Binco interior problem - Printable Version
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Binco interior problem -
Hrb - 13.01.2018
Hello, i am wondering about creating clothes system from single player, but i have problem, that u canґt walk into small Bincoґs dress room (picture down). In sa-mp, this room is without door. I tried to find if in sa-mp exist some invisible objects (walls) but unsuccessfully so my question is, if somebody know some solution, how to solve it, so i can walk into that room.
Thanks for all tips!
Re: Binco interior problem -
ZaikerH - 13.01.2018
I do not understand well.
Do you want to know how to create the System, or fix the bug to get in there?
Re: Binco interior problem -
Hrb - 13.01.2018
I just need some tips, how to remove that "invisible wall" so i can get in.
Re: Binco interior problem -
ZaikerH - 13.01.2018
Quote:
Originally Posted by Hrb
I just need some tips, how to remove that "invisible wall" so i can get in.
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I can help you.
Just give me a few minutes, and then I'll send the files to you in private.
Just a question. Do you need it for 0.3.8 or 0.3.7?
If it is going to be used in version 0.3.7, there is no way to fix it, at least for the user it will not work, unless you use custom.img.
Re: Binco interior problem -
Hrb - 13.01.2018
Quote:
Originally Posted by ZaikerH
I can help you.
Just give me a few minutes, and then I'll send the files to you in private.
Just a question. Do you need it for 0.3.8 or 0.3.7?
If it is going to be used in version 0.3.7, there is no way to fix it, at least for the user it will not work, unless you use custom.img.
|
For 0.3.8 it would be awesome.
edit: In 0.3.8 is possible to "cut out" that invisible wall, am I right?
Re: Binco interior problem -
ZaikerH - 13.01.2018
Quote:
Originally Posted by Hrb
For 0.3.8 it would be awesome.
edit: In 0.3.8 is possible to "cut out" that invisible wall, am I right?
|
If it can be fixed.
Just download the file that I just left attached, and if you have 'Alci's img editor', open the file "gta_int", and import the file that I just left, then in your GTA, try to check it.