#include <a_samp> new NomesServer[2][39] = { "Nome do Servidor | Versгo Beta: 1.0", "Nome do Servidor | Servidor Oficial !" }; forward OnServerHostName(); public OnGameModeInit() { SetTimerEx("OnServerHostName", 1000, true, "s"); return 1; } public OnServerHostName() { new RandomNomes = random(sizeof(NomesServer)), sHostName[58]; format(sHostName, sizeof(sHostName), "hostname %s", NomesServer[RandomNomes]); SendRconCommand(sHostName); } |
#include <YSI\y_commands> |
YCMD:teste(playerid, params[], help) { SendClientMessage(playerid, -1, "Testado!"); return 1; } |
YCMD:oi(playerid, params[], help)
{
if(help)
return SendClientMessage(playerid, -1, "qualquer coisa");
SendClientMessage(playerid, -1, "Testado");
return 1;
}
YCMD:ola(playerid, params[], help)
{
SendClientMessage(playerid, -1, "testado");
return 1;
}
PHP код:
PHP код:
|
forward SendMSG();
new RandomServerName[3][] = { "Nome servidor 1", "Nome servidor 2", "Nome servidor 3 " };
SetTimer("SendMSG", 1000, true);
public SendMSG() { new string[128]; new randMSG = random(sizeof(RandomServerName)); format(string,sizeof(string),"hostname %s",RandomServerName[randMSG]); SendRconCommand(string); return 1; }