Traffic Lights - controllable traffic lights -
RIDE2DAY - 17.12.2017
Traffic Lights v0.01
[*] Introduction
Hello guys, this is something I've been working during the past hours. I scripted this specially for my racing gamemode, to use it with the "Red Light" races. Would you like to know what a "Red Light" race is? Alright:
Quote:
Red Light races are one-on-one, point-to-point races starting at the nearest red light and ending at a point across town. After completing a Red Light race, players can choose to race back to the starting point.
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[*] Video
Watch the video here.
[*] Download
Get it now from GitHub!
Currently only the YSI version is available, as I extracted this piece of code from my gamemode. Feel free to convert it to the ALS hooking method.
[*] Documentation
Here you have all the functions available, I think you don't need documentation for them at all since their names are clear enough.
Код:
CreateTrafficLight(type, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, init_color = TLC_GREEN)
SetTrafficLightColor(idx, color)
GetTrafficLightColor(idx)
DisableTrafficLight(idx)
RemoveTrafficLight(idx)
RemoveAllTrafficLights()
Colors available:
- TLC_GREEN
- TLC_AMBER
- TLC_RED
You might define
TL_USE_STREAMER before including this script if you wish to use dynamic objects, but keep in mind that Incognito's streamer requires YSF in order to make use of the attachable objects.
[*] Posts supported
These are all the posts supported currently, I hope I didn't miss any. All these custom objects are defined inside the include, maybe you want to check the SA-MP model ids used in order to avoid mixing them up with your own models.
TL_TYPE_1 (based on 1283) | TL_TYPE_2 (based on 1352) | TL_TYPE_3 (based on 3855) |
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TL_TYPE_4 (based on 1315) | TL_TYPE_5 (based on 3516) | TL_TYPE_6 (based on 1351) |
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TL_TYPE_7 (based on 1350) | TL_TYPE_8 (based on 1284) |
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[*] Bugs
Seems pedestrian traffic lights stopped working, I'm not really sure about why or how do they work. Probably the game handles them internally for specific model ids, I don't know. Feel free to collaborate if you think you can fix them.
On the other hand, I might say the same thing happend for posts type 3, 6 and 7; the upper light stopped working but I've added SA-MP light objects instead. You might check this on the video above, in my opinion the new light fits pretty well.
[*] Credits
Thanks to Southclaws and |stuntman| for some Discord productive conversations, to mschnitzer because I used his generator as script base for creating the amber light, and to prineside.com for providing the object images you can see above.
[*] Other
Thank you for reading my thread, if you want to support what I do you might
buy me a coffe! Subscribe to
my ******* channel if you wish to follow the development of my gamemode.
If you find any bug, please, let me know.
Best regards.
Re: Traffic Lights - controllable traffic lights -
Dignity - 17.12.2017
Good job! I was hoping you’d release this.
Re: Traffic Lights - controllable traffic lights -
RogueDrifter - 17.12.2017
great i'm gonna give this a go, well done r2d.
Re: Traffic Lights - controllable traffic lights -
Eoussama - 17.12.2017
Just woke up pretty early, and this is the first thing I see today, amazing.
Re: Traffic Lights - controllable traffic lights -
Whyd - 17.12.2017
The best script release at the moment for the 0.3.8, and there are still many ideas to do, it's great.
Re: Traffic Lights - controllable traffic lights -
Xeon™ - 17.12.2017
well done! amazing.
Re: Traffic Lights - controllable traffic lights -
cuber - 17.12.2017
Quote:
Originally Posted by Dignity
Good job! I was hoping you’d release this.
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Same.
OT: Well done.
Re: Traffic Lights - controllable traffic lights -
Luis- - 17.12.2017
Pretty decent, some great potential with this.
Re: Traffic Lights - controllable traffic lights -
adri1 - 17.12.2017
Good job, I will use!
Re: Traffic Lights - controllable traffic lights -
IlanZ - 17.12.2017
Good job, great.
Re: Traffic Lights - controllable traffic lights -
Chaprnks - 03.02.2018
This thread should be moved to the SA-MP DL releases section.
Re: Traffic Lights - controllable traffic lights -
RIDE2DAY - 03.02.2018
Quote:
Originally Posted by Chaprnks
This thread should be moved to the SA-MP DL releases section.
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Thy will be done.
Re: Traffic Lights - controllable traffic lights -
PepsiCola23 - 19.02.2018
this is unique and i like it,
i dont know how i didnt see this before.
good job !
Re: Traffic Lights - controllable traffic lights -
N0FeaR - 21.02.2018
Great job i going to test this.
Re: Traffic Lights - controllable traffic lights -
X337 - 21.02.2018
Cool, thank you.
Re: Traffic Lights - controllable traffic lights -
Nizarh - 21.02.2018
Cool!