Filterscript ZCMD issue. - Printable Version
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+--- Thread: Filterscript ZCMD issue. (
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Filterscript ZCMD issue. -
Stefhan - 22.10.2017
When I use ZCMD in my gamemode and a filterscript at the same time, my server stops detecting ZCMD completely in both the gamemode and the filterscript. When I unload the filterscript through RCON, my gamemode ZCMD will start to function again, whilst my filterscript is now completely unreachable. Why is this happening and how do I ensure that I can normally run a filterscript alongside my gamemode whilst both use ZCMD?
Re: Filterscript ZCMD issue. -
kAn3 - 22.10.2017
Never happened to me.. I may try recompiling the filterscript with the ZCMD include you are using in your gamemode. But, I wonder if the commands used in the fs can be included in your gamemode?
Re: Filterscript ZCMD issue. -
Stefhan - 22.10.2017
Quote:
Originally Posted by kAn3
Never happened to me.. I may try recompiling the filterscript with the ZCMD plugin you are using in your gamemode. But, I wonder if the commands used in the fs can be included in your gamemode?
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They can, but they shouldn't be. I want them seperated for a good reason. I tried this but it didn't fix it, by the way.
Re: Filterscript ZCMD issue. -
kAn3 - 22.10.2017
Okay, what about recompiling it? Tried that aswell?
Re: Filterscript ZCMD issue. -
10MIN - 22.10.2017
Try to see if you have dublicate commands like: fs: /command gm: /command
Also try to use
CrashDetect Plugin by Zeex and post the server log.
PS: This shouldn't happen normally.