SA-MP Forums Archive
SA-MP 0.3.8 RC (cancelled -> 0.3.DL) - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP DL Edition (https://sampforum.blast.hk/forumdisplay.php?fid=92)
+--- Forum: SA-MP 0.3.DL (https://sampforum.blast.hk/forumdisplay.php?fid=90)
+--- Thread: SA-MP 0.3.8 RC (cancelled -> 0.3.DL) (/showthread.php?tid=644105)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40


Re: SA-MP 0.3.8 RC3-1 - NaS - 25.11.2017

Quote:
Originally Posted by Killa[DGZ]
Посмотреть сообщение
Is the latest RC supposed to support 2000 objects?, like even with MAX_OBJECTS defined as 1000 in a_samp.inc?
Yes, the define hasn't been adjusted yet.


Re: SA-MP 0.3.8 RC3-2 - Jeroen52 - 25.11.2017

Quote:
Originally Posted by mukssamp
Посмотреть сообщение
Nice updates, i hope we will get client-sided anticheat..
Do you mean server-sided anticheat? Because client-sided anticheat is easy to circumvent.

And if you mean server-sided anticheat, nope we'll never get it.


Re: SA-MP 0.3.8 RC3-2 - Gruz1n - 25.11.2017

Great job. Thank you.


Re: SA-MP 0.3.8 RC3-2 - Vad97 - 25.11.2017





Re: SA-MP 0.3.8 RC3-2 - cuber - 25.11.2017

Quote:
Originally Posted by Vad97
Посмотреть сообщение
I made screenshots for Kalcor
This may occur on the other client installers too, dude. Just click "ignore", if you don't want to re-install GTA SA.


Re: SA-MP 0.3.8 RC3-2 - Vad97 - 25.11.2017

Quote:
Originally Posted by cuber
Посмотреть сообщение
This may occur on the other client installers too, dude. Just click "ignore", if you don't want to re-install GTA SA.
I did, it works well.


Re: SA-MP 0.3.8 RC3-2 - axellech - 25.11.2017

After the update, I always have this error
PHP код:
[warningclient exceeded 'ackslimit' 192.168.25.1 (3840Limit3000/sec 
Why?
How to solve?


Re: SA-MP 0.3.8 RC3-2 - Dignity - 25.11.2017

Increase your ackslimit in server.cfg.


Re: SA-MP 0.3.8 RC3-2 - hawk2012 - 25.11.2017

Thank you, all working correctly


Re: SA-MP 0.3.8 RC3-2 - xiaoniao - 25.11.2017



The game crash when player spawn......and this is not textdraw.


Re: SA-MP 0.3.8 RC3-2 - DleyDeR - 25.11.2017

Actors with custom skins works like NPC's. When you aiming at him, then actor raises hands up and try to walking or fighting with me (but he can't moving).
With normal skins ID everything is okay.


Re: SA-MP 0.3.8 RC3-2 - Arithmetic - 25.11.2017

Good man. Thanks for taking your time to enhance our gameplay.


Re: SA-MP 0.3.8 RC3-3 - AgusZ - 26.11.2017

awesome updates man.


Re: SA-MP 0.3.8 RC3-3 - T-N-Z - 26.11.2017

Код:
[15:28:28] [warning] Could not validate 0x224CCE70.dff. Error(44006:0x0) Deleting..
0x224CCE70 = railtrax_lo4b.dff
I had some more problems with RC3-2 when I tried to load Liberty City, some chunks of Saint Mark's street was missing because it couldn't load, but RC3-3 fixed most of the issues, now it's fine, however this one error remains. I attached that dff file.


Re: SA-MP 0.3.8 RC3-2 - [Twixx] - 26.11.2017

Quote:
Originally Posted by xiaoniao
Посмотреть сообщение


The game crash when player spawn......and this is not textdraw.
That screen means you are out of SA bounds. Respawning/teleporting and/or killing the player usually fixes it.


Re: SA-MP 0.3.8 RC3-3 - DleyDeR - 26.11.2017

I have one question. For large custom objects, is better when I use baseid 19379, or better is choose another object ID of similar size for this custom? I think large baseid object can consume more memory for rendering.


Re: SA-MP 0.3.8 RC3-3 - DRIFT_HUNTER - 26.11.2017

Object size doesnt mean much (or anything at all). Its the polygons count and texture size (mostly texture size for simple objects)


Re: SA-MP 0.3.8 RC3-3 - DemME - 26.11.2017

there are people already uses this version at their servers?


Re: SA-MP 0.3.8 RC3-3 - RogerCosta - 26.11.2017

Quote:
Originally Posted by DemME
Посмотреть сообщение
there are people already uses this version at their servers?
No. This is a RC (release candidate). This releases is useful for developers and server owner for test new features, report bugs, etc... before release final version for public (players).


Re: SA-MP 0.3.8 RC3-2 - Cothect - 26.11.2017

Quote:
Originally Posted by xiaoniao
Посмотреть сообщение


The game crash when player spawn......and this is not textdraw.
You must have at least one AddPlayerClass in OnGameModeInit.