.:SFTDM Reloaded v2.0:. *0.2 Compatablility Patch* -=14th Release 25/6/07=- - 
$$$PiMp -  21.03.2007
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
CodeMaster -  22.03.2007
Not bad. 

 If u need help I could help ya. 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
bartjuhhh -  22.03.2007
I do not know if this is better then orig. sftdm, but this is good sheet! 
if you need 
any help, you can pm me or ask me for my msn (in pm) .
see ya later! 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  22.03.2007
ok thnxs for offers guys i will pm both of you 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Xtreme -  24.03.2007
What I would strongly recommend is using the (TAB) key to indent your coding so people can actually read it. 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
[SW]thekillaer -  24.03.2007
im not a too good scripter but i can help u with player spawns and vehicle spawns Etc. 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Pixels^ -  24.03.2007
You should add a saving script. Example: 
Код:
/n register [password], /n login [password] /n loadscores [password] /n deletereg [password] etc..
 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  24.03.2007
Thank you pixels for the idea i have been looking for something to add to the script 
EVERYONE CAN YOU PLEASE POST ANY SUGGESTIONS OR PROBLEMS HERE 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Pixels^ -  24.03.2007
I could show you a base script for the /n stuff.
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  24.03.2007
OK THNX I WAS WONDERING WHATS WITH THE N BUT I SEE THAT WILL BE USEFULL 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
[KMI]GTSkyline -  06.09.2007
no go in /amakeadmin [playerid] [level] 
 
 
 
 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Fran0 -  12.09.2007
This GM is amazing! Love It!
...
BUT!!! lol
When I "CreateObjects" with a Map Editor, then I run the GM and the game runs very slow!!!
I tested it with other GMs and the game runs at normal speed
Any suggestions? =O
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Dannypoliceman -  13.09.2007
Can You Add tune saving and park?
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  27.10.2007
Sorry but this is the final version of sftdm reloaded because i am currently working on a new script called "SATDM + RP + Biz + Race + tAxI", "San Andreas Team Death Match + Role-Play + Businesses + Races + tAxI" In full.
P.S i am sorry to announce that it will not be worked on until the christmas holidays i am very sorry but i have a alot of things going on and i am unable to do anything until then.
Btw i will add tune saving and park for you dannypoliceman
Thank You,
Allan ($$$PiMp)
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
jat1801 -  28.10.2007
how do i get rid of the register system
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
AXE -  29.10.2007
Give someone Mirror link. It is indeed needed 
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Alejandro -  29.10.2007
[color=blue]Mirror
Link
[color=green]Includes 0.2
Link
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  01.11.2007
Quote:
| 
 
					Originally Posted by [DdG 
 
C3azyKIll3R ] 
how do i get rid of the register system 
 | 
 Sorry i can't do that because i have closed developement for this script because i am working on a newer and much better script
Thank You,
Allan($$$PiMp)
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
Abhishek -  04.11.2007
Is there any command to see the list of admin commands, in-game
Re: .:SFTDM Reloaded v0.1:. .:Click here:. *FIXED COMMON ERRORS* - 
$$$PiMp -  04.11.2007
yes /adminhelp