new total_vehicles_from_files=0;
new rBit2:CC_BUKIT<MAX_PLAYERS>;
new rBit2:UnderWater<MAX_PLAYERS>;
new god_mode[MAX_PLAYERS];
new bool: InDM[MAX_PLAYERS];
new headshot[MAX_PLAYERS];
new KillStreak[MAX_PLAYERS];
new DM[MAX_PLAYERS];
new Text3D:label[MAX_PLAYERS];
new Text3D:wanted[MAX_PLAYERS];
new bool:bapakko[MAX_PLAYERS];
new randSpawn = 0;
new shop;
new Andy;
new baju[2];
new gPlayerCitySelection[MAX_PLAYERS];
new gPlayerHasCitySelected[MAX_PLAYERS];
new gPlayerLastCitySelectionTick[MAX_PLAYERS];
new playerCar[MAX_PLAYERS];
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new Airplanes = mS_INVALID_LISTID;
new Bikes = mS_INVALID_LISTID;
new Boats = mS_INVALID_LISTID;
new Convertible = mS_INVALID_LISTID;
new Helicopters = mS_INVALID_LISTID;
new Industrials = mS_INVALID_LISTID;
new Lowrider = mS_INVALID_LISTID;
new OffRoad = mS_INVALID_LISTID;
new PublicService = mS_INVALID_LISTID;
new RC = mS_INVALID_LISTID;
new Saloon = mS_INVALID_LISTID;
new Sports = mS_INVALID_LISTID;
new StationWagon = mS_INVALID_LISTID;
new Trailer = mS_INVALID_LISTID;
new Unique = mS_INVALID_LISTID;
new skinlist = mS_INVALID_LISTID;
new NUMBER = -1;
new
total_vehicles_from_files=0,
rBit2:CC_BUKIT<MAX_PLAYERS>,
rBit2:UnderWater<MAX_PLAYERS>,
god_mode[MAX_PLAYERS],
bool: InDM[MAX_PLAYERS],
headshot[MAX_PLAYERS],
KillStreak[MAX_PLAYERS],
DM[MAX_PLAYERS],
Text3D:label[MAX_PLAYERS],
Text3D:wanted[MAX_PLAYERS],
bool:bapakko[MAX_PLAYERS],
randSpawn = 0,
shop,
Andy,
baju[2],
gPlayerCitySelection[MAX_PLAYERS],
gPlayerHasCitySelected[MAX_PLAYERS],
gPlayerLastCitySelectionTick[MAX_PLAYERS],
playerCar[MAX_PLAYERS],
PlayerText:Textdraw0,
PlayerText:Textdraw1,
PlayerText:Textdraw2,
PlayerText:Textdraw3,
Airplanes = mS_INVALID_LISTID,
Bikes = mS_INVALID_LISTID,
Boats = mS_INVALID_LISTID,
Convertible = mS_INVALID_LISTID,
Helicopters = mS_INVALID_LISTID,
Industrials = mS_INVALID_LISTID,
Lowrider = mS_INVALID_LISTID,
OffRoad = mS_INVALID_LISTID,
PublicService = mS_INVALID_LISTID,
RC = mS_INVALID_LISTID,
Saloon = mS_INVALID_LISTID,
Sports = mS_INVALID_LISTID,
StationWagon = mS_INVALID_LISTID,
Trailer = mS_INVALID_LISTID,
Unique = mS_INVALID_LISTID,
skinlist = mS_INVALID_LISTID,
NUMBER = -1
;
PHP код:
|
enum intbool { bool:InDM, bool:bapakko, god_mode, headshot, KillStreak, DM, Text3D:label, Text3D:wanted, gPlayerCitySelection, gPlayerHasCitySelected, gPlayerLastCitySelectionTick, playerCar } new total_vehicles_from_files=0, rBit2:CC_BUKIT<MAX_PLAYERS>, rBit2:UnderWater<MAX_PLAYERS>, randSpawn = 0, shop, Andy, baju[2], PlayerText:Textdraw0, PlayerText:Textdraw1, PlayerText:Textdraw2, PlayerText:Textdraw3, Airplanes = mS_INVALID_LISTID, Bikes = mS_INVALID_LISTID, Boats = mS_INVALID_LISTID, Convertible = mS_INVALID_LISTID, Helicopters = mS_INVALID_LISTID, Industrials = mS_INVALID_LISTID, Lowrider = mS_INVALID_LISTID, OffRoad = mS_INVALID_LISTID, PublicService = mS_INVALID_LISTID, RC = mS_INVALID_LISTID, Saloon = mS_INVALID_LISTID, Sports = mS_INVALID_LISTID, StationWagon = mS_INVALID_LISTID, Trailer = mS_INVALID_LISTID, Unique = mS_INVALID_LISTID, skinlist = mS_INVALID_LISTID, NUMBER = -1, PlayerIntBool[MAX_PLAYERS][intbool];
new tmp[enumname]; enumname = tmp;