COMMAND:acmds(playerid, params[])
{
if(GetPVarInt(playerid, "PlayerAdminLevel") < 1) return SCM(playerid, COLOR_RED, "You need to be admin to use this command!");
if(GetPVarInt(playerid, "PlayerAdminLevel") == 1){
SCM(playerid,-1,""COL_YELLOW"=======Commands======="); <------line 515
SCM(playerid,-1,""COL_YELLOW"Level 1:"COL_RED" /say | /(un)freeze | /goto | /[un]mute ");}
if(GetPVarInt(playerid, "PlayerAdminLevel") == 2){
SCM(playerid,-1,""COL_YELLOW"=======Commands=======");
SCM(playerid,-1,""COL_YELLOW"Level 1:"COL_RED" /say | /(un)freeze | /goto | /[un]mute ");
SCM(playerid,-1,""COL_YELLOW"Level 2:"COL_RED" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");}
if(GetPVarInt(playerid, "PlayerAdminLevel") == 3){
SCM(playerid,-1,""COL_YELLOW"=======Commands=======");
SCM(playerid,-1,""COL_YELLOW"Level 1:"COL_RED" /say | /(un)freeze | /goto | /[un]mute ");
SCM(playerid,-1,""COL_YELLOW"Level 2:"COL_RED" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SCM(playerid,-1,""COL_YELLOW"Level 3:"COL_RED" /slay | /explode | /ban | /setdeaths | /setkills ");}
if(GetPVarInt(playerid, "PlayerAdminLevel") == 4){
SCM(playerid,-1,""COL_YELLOW"=======Commands=======");
SCM(playerid,-1,""COL_YELLOW"Level 1:"COL_RED" /say | /(un)freeze | /goto | /[un]mute |");
SCM(playerid,-1,""COL_YELLOW"Level 2:"COL_RED" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SCM(playerid,-1,""COL_YELLOW"Level 3:"COL_RED" /slay | /explode | /ban | /setdeaths | /setkills ");
SCM(playerid,-1,""COL_YELLOW"Level 4:"COL_RED" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");}
if(GetPVarInt(playerid, "PlayerAdminLevel") == 5){
SCM(playerid,-1,""COL_YELLOW"=======Commands=======");
SCM(playerid,-1,""COL_YELLOW"Level 1:"COL_RED" /say | /(un)freeze | /goto | /[un]mute |");
SCM(playerid,-1,""COL_YELLOW"Level 2:"COL_RED" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SCM(playerid,-1,""COL_YELLOW"Level 3:"COL_RED" /slay | /explode | /ban | /setdeaths | /setkills ");
SCM(playerid,-1,""COL_YELLOW"Level 4:"COL_RED" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");}
SCM(playerid,-1,""COL_YELLOW"Level 5:"COL_RED" /setlevel | /gmx ");}
return 1;
}
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : error 001: expected token: "-string end-", but found "-identifier-"
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : warning 215: expression has no effect
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : error 001: expected token: ";", but found "-string-"
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : warning 215: expression has no effect
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : error 001: expected token: ";", but found ")"
C:\Users\Baki\Desktop\developer\pawno\include\_mysql_register.inc(515) : fatal error 107: too many error messages on one line
// Include by Zeex
#include <zcmd>
#include <SCM>
#include <sscanf2>
// Include by ******
// *****************************************************************************
// Defines
// *******
#define COL_YELLOW 0xFFFF00AA
//White
#define COLOR_WHITE 0xFFFFFFFF
// Red Color
#define COLOR_RED 0xFF0033AA
// Green Color
#define COLOR_GREEN 0x33AA33FF
// Yellow Color
#define COLOR_SAY 0xFFDD00AA
#define COL_YELLOW2 "{FFFF00}"
#define COL_RED2 "{FF0000}"
//if/else if
COMMAND:acmds(playerid)
{
if(GetPVarInt(playerid, "PlayerAdminLevel") < 1) return SendClientMessage(playerid, COLOR_RED, "You need to be admin to use this command!");
SendClientMessage(playerid,-1,""COL_YELLOW2"=======Commands=======");
if(GetPVarInt(playerid, "PlayerAdminLevel") == 1)
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
else if(GetPVarInt(playerid, "PlayerAdminLevel") == 2)
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
}
else if(GetPVarInt(playerid, "PlayerAdminLevel") == 3)
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
}
else if(GetPVarInt(playerid, "PlayerAdminLevel") == 4)
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute |");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 4:"COL_RED2" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");
}
else if(GetPVarInt(playerid, "PlayerAdminLevel") == 5)
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute |");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 4:"COL_RED2" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 5:"COL_RED2" /setlevel | /gmx ");
}
return 1;
}
//switch (better than the one above, and faster)
COMMAND:acmds(playerid)
{
if(GetPVarInt(playerid, "PlayerAdminLevel") < 1) return SendClientMessage(playerid, COLOR_RED, "You need to be admin to use this command!");
SendClientMessage(playerid,-1,""COL_YELLOW2"=======Commands=======");
switch(GetPVarInt(playerid, "PlayerAdminLevel"))
{
case 1:
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
case 2:
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
}
case 3:
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
}
case 4:
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute |");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 4:"COL_RED2" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");
}
case 5:
{
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 1:"COL_RED2" /say | /(un)freeze | /goto | /[un]mute |");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 2:"COL_RED2" /kick | /announce | /bring | /drop | /(un)jail | /spawn | /ip ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 3:"COL_RED2" /slay | /explode | /ban | /setdeaths | /setkills ");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 4:"COL_RED2" /setscore | /setmoney | /setplayerbank | /healall | /armourall | /disarm | /unban");
SendClientMessage(playerid,-1,""COL_YELLOW2"Level 5:"COL_RED2" /setlevel | /gmx ");
}
}
return 1;
}
This is your mistake
#define COL_YELLOW 0xFFFF00AA You can't use hex color in text formatting, here's a correct practice #define COL_YELLOW "{FFFF00}" Make writing readable code a habbit, here's a clearner version PHP код:
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