Saving System - Printable Version
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Saving System -
iLearner - 24.08.2017
Hello,
I am pretty sure almost everyone knows about DayZSA gamemode, developed by kitten...
For some reason this mode has been using file-based saving system for saving player inventories, however as my server has a big amount of player everyday and alot of registrations and so on wso the number of files is growing very fast (approx 500k+ files).
I am thinking to move the system to mysql, for a better management and memory saving however i am a bit confused... on how to do it.
I've round about 80 inventory items, i want to save the items and its quantity a player had before leaving and then load it once he logs in... Anyone has any idea how can i save them?
Re: Saving System -
Eoussama - 24.08.2017
Yup, I switched to this a while ago, and pretty much, things are working fine for me, much much better than they used to,
at first, I was going to create a table where as for each row, I'll have 30 fields corresponding to player's inventory slots, but It sounded unnecessarily slow to me, so I checked up these 2 amazing tutorials by
Vince
•
MySQL Table designs and foreign keys:
https://sampforum.blast.hk/showthread.php?tid=420363
•
Saving weapon data (MySQL):
https://sampforum.blast.hk/showthread.php?tid=505081
and oh boy, it was worth the switch.
Re: Saving System -
10MIN - 24.08.2017
For the queries read the
MySQL Reference Manual. (it contains everything you need in a query)
Also download BluG's and maddinat0r mysql plugin from
here (github).
Re: Saving System -
iLearner - 24.08.2017
Quote:
Originally Posted by 10MIN
|
To be honest, useless reply.
@Oussama: Thanks!