BUG Spawn - Printable Version
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+--- Thread: BUG Spawn (
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BUG Spawn -
Kevin51 - 21.11.2017
Hello everyone, I have a small problem, when the player dies the very first time, his returns to ClassSelection, but after it works normally O_o..
If you need a script, tell me.
Video of bug:
https://www.youtube.com/watch?v=khet...ature=*********
Re: BUG Spawn -
Meller - 21.11.2017
OnPlayerRequestClass -> SpawnPlayer?
Re: BUG Spawn -
Kevin51 - 21.11.2017
and how i can choose a team ? is a TDM gamemode
Re: BUG Spawn -
Ritzy2K - 22.11.2017
Are you sure ForceClassSelection isn't anywhere in the script?
Re: BUG Spawn -
Kevin51 - 22.11.2017
Nope, only on a commands.. :/
Re: BUG Spawn -
Kevin51 - 22.11.2017
uppppp
Re: BUG Spawn -
Escobabe - 22.11.2017
Can you post OnPlayerDeath?
Re: BUG Spawn -
Kevin51 - 23.11.2017
Of course, onplayerdead link:
https://pastebin.com/KHPHspHh
Re: BUG Spawn -
Kevin51 - 23.11.2017
uppppppppppppp
Re: BUG Spawn -
Kevin51 - 24.11.2017
uppppp
Re: BUG Spawn -
Meller - 24.11.2017
Look up the variable name for the textdraw with the string of "TEAM GROVE", then paste every code where TextDrawShowForPlayer with the variable is.
Re: BUG Spawn -
RedFusion - 24.11.2017
It seems like somewhere in your gamemode or loaded filterscripts you're using ForceClassSelection
https://sampwiki.blast.hk/wiki/ForceClassSelection
Re: BUG Spawn -
Kevin51 - 24.11.2017
I don't have filterscipt and i only use ForceClassSelection on 1 command :/
Re: BUG Spawn -
grymtn - 25.11.2017
i know this is a really stupid question but... did you ever try
Код:
if(GetPlayerTeam(playerid)!=0) //check if player selected a team
{
///force your players to spawn here.
}
else{
///do your spawn selection here.
}
if player selected a team, GetPlayerTeam wouldnt return 0 and you can directly spawn them? i assume on second death you already use it but maybe you dont define if before first death? it looks like that to me. Its generally the silliest and simplest answer solves the problem in death scripts, if you are sure of you didnt do anything wrong in the first question that pops in minds.
Re: BUG Spawn -
Kevin51 - 02.12.2017
Quote:
Originally Posted by grymtn
i know this is a really stupid question but... did you ever try
Код:
if(GetPlayerTeam(playerid)!=0) //check if player selected a team
{
///force your players to spawn here.
}
else{
///do your spawn selection here.
}
if player selected a team, GetPlayerTeam wouldnt return 0 and you can directly spawn them? i assume on second death you already use it but maybe you dont define if before first death? it looks like that to me. Its generally the silliest and simplest answer solves the problem in death scripts, if you are sure of you didnt do anything wrong in the first question that pops in minds.
|
I did not understand.. :/
Re: BUG Spawn -
Kevin51 - 03.12.2017
uppppppp
Re: BUG Spawn -
Kevin51 - 04.12.2017
upppppp
Re: BUG Spawn -
Kevin51 - 05.12.2017
uppppppp
Re: BUG Spawn -
Sew_Sumi - 05.12.2017
You're using the callbacks wrong if you aren't using OnPlayerRequestClass...
Re: BUG Spawn -
Kevin51 - 06.12.2017
Huh ?