Server:SendLocalMessage(playerid) { if(!LoggedIn[playerid])return true; new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); foreach(Player, i){ if(LoggedIn[i]) { if(IsPlayerInRangeOfPoint(i, 15.0, x, y, z) && GetPlayerInterior(i) == GetPlayerInterior(playerid) && GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid)){ SendClientMessage(i, color, msg); } } } return true; }
C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(311) : error 017: undefined symbol "color"
Server:SendLocalMessage(playerid, color)
C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(311) : error 017: undefined symbol "msg"
Server:SendLocalMessage(playerid, color, msg)
C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(201) : error 035: argument type mismatch (argument 3) C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(228) : error 035: argument type mismatch (argument 3) C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(239) : error 035: argument type mismatch (argument 3) C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(308) : warning 219: local variable "using_deprecated_foreach_syntax" shadows a variable at a preceding level C:\Users\James\Desktop\RP Script\gamemodes\rp.pwn(311) : error 035: argument type mismatch (argument 3)
SendLocalMessage(playerid, color, const message[]) {
if(!LoggedIn[playerid]) return false;
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
foreach(new i : Player) { // Change it to foreach(Player, i) if you use old version of foreach/y_iterate.
if(IsPlayerInRangeOfPoint(i, 15.0, x, y, z) && GetPlayerInterior(i) == GetPlayerInterior(playerid) && GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid)) {
SendClientMessage(i, color, message);
}
}
return true;
}
PHP код:
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