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SA-MP 0.3.8 RC (cancelled -> 0.3.DL) - Printable Version

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+--- Thread: SA-MP 0.3.8 RC (cancelled -> 0.3.DL) (/showthread.php?tid=644105)

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Re: SA-MP 0.3.8 RC - Jeroen52 - 12.11.2017

Quote:
Originally Posted by Luis-
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Why do you need a linux version, seriously? You shouldn’t be running 0.3.8 on a public server anyway, it’s most probably got a lot of security issues.
Some people like to be so bleeding-edge that they cut themselves.


Re: SA-MP 0.3.8 RC - Masacru - 12.11.2017

Where can I find a list of servers for 0.3.8?


Re: SA-MP 0.3.8 RC - Romz - 12.11.2017

Quote:
Originally Posted by Masacru
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Where can I find a list of servers for 0.3.8?
It will be after the release.


Re: SA-MP 0.3.8 RC - Romz - 13.11.2017

Quote:
Originally Posted by Yuan
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Error Kalcor please fix.
https://i.imgur.com/XldTFQ9.png
This has already been written about, why do you write one more time?
https://sampforum.blast.hk/showthread.php?tid=644565
https://sampforum.blast.hk/showthread.php?tid=644664


Re: SA-MP 0.3.8 RC - 28days - 13.11.2017

Hello. Is it possible on the client side to disable downloading models? Settings, or for example a command?


Re: SA-MP 0.3.8 RC - Locky_ - 13.11.2017

Quote:
Originally Posted by 28days
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Hello. Is it possible on the client side to disable downloading models? Settings, or for example a command?
So far, by the server.
https://sampwiki.blast.hk/wiki/Server.cfg


Re: SA-MP 0.3.8 RC - mariocarver - 14.11.2017

@Kalcor, will you give ability to add custom vehicles in final version of SA-MP 0.3.8?


Re: SA-MP 0.3.8 RC2 - JokeyL - 15.11.2017

Wow RC2 thank you!


Re: SA-MP 0.3.8 RC2 - Battlezone - 15.11.2017

Interesting job with the RC2


Re: SA-MP 0.3.8 RC2 - Whyd - 15.11.2017

Interesting R2, thanks for the increase of objects too


Re: SA-MP 0.3.8 RC2 - LeGGGeNNdA - 15.11.2017

Great work.


Re: SA-MP 0.3.8 RC2 - Jeroen52 - 15.11.2017

Yes! Oh man my plea for skins that can be loaded in OnGameModeInit has been answered!


Re: SA-MP 0.3.8 RC2 - RogerCosta - 15.11.2017

Great release.

Suggestion: switch the download screen (dialog) for equal textdraw used in PlayerAudioStreamForPlayer (radar bottom).


Re: SA-MP 0.3.8 RC2 - Kar - 16.11.2017

Quote:
Originally Posted by Romz
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@Kalcor,
You forgot to add new functions to the include.
Код:
// Artwork/NetModels
native AddCharModel(baseid, newid, dffname[], txdname[]);
native AddSimpleModel(virtualworld, baseid, newid, dffname[], txdname[]);
native AddSimpleModelTimed(virtualworld, baseid, newid, dffname[], txdname[], timeon, timeoff);
These?




Re: SA-MP 0.3.8 RC2 - Romz - 16.11.2017

Quote:
Originally Posted by Kar
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...
I'm sorry, it's my fault. It turns out I accidentally downloaded the RC1 version.


Re: SA-MP 0.3.8 RC2 - vassilis - 16.11.2017

That's great news.


Re: SA-MP 0.3.8 RC2 - Swinte - 16.11.2017

Just wait for the next updates, good update again.


Re: SA-MP 0.3.8 RC2 - OKStyle - 16.11.2017

Nice update with model pawn func.
Object limit can rise more in future?


Re: SA-MP 0.3.8 RC2 - Mark™ - 16.11.2017

The thirst is strong in this thread hahaha


Re: SA-MP 0.3.8 RC2 - KodyL - 16.11.2017

A huge request. Do protection from theft of objects from the server. Thank you)