SendClientMessageEx, ShowPlayerDialogEx, SendClientMessageToAllEx -
Mamoru - 06.10.2017
Base SQLite Script
Created by: Norrin
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Hola, estoy usando una base sqlite de Norrin, y encontrй estos cуdigos que no se para que sirven.
Alguien podrнa explicarme para sirven, si es que sirven.
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Hi, I'm using a sqlite base from Norrin, and I found these codes that I do not know what they are for.
Someone could explain to me if they serve.
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pawn Код:
stock SendClientMessageEx(playerid, color, message[])
{
return SendClientMessage(playerid, color, message);
}
stock SendClientMessageToAllEx(color, message[])
{
return SendClientMessageToAll(color, message);
}
stock ShowPlayerDialogEx(playerid, dialogid, style, caption[], info[], button1[], button2[])
{
Datos[playerid][CurrentDialog] = dialogid;
if(Datos[playerid][CurrentDialog] == dialogid) return ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2);
return 1;
}
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PD: Alguien sabe que paso con la secciуn espaсola.
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PD: Someone knows what happened to the Spanish team.
•••••••••••••
Aguante el traductor de 6OO6L3.
Re: SendClientMessageEx, ShowPlayerDialogEx, SendClientMessageToAllEx -
Twizted - 06.10.2017
All of them are made so that you don't have to use format + SendClientMessage when formatting a message.
In other words, the former becomes the latter:
pawn Код:
new name[MAX_PLAYER_NAME], string[23 + MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s has joined the server", name);
SendClientMessageToAll(0xFFFF00FF, string);
======
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
SendClientMessageEx(playerid, -1, "%s has joined the server", name);
Re: SendClientMessageEx, ShowPlayerDialogEx, SendClientMessageToAllEx -
Meller - 07.10.2017
No, they're just like a macro definition of repeat this, it's useless.