O que estб errado neste code? o correto seria spawnar todos os objetos, mas spawna no mбximo 5.
Nгo estб apresentando nenhum erro de compilaзгo, porem nгo estб spawnando todos os objetos
PHP код:
new LitterPlaced[MAX_LITTER];
new LitterObjects[9] = {2837, 2670, 2671, 2672, 2673, 2674, 2675, 2676, 2677};
[b]Spawn[/b]
new Float:LitterSpawns[MAX_LITTER][3] = // -= 0.975
{
// MONTGOMERY
{1225.847534, 361.662536, 18.646},
{1236.861206, 358.277465, 18.646},
{1254.182495, 348.228546, 18.646},
{1260.515991, 347.994812, 18.646},
{1271.184204, 347.472229, 18.646},
{1270.432006, 358.401916, 18.646},
{1283.298095, 372.864929, 18.646},
{1286.481201, 385.211303, 18.646},
{1302.524169, 381.480560, 18.646},
{1315.692871, 376.586822, 18.646},
{1329.069946, 370.357482, 18.646},
{1334.440673, 371.284515, 18.646},
{1342.016479, 383.921020, 18.646},
{1346.587646, 396.525512, 18.646},
{1369.796752, 409.847747, 18.646},
{1365.009277, 391.824615, 18.646},
{1351.626708, 370.961486, 18.646},
{1341.249511, 349.476989, 18.646},
{1331.825927, 324.745666, 18.646},
{1316.262817, 330.530395, 18.646}
}
PHP код:
//Spawn lixos
if(gLitterCount < MAX_LITTER)
{
new litter_idx = random(sizeof(LitterSpawns));
if(LitterPlaced[litter_idx] > 0)
{
litter_idx = GetNextFreeLitterSpot();
}
if(litter_idx != -1)
{
LitterPlaced[litter_idx] = CreateDynamicObject(LitterObjects[random(sizeof(LitterObjects))], LitterSpawns[litter_idx][0], LitterSpawns[litter_idx][1], LitterSpawns[litter_idx][2], 0.0, 0.0, float(random(360)));
gLitterCount ++;
}
}
Manda esse code que faz spawnar completo.