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Filterscript ZCMD issue. - Printable Version

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+--- Thread: Filterscript ZCMD issue. (/showthread.php?tid=643552)



Filterscript ZCMD issue. - Stefhan - 22.10.2017

When I use ZCMD in my gamemode and a filterscript at the same time, my server stops detecting ZCMD completely in both the gamemode and the filterscript. When I unload the filterscript through RCON, my gamemode ZCMD will start to function again, whilst my filterscript is now completely unreachable. Why is this happening and how do I ensure that I can normally run a filterscript alongside my gamemode whilst both use ZCMD?


Re: Filterscript ZCMD issue. - kAn3 - 22.10.2017

Never happened to me.. I may try recompiling the filterscript with the ZCMD include you are using in your gamemode. But, I wonder if the commands used in the fs can be included in your gamemode?


Re: Filterscript ZCMD issue. - Stefhan - 22.10.2017

Quote:
Originally Posted by kAn3
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Never happened to me.. I may try recompiling the filterscript with the ZCMD plugin you are using in your gamemode. But, I wonder if the commands used in the fs can be included in your gamemode?
They can, but they shouldn't be. I want them seperated for a good reason. I tried this but it didn't fix it, by the way.


Re: Filterscript ZCMD issue. - kAn3 - 22.10.2017

Okay, what about recompiling it? Tried that aswell?


Re: Filterscript ZCMD issue. - 10MIN - 22.10.2017

Try to see if you have dublicate commands like: fs: /command gm: /command
Also try to use CrashDetect Plugin by Zeex and post the server log.
PS: This shouldn't happen normally.