfo[killerid][pJailed] = 1; SendClientMessage(killerid, COLOR_GRAD1," You have been jailed for deathmatching."); PlayJailSound(1153 , 1154, 2000,264.395200, 77.564040, 1001.039000); JailTime[killerid] = 120; GetPlayerName(killerid, killer3, 30); format(lozer, 128, "[ANTI-DM] %s has been auto jailed for deathmatching", killer3); SendClientMessageToAll(COLOR_RED, lozer); } } |
Originally Posted by c-middia
atm it looks like you set it to 1 on first kill after sending dm complains then jail them in the next if statment
look here pawn Код:
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Originally Posted by Pandabeer1337
Quote:
![]() Quote:
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enum
{
TEAM_FIRE,
TEAM_CYAN,
TEAM_COPS,
TEAM_GREEN,
TEAM_ORANGE,
TEAM_BALLAS,
TEAM_GROVE,
TEAM_VAGOS,
TEAM_AZTECAS,
TEAM_NANG,
TEAM_RIFA,
TEAM_MAFIA,
TEAM_RMAFIA,
TEAM_TRIADS,
TEAM_BIKERS,
MAX_TEAMS
}
new bool:FightingAllowed[MAX_TEAMS],
Warnings[MAX_PLAYERS];
//OnGameModeInit
FightingAllowed[TEAM_FIRE] = false;
FightingAllowed[TEAM_CYAN] = false;
FightingAllowed[TEAM_COPS] = true;
FightingAllowed[TEAM_GREEN] = false;
FightingAllowed[TEAM_ORANGE] = true;
FightingAllowed[TEAM_BALLAS] = false;
FightingAllowed[TEAM_GROVE] = false;
FightingAllowed[TEAM_VAGOS] = false;
FightingAllowed[TEAM_AZTECAS] = false;
FightingAllowed[TEAM_NANG] = false;
FightingAllowed[TEAM_RIFA] = false;
FightingAllowed[TEAM_MAFIA] = false;
FightingAllowed[TEAM_RMAFIA] = false;
FightingAllowed[TEAM_TRIADS] = false;
FightingAllowed[TEAM_BIKERS] = false;
//OnPlayerDeath
new pTeam = GetPlayerTeam(playerid),
kTeam = GetPlayerTeam(killerid),
string[128];
if(FightingAllowed[pTeam] == false || FightingAllowed[kTeam] == false)
{
switch(Warnings[killerid])
{
case 0: SendClientMessage(killerid, COLOR_RED, "Stop DMing or you get a jail (first warning)"),
Warnings[killerid]++;
case 1: PlayerInfo[killerid][pInt] = 3,
SetPlayerInterior(killerid,3),
SetPlayerPos(killerid,197.72,175.06,1003.02),
ResetPlayerWeapons(killerid),
jailed2[killerid] = 1,
PlayerInfo[killerid][pJailed] = 1,
SendClientMessage(killerid, COLOR_GRAD1," You have been jailed for deathmatching."),
PlayJailSound(1153 , 1154, 2000,264.395200, 77.564040, 1001.039000),
JailTime[killerid] = 120,
GetPlayerName(killerid, string, MAX_PLAYER_NAME),
format(string, sizeof string, "[ANTI-DM] %s has been auto jailed for deathmatching", string),
SendClientMessageToAll(COLOR_RED, string),
Warnings[killerid]++;
case 2: Kick(killerid);
}
}
//OnPlayerConnect
Warnings[playerid] = false;