GTA sound after click on dialog -
RoX123 - 08.01.2018
Hello,
I want remove that after I click on my dialogs hear sound of click in GTA,
For dialog i using "OnDialogResponse"
So is there here way to remove click sounds on dialog without transfering to fdialog from ODR
Thanks in advance
Re: GTA sound after click on dialog -
Stones - 08.01.2018
Just to clarify. You've currently got it set so that when you click on a specific dialog and it makes a sound and you want a way to remove the sound once you close the dialog?
Re: GTA sound after click on dialog -
RoX123 - 08.01.2018
Quote:
Originally Posted by Stones
Just to clarify. You've currently got it set so that when you click on a specific dialog and it makes a sound and you want a way to remove the sound once you close the dialog?
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In other gamemode no sounds when click on dialog,
But i working 3-4 months on one older gamemode, so when i click on any button or list, or just press enter when dialog is on I hear GTA SA sounds, i want to remove it
Re: GTA sound after click on dialog -
RoX123 - 09.01.2018
Someone.. ?
Re: GTA sound after click on dialog -
Ritzy2K - 09.01.2018
Search for
under
Re: GTA sound after click on dialog -
RoX123 - 09.01.2018
Quote:
Originally Posted by Ritzy
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On dialog response nothing, but on some dialogs is this song:
Код:
PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
But after deleted them still sound after click on dialog
Also i aded 20+ new dialogs and they have same sounds
Re: GTA sound after click on dialog -
solstice_ - 10.01.2018
What sounds? Like ding, or what?
Re: GTA sound after click on dialog -
Ritzy2K - 10.01.2018
Quote:
Originally Posted by willbedie
What sounds? Like ding, or what?
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How does that matter?
Remove every PlayerPlaySound from the script and then see >.>
Re: GTA sound after click on dialog -
RoX123 - 10.01.2018
Quote:
Originally Posted by Ritzy
How does that matter?
Remove every PlayerPlaySound from the script and then see >.>
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Fixed, Thank you, REP+
Re: GTA sound after click on dialog -
solstice_ - 10.01.2018
Quote:
Originally Posted by Ritzy
How does that matter?
Remove every PlayerPlaySound from the script and then see >.>
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Well if he knew the id of the sound maybe he would find it?