GTA SA 4th custom city map/gm -
H4bdel - 08.11.2017
Hey guys this is another project I've been working on for a server and which got cancelled.
The gamemode is basically somekind of deathmatch all vs all but set in a new fully mapped city with objects. I've been using some sa-mp objects and alot of buildings from the 3 cities of San Andreas. This was a project that got cancelled so the gamemode is unfinished, the map however is more or less complete. I'm publishing this before I forget it existed and also to prove everyone that making a completely new city in SA-MP is 100% possible if you know how to deal with the video memory limit of the game.
This uses incognito's streamer and YSI Y_INI for accounts.
Even though I had to mess with the draw and stream distance alot for the game not to crash, the draw distance still looks alot better than you'd expect. The buildings are streamed at 750 meters, the roads are streamed at 250 meters, skyscrapers are streamed at 1000 meters. The gamemode is fully play-able the map does not make the players crash.
Use whatever you need from this gamemode.
Gamemode Features:
- Custom ammunation with spawn weapons shop.
- Property system with actors and with the ability to rob.
- Automatic weather cycle.
- Hunter/Hydra/Tank spawning every friday at "Area 52".
- Bank deposit/withdraw system.
- Wanted level for robbing/killing
- Level and exp system.
Map Features:
- Bridges connecting the map to San Andreas.
- Downtown area.
- Residential areas.
- Industrial area/dock area.
- Sewers with different exists around the city (unfinished).
- Natural areas with mountains and trees.
- A custom military base I named Area 52 with a custom interior with scientist actors.
- Some custom interiors like the bait shop and city hall.
- Entrances/exists checkpoints for all interiors.
- Custom airport.
Screens:
This is how the map looks like more or less (the roads are not accurate).
Downloads:
.amx :
http://www.mediafire.com/file/tft1psydem6nbc3/LWC.amx
.pwn :
http://www.mediafire.com/file/svupuqtbcd4ct0z/LWC.pwn
Re: GTA SA 4th custom city map/gm -
DonaldDuck - 08.11.2017
Great
Re: GTA SA 4th custom city map/gm -
Ponga - 08.11.2017
How many objects?
Re: GTA SA 4th custom city map/gm -
H4bdel - 09.11.2017
Quote:
Originally Posted by Ponga
How many objects?
|
Around 3k objects.
Re: GTA SA 4th custom city map/gm -
StrikerZ - 09.11.2017
Nice
Re: GTA SA 4th custom city map/gm -
TheMaskedGamer - 09.11.2017
great!
Re: GTA SA 4th custom city map/gm -
TomRedlake - 09.11.2017
Amazing! :O
Re: GTA SA 4th custom city map/gm -
~Error - 10.11.2017
looks like Driver game on ps1

+++
Re: GTA SA 4th custom city map/gm -
DrillSergeant - 10.11.2017
Nice work
Re: GTA SA 4th custom city map/gm -
DeathCore - 10.11.2017
Looks very good!
Re: GTA SA 4th custom city map/gm -
MatthewRoss - 12.11.2017
great!
Re: GTA SA 4th custom city map/gm -
Mivco - 26.11.2017
I will not make pickups on your map
Re: GTA SA 4th custom city map/gm -
H4bdel - 27.11.2017
Quote:
Originally Posted by Mivco
I will not make pickups on your map
|
Yeah, unfortunately you can't use pickups outside of the default GTA SA map, but you can always use streamed checkpoints or 3d text.
Re: GTA SA 4th custom city map/gm -
Espressino - 28.11.2017
Hello,how can i use this,im newbie
Re: GTA SA 4th custom city map/gm -
H4bdel - 28.11.2017
Quote:
Originally Posted by Espressino
Hello,how can i use this,im newbie
|
Download incognito's streamer from here:
https://github.com/samp-incognito/sa...ses/tag/v2.9.2
Put the files streamer.so and streamer.dll in the "plugins" folder, download the .pwn and .amx files and put them in the "gamemodes" folder. Modify server.cfg ; put LWC to the gamemode line and streamer in the plugins line.
Run sa-mp server and it should work.
If you need more explanation just pm me.
Re: GTA SA 4th custom city map/gm -
FrezQ - 29.11.2017
Amazing, looking cool af.
Re: GTA SA 4th custom city map/gm -
alnothron - 07.12.2017
bad