Command unworking - Printable Version
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+--- Thread: Command unworking (
/showthread.php?tid=642854)
Command unworking -
Droxx - 08.10.2017
I got this spectate command not working..when i type it nothing happenes..
Код:
CMD:spec(playerid, params[])
{
if (pInClass[playerid])
{
return 1;
}
if (! IsPlayerAdmin(playerid) && pStats[playerid][userAdmin] < 1)
{
return SendClientMessage(playerid, COLOR_TOMATO, "You must be admin level 1+ to use this command.");
}
new targetid;
if (sscanf(params, "u", targetid))
{
return SendClientMessage(playerid, COLOR_THISTLE, "USAGE: /spec [player]");
}
if (targetid == playerid)
{
return SendClientMessage(playerid, COLOR_TOMATO, "You can't spectate to yourself.");
}
if (! IsPlayerConnected(targetid))
{
return SendClientMessage(playerid, COLOR_TOMATO, "The specified player is not conected.");
}
if (pInClass[targetid] && GetPlayerState(targetid) == PLAYER_STATE_SPECTATING)
{
return SendClientMessage(playerid, COLOR_TOMATO, "The specified player is not spawned.");
}
PlayerSpectatePlayer(playerid, targetid);
new buf[150];
format(buf, sizeof(buf), "You are now spectating %s(%i).", ReturnPlayerName(targetid), targetid);
SendClientMessage(playerid, COLOR_DODGER_BLUE, buf);
SendClientMessage(playerid, COLOR_DODGER_BLUE, "You can type /specoff when you wish to stop spectating.");
return 1;
}
Re: Command unworking -
Kane - 08.10.2017
You need to TogglePlayerSpectating before PlayerSpecPlayer.
Re: Command unworking -
Droxx - 08.10.2017
Like this??
Код:
CMD:spec(playerid, params[])
{
if (pInClass[playerid])
{
return 1;
}
if (! IsPlayerAdmin(playerid) && pStats[playerid][userAdmin] < 1)
{
return SendClientMessage(playerid, COLOR_TOMATO, "You must be admin level 1+ to use this command.");
}
new targetid;
if (sscanf(params, "u", targetid))
{
return SendClientMessage(playerid, COLOR_THISTLE, "USAGE: /spec [player]");
}
if (targetid == playerid)
{
return SendClientMessage(playerid, COLOR_TOMATO, "You can't spectate to yourself.");
}
if (! IsPlayerConnected(targetid))
{
return SendClientMessage(playerid, COLOR_TOMATO, "The specified player is not conected.");
}
if (pInClass[targetid] && GetPlayerState(targetid) == PLAYER_STATE_SPECTATING)
{
return SendClientMessage(playerid, COLOR_TOMATO, "The specified player is not spawned.");
}
TogglePlayerSpectating(playerid, true);
PlayerSpectatePlayer(playerid, targetid);
new buf[150];
format(buf, sizeof(buf), "You are now spectating %s(%i).", ReturnPlayerName(targetid), targetid);
SendClientMessage(playerid, COLOR_DODGER_BLUE, buf);
SendClientMessage(playerid, COLOR_DODGER_BLUE, "You can type /specoff when you wish to stop spectating.");
return 1;
}
EDIT:
Fixed thank you.