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I Need Anti Troll Car - Printable Version

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I Need Anti Troll Car - ducmcmca1 - 01.01.2018

Can You Tell me, how to create anti Cleo troll car (Ctrl , 1, 2, 3, 4, 5, 6)?
Link Video Cleo Troll Car: https://www.youtube.com/watch?v=jRFdTtsbliY
Thanks For Help me


Re: I Need Anti Troll Car - GangstaSunny. - 01.01.2018

There are a bunch of anticheat filterscripts including stuff like this. Just use g#&gle for a sec Jesus...


Re: I Need Anti Troll Car - JesterlJoker - 01.01.2018

found this on ******

samp-ac

They claim to have the latest ac but the problem is that you need to tell your players to dl this or force them to dl before they can play your server.

There is also nex-ac

I haven't used any of this ac since I'm creating my own ac so... Try them out.


Re: I Need Anti Troll Car - GangstaSunny. - 01.01.2018

Quote:
Originally Posted by JesterlJoker
Посмотреть сообщение
found this on ******

samp-ac

They claim to have the latest ac but the problem is that you need to tell your players to dl this or force them to dl before they can play your server.

There is also nex-ac

I haven't used any of this ac since I'm creating my own ac so... Try them out.
nex-ac is ignoring to many variables. i can not recommend it.


Re: I Need Anti Troll Car - RogueDrifter - 01.01.2018

Quote:
Originally Posted by GangstaSunny.
Посмотреть сообщение
nex-ac is ignoring to many variables. i can not recommend it.
+1 i tried using it and it fucked me up removed it right after, it is decent for CERTAIN types of servers.


Re: I Need Anti Troll Car - raydx - 01.01.2018

Here you are, my method is working for almost every car troll hack:

Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	pInfo[playerid][player_entering_vehicle] = vehicleid;
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if( (newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER) && (oldstate != PLAYER_STATE_DRIVER && oldstate != PLAYER_STATE_PASSENGER) )
	{
		if( pInfo[playerid][player_entering_vehicle] != GetPlayerVehicleID(playerid) )
		{
			//Punish cheater
		}
		else
		{
			pInfo[playerid][player_entering_vehicle] = -1;
		}
	}
	return 1;
}