AttachObjectToPlayer Problem - I really need help! :( - Printable Version
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AttachObjectToPlayer Problem - I really need help! :( -
stieben - 05.02.2009
Hello, I have this code right here:
Код:
if (strcmp(cmdtext, "/attachobjecttovehicle", true, 10) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid, Float:pX, Float:pY, Float:pZ);
new AttachableObject = CreateObject(18450, Float:pX, Float:pY, Float:pZ, 0, 0, 0);
AttachObjectToPlayer(AttachableObject, playerid, 0.0, 0.0, -0.87, 0.0, 0.0, 90.0);
SendClientMessage(playerid, COLOR_YELLOW, "Object Successfully Attached!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Need To Be In A Vehicle Before Attaching An Object!");
}
return 1;
}
But it works only for 1 person. So now my question: How can I make this work for all players? So if anyone types /attachobjecttovehicle (yes, it's gonna be a shorter command lol) and then another person types that in, it will work for both.
Sorry for my bad english.
Thank you!
Re: How To Make This Work For All Players? -
pspleo - 05.02.2009
CreatePlayerObject instead of CreateObject
Re: How To Make This Work For All Players? -
stieben - 05.02.2009
ty
Re: How To Make This Work For All Players? -
stieben - 06.02.2009
it doesn't work
If I use CreatePlayerObject(blabla) then the object won't even attach and it has a different position. Also I want to make it in CreatePlayerDynamicObject(blabla) so it kinda makes me confused
Re: How To Make This Work For All Players? -
stieben - 06.02.2009
please I really need this