CMD:locker(playerid, params[])
{
if(PlayerInfo[playerid][pFaction] == 2)
{
if(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350))
{
ShowPlayerDialog(playerid, DIALOG_SDLOCKER, DIALOG_STYLE_LIST, "PD locker", "Armour\nNightstick\nPepper-Spray\nDeagle\nShotgun\nMP5\nM4\nUniform", "Choose", "Cancel");
}
else return SCM(playerid, COLOR_LIGHTRED, "You're not by the lockers.");
} else return SCM(playerid, COLOR_LIGHTRED, "You're not a police officer.");
if (PlayerInfo[playerid][pFaction] == 3)
{
if(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350))
{
ShowPlayerDialog(playerid, DIALOG_FDLOCKER, DIALOG_STYLE_LIST, "FD locker", "Armour\nFirst Aid\nShovel\nChainsaw\nUniform", "Choose", "Cancel");
}
else return SCM(playerid, COLOR_LIGHTRED, "You're not by the lockers.");
} else return SCM(playerid, COLOR_LIGHTRED, "You're not a Firefighter.");
return 1;
}
CMD:locker(playerid, params[])
{
if((PlayerInfo[playerid][pFaction] != 2) && (PlayerInfo[playerid][pFaction] != 3))
return SCM(playerid, COLOR_LIGHTRED, "You're not a Firefighter or police officer.");
if(!(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && !(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)))
return SCM(playerid, COLOR_LIGHTRED, "You're not by the lockers.");
if((IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && (PlayerInfo[playerid][pFaction] == 2))
ShowPlayerDialog(playerid, DIALOG_SDLOCKER, DIALOG_STYLE_LIST, "PD locker", "Armour\nNightstick\nPepper-Spray\nDeagle\nShotgun\nMP5\nM4\nUniform", "Choose", "Cancel");
else if((IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && (PlayerInfo[playerid][pFaction] == 3))
ShowPlayerDialog(playerid, DIALOG_FDLOCKER, DIALOG_STYLE_LIST, "FD locker", "Armour\nFirst Aid\nShovel\nChainsaw\nUniform", "Choose", "Cancel");
return 1;
}
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Код:
It was not working IG, when FD it would open the PD locker and send the "you are not a firefighter" line etc.
CMD:locker(playerid, params[])
{
if((PlayerInfo[playerid][pFaction] != 2) && (PlayerInfo[playerid][pFaction] != 3))
return SCM(playerid, COLOR_LIGHTRED, "You're not a Firefighter or police officer.");
if(!(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && !(IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)))
return SCM(playerid, COLOR_LIGHTRED, "You're not by the lockers.");
if((IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && (PlayerInfo[playerid][pFaction] == 2))
ShowPlayerDialog(playerid, DIALOG_SDLOCKER, DIALOG_STYLE_LIST, "PD locker", "Armour\nNightstick\nPepper-Spray\nDeagle\nShotgun\nMP5\nM4\nUniform", "Choose", "Cancel");
else if((IsPlayerInRangeOfPoint(playerid, 6.0, -2655.7263, 2242.8054, 15.2350)) && (PlayerInfo[playerid][pFaction] == 3))
ShowPlayerDialog(playerid, DIALOG_FDLOCKER, DIALOG_STYLE_LIST, "FD locker", "Armour\nFirst Aid\nShovel\nChainsaw\nUniform", "Choose", "Cancel");
return 1;
}
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