Streamed player - Printable Version
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+--- Thread: Streamed player (
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Streamed player -
vasyok28 - 17.08.2017
Hi guys! I observe such a bug: It is possible to catch a bug only at entering in an interior and an exit, In short, I go in and out of the interior until I get a bug, and it's not always possible to catch it. Further part of the interior stops loading, pickups are not created for a player who has caught a bug, including dyn. Zone, commands do not work, but if you enter a command that is not present on the server there will be a message that there is no such command, dialogs are also not called, also noticed that in every second timer and other player's timer passes, the player does not receive damage and can not. At first I thought that stops the OnPlayerUpdate for a player who received a bug, but other players see it normally, chat it is also visible, and the transport is also synchronized, After you restart the player on the server, everything is working fine.
Stack:
Stack/heap size: 16384 bytes; estimated max. usage=1777 cells (7108 bytes)
Plugin:
raknetmanager
jit
dc_kickfix
a_mail
crashdetect
MxINI
streamer
dc_cmd
sscanf2
a_mysql
P.S Sorry my ****** translate!