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[Map] Abandoned Farm (Simple) - Printable Version

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+---- Thread: [Map] Abandoned Farm (Simple) (/showthread.php?tid=639921)



Abandoned Farm (Simple) - DonaldDuck - 25.08.2017





Код:
RemoveBuildingForPlayer(playerid, 790, -425.9531, -1432.7813, 25.0547, 0.25);
RemoveBuildingForPlayer(playerid, 3276, -378.7734, -1459.0234, 25.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3276, -368.7813, -1454.3672, 25.4766, 0.25);

CreateObject(1265, -382.79633, -1449.00183, 24.97473,   0.00000, 0.00000, 0.00000);
CreateObject(826, -382.51584, -1418.55066, 24.03143,   0.00000, 0.00000, 0.00000);
CreateObject(18259, -369.46249, -1476.94666, 25.92773,   0.00000, 0.00000, -94.92000);
CreateObject(3276, -363.56418, -1456.97351, 25.47656,   3.14159, 0.00000, 88.98531);
CreateObject(19836, -374.86691, -1467.89221, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.03470, -1467.63647, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.95111, -1467.80688, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.92139, -1467.60864, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.56839, -1467.68225, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.00708, -1467.72144, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.10577, -1467.67834, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.03058, -1467.62952, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.95340, -1468.11792, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.82455, -1467.34802, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.53207, -1467.95813, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.01840, -1467.33948, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.85266, -1467.87817, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.86520, -1467.66602, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.34399, -1467.37976, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.90549, -1467.36877, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.48352, -1467.68298, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.86691, -1467.89221, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.20319, -1467.46558, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.08981, -1467.43799, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.51025, -1467.48462, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.61502, -1468.26196, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.23444, -1467.86096, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.16257, -1467.70605, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -375.44458, -1467.59094, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(19836, -374.86691, -1467.89221, 26.03114,   0.00000, 0.00000, 0.00000);
CreateObject(2907, -375.44522, -1468.35437, 26.00784,   0.00000, 0.00000, 0.00000);
CreateObject(2905, -374.75162, -1467.21167, 25.96984,   0.00000, 0.00000, -46.32000);
CreateObject(837, -380.68890, -1465.65149, 25.03446,   0.00000, 0.00000, -59.70000);
CreateObject(847, -382.57147, -1465.82117, 26.46431,   0.00000, 0.00000, 0.00000);
CreateObject(773, -360.29337, -1469.69006, 27.57333,   0.00000, 0.00000, 0.00000);
CreateObject(849, -380.52505, -1464.26428, 24.91802,   0.00000, 0.00000, 0.00000);
CreateObject(910, -377.57629, -1464.48596, 25.73098,   0.00000, 0.00000, -182.58006);
CreateObject(850, -376.43109, -1463.98120, 24.81376,   0.00000, 0.00000, -104.33997);
CreateObject(19632, -380.86349, -1463.29224, 24.72276,   0.00000, 0.00000, 0.00000);
CreateObject(11725, -362.88791, -1477.30640, 26.38613,   0.00000, 0.00000, -92.40004);
CreateObject(1442, -382.58246, -1464.60266, 25.28499,   0.00000, 0.00000, 0.00000);
CreateObject(1369, -363.55862, -1468.64539, 26.59485,   0.00000, 0.00000, 178.14005);
CreateObject(11734, -373.45355, -1472.52612, 26.02382,   0.00000, 0.00000, -4.56000);
CreateObject(11734, -375.65140, -1472.42151, 26.02382,   0.00000, 0.00000, -3.84000);
CreateObject(12922, -378.01086, -1409.03796, 28.03585,   0.00000, 0.00000, 185.15999);
CreateObject(3276, -365.21747, -1407.85742, 25.47656,   356.85840, 0.00000, -0.09110);
CreateObject(3276, -390.79398, -1410.57056, 25.39063,   356.85840, 0.00000, -0.13814);
CreateObject(1454, -360.60034, -1413.83691, 25.50455,   0.00000, 0.00000, 0.00000);
CreateObject(1454, -362.71030, -1412.08008, 25.50455,   0.00000, 0.00000, 0.00000);
CreateObject(19632, -362.80374, -1477.30859, 26.13434,   0.00000, 0.00000, 89.16000);
CreateObject(1226, -381.76526, -1419.84619, 28.40774,   0.00000, 0.00000, -179.04007);
CreateObject(1226, -382.02432, -1436.36267, 28.40774,   0.00000, 0.00000, -179.04007);
CreateObject(1226, -381.89749, -1450.07507, 28.40774,   0.00000, 0.00000, -179.04007);
CreateObject(11289, -383.32541, -1422.15149, 27.33711,   0.00000, 0.00000, 89.82000);
CreateObject(1265, -381.57397, -1448.90918, 24.97473,   0.00000, 0.00000, 0.00000);
CreateObject(1265, -382.32410, -1447.84668, 24.97473,   0.00000, 0.00000, 0.00000);
CreateObject(910, -382.76663, -1446.47656, 25.78611,   0.00000, 0.00000, -270.11978);
CreateObject(14782, -368.22144, -1415.68860, 25.71505,   0.00000, 0.00000, 178.97989);
CreateObject(3006, -366.30652, -1412.91724, 24.62420,   0.00000, 0.00000, 0.00000);
CreateObject(11733, -363.76770, -1412.03015, 24.75414,   0.00000, 0.00000, 0.00000);
CreateObject(13635, -419.12671, -1434.50488, 24.12028,   0.84000, -8.63999, 0.00000);
CreateObject(19840, -418.33719, -1437.61194, 21.72831,   0.00000, 0.00000, 231.66000);
CreateObject(19840, -423.11008, -1434.11218, 19.94640,   0.00000, 0.00000, 231.66000);
CreateObject(19840, -426.26068, -1431.92957, 19.07778,   0.00000, 0.00000, 231.66000);
CreateObject(848, -416.35104, -1434.20813, 24.99741,   0.00000, 0.00000, 0.00000);
CreateObject(844, -419.67740, -1433.79883, 24.05820,   -10.92000, 19.38000, -156.47993);
CreateObject(847, -423.00333, -1437.38440, 24.69550,   0.00000, 0.00000, 0.00000);
CreateObject(3276, -420.72015, -1443.77649, 24.82021,   0.00000, 0.00000, -57.36001);
CreateObject(3276, -420.72015, -1443.77649, 23.08556,   0.00000, 0.00000, -57.36001);
CreateObject(17026, -427.30081, -1437.42627, 1.42262,   0.00000, 0.00000, 0.00000);
CreateObject(19943, -391.11322, -1451.62231, 24.60580,   0.00000, 0.00000, 0.00000);
CreateObject(19943, -385.29706, -1451.84351, 24.60580,   0.00000, 0.00000, 0.00000);
CreateObject(1468, -388.25360, -1451.72668, 25.92058,   0.00000, 0.00000, -0.48000);
CreateObject(8879, -437.22925, -1429.68909, 25.73454,   0.00000, 0.00000, -116.93999);
CreateObject(8878, -431.57559, -1432.54309, 26.81667,   0.00000, 0.00000, 469.07990);
CreateObject(11443, -430.59961, -1430.60291, 19.84294,   0.00000, 0.00000, 0.00000);
CreateObject(826, -421.50159, -1429.22498, 22.89655,   0.00000, 0.00000, 0.00000);
CreateObject(826, -414.93842, -1435.14539, 24.10207,   0.00000, 0.00000, 0.00000);
CreateObject(826, -420.64655, -1446.22607, 23.70477,   0.00000, 0.00000, 0.00000);
CreateObject(826, -420.74899, -1440.96301, 23.58870,   0.00000, 0.00000, 0.00000);
CreateObject(826, -373.78467, -1409.30005, 24.70736,   0.00000, 0.00000, 0.00000);
CreateObject(826, -373.26697, -1396.32373, 21.54858,   0.00000, 0.00000, 0.00000);
CreateObject(826, -379.01239, -1400.49902, 22.52845,   0.00000, 0.00000, 0.00000);
CreateObject(11444, -381.85370, -1387.04346, 21.78718,   0.00000, 0.00000, 100.92001);

CreateVehicle(610, -363.3043, -1414.9324, 24.9399, 0.0000, -1, -1, 100);
CreateVehicle(605, -381.1537, -1404.0371, 24.6542, -42.1800, -1, -1, 100);
CreateVehicle(604, -380.8534, -1455.3987, 25.4212, 90.0000, -1, -1, 100);



Re: Abandoned Farm (Simple) - SuperHelper - 25.08.2017

looks great


Re: Abandoned Farm (Simple) - DonaldDuck - 27.08.2017

Quote:
Originally Posted by SuperHelper
Посмотреть сообщение
looks great
Thanks mate.


Re: Abandoned Farm (Simple) - lucius99 - 01.09.2017

Amazing!


Re: Abandoned Farm (Simple) - DonaldDuck - 14.09.2017

Quote:
Originally Posted by lucius99
Посмотреть сообщение
Amazing!
ty mate.


Re: Abandoned Farm (Simple) - DonaldDuck - 16.09.2017

Quote:
Originally Posted by MishaleWoods
Посмотреть сообщение
Nice! +rep
I appreciate.


Re: Abandoned Farm (Simple) - ToiletDuck - 16.09.2017

Gj, anyways. Are you interested to map an abandon city? more likely make the city look devasted for Suvival gamemode?


Re: Abandoned Farm (Simple) - DonaldDuck - 16.09.2017

Quote:
Originally Posted by ToiletDuck
Посмотреть сообщение
Gj, anyways. Are you interested to map an abandon city? more likely make the city look devasted for Suvival gamemode?
Ou naman pm mo lang ako.


Re: Abandoned Farm (Simple) - HOTEENZ - 31.10.2017

I can join ur problem of abandoned city ,how to contact u ?


Re: Abandoned Farm (Simple) - cuber - 31.10.2017

Quote:
Originally Posted by HOTEENZ
Посмотреть сообщение
I can join ur problem of abandoned city ,how to contact u ?
PM him?