CMD:wb(playerid,params[]) { SendPlayerMessageToAll(playerid, "{0000FF}Welcome {FF0000}Back!"); } CMD:hi(playerid,params[]) { SendPlayerMessageToAll(playerid, "{ff000b}H{33FFFC}ello!"); } CMD:ty(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Thanks!"); } CMD:bye(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Bye,{FF33CA}Bye!!"); }
CMD:wb(playerid,params[]) { SendPlayerMessageToAll(playerid, "{0000FF}Welcome {FF0000}Back!"); return 1; } CMD:hi(playerid,params[]) { SendPlayerMessageToAll(playerid, "{ff000b}H{33FFFC}ello!"); return 1; } CMD:ty(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Thanks!"); return 1; } CMD:bye(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Bye,{FF33CA}Bye!!"); return 1; }
CMD:wb(playerid,params[]) { SendPlayerMessageToAll(playerid, " {0000FF}Welcome {FF0000}Back!"); return 1; } CMD:hi(playerid,params[]) { SendPlayerMessageToAll(playerid, " {ff000b}H{33FFFC}ello!"); return 1; } CMD:ty(playerid,params[]) { SendPlayerMessageToAll(playerid, " {9033FF}Thanks!"); return 1; } CMD:bye(playerid,params[]) { SendPlayerMessageToAll(playerid, " {9033FF}Bye,{FF33CA}Bye!!"); return 1; }
CMD:wb(playerid,params[]) { SendPlayerMessageToAll(playerid, "{0000FF}Welcome {FF0000}Back!"); return 1; } CMD:hi(playerid,params[]) { SendPlayerMessageToAll(playerid, "{ff000b}H{33FFFC}ello!"); return 1; } CMD:ty(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Thanks!"); return 1; } CMD:bye(playerid,params[]) { SendPlayerMessageToAll(playerid, "{9033FF}Bye,{FF33CA}Bye!!"); return 1; }
pName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name); return name; } public OnPlayerText(playerid, text[]) { new string[128]; format(string, sizeof string, "[%d] %s: %s", playerid, pName(playerid), text); SendClientMessageToAll(-1, string); return 0; }
Код:
pName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name); return name; } public OnPlayerText(playerid, text[]) { new string[128]; format(string, sizeof string, "[%d]%s: %s", playerid, pName(playerid), text); SendClientMessageToAll(-1, string); return 0; } |
CMD:wb(playerid,params[]) { SendPlayerMessageToAll(playerid, " {0000FF}Welcome {FF0000}Back!"); return 1; }
I don't think you can do that. At least I don't know how to. You can just replace OnPlayerText with the example above and add pName(playerid) function anywhere in the script.
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CMD:wb(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {0000FF}Welcome {FF0000}Back!", playerid, pName(playerid)); SendClientMessageToAll(-1, string); return 1; }
Yes, all the players will see the message.
Код:
CMD:wb(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {0000FF}Welcome {FF0000}Back!", playerid, pName(playerid)); SendClientMessageToAll(-1, string); return 1; } And you need to use SendClientMessageToAll(color, message); Don't put playerid in there. |
CMD:wb(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {0000FF}Welcome {FF0000}Back!", playerid, pName(playerid)); SendPlayerMessageToAll(-1, string); return 1; } CMD:hi(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {ff000b}H{33FFFC}ello!", playerid, pName(playerid)); SendPlayerMessageToAll(-1, string); return 1; } CMD:ty(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {9033FF}Thanks!", playerid, pName(playerid)); SendPlayerMessageToAll(-1, string); return 1; } CMD:bye(playerid,params[]) { new string[128]; format(string, sizeof string, "[%d] %s: {9033FF}Bye,{FF33CA}Bye!", playerid, pName(playerid)); SendPlayerMessageToAll(-1, string); return 1; }