for(new i = 1;i < MAX_VEHS; i++) { new v_File[100]; format(v_File,sizeof(v_File),VOZILA,i); if(fexist(v_File)) { INI_ParseFile(v_File,"LoadVehs",.bExtra = true, .extra = i); VI[i][vID] = CreateVehicle(VI[i][vModel], VI[i][vX], VI[i][vY], VI[i][vZ], VI[i][vR], VI[i][vBoja1], VI[i][vBoja2], 30000); } }
CMD:createveh( playerid, params[] ) { new Float:pos[3],Float:rot,boja1,boja2,model; if(sscanf(params,"iii",model,boja1,boja2)) return SCM(playerid,-1,"/createveh [id] [boja1] [boja2]"); new vid = next_vehicle(); GetPlayerPos(playerid, pos[0], pos[1], pos[2]); GetPlayerFacingAngle(playerid,rot); VI[vid][vModel] = model; VI[vid][vBoja1] = boja1; VI[vid][vBoja2] = boja2; VI[vid][vX] = pos[0] + 3; VI[vid][vY] = pos[1]; VI[vid][vZ] = pos[2]; VI[vid][vR] = rot; VI[vid][vID] = CreateVehicle(VI[vid][vModel], VI[vid][vX], VI[vid][vY], VI[vid][vZ], VI[vid][vR], VI[vid][vBoja1], VI[vid][vBoja2], 30000); SaveVehs(vid); return true; }
stock LoadVehs(vehid, name[], value[]) { INI_String("Owner",VI[vehid][vOwner],24); INI_Int("vID",VI[vehid][vID]); INI_Float("X",VI[vehid][vX]); INI_Float("Y",VI[vehid][vY]); INI_Float("Z",VI[vehid][vZ]); INI_Float("R",VI[vehid][vR]); INI_Int("Boja1",VI[vehid][vBoja1]); INI_Int("Boja2",VI[vehid][vBoja2]); INI_Int("Model",VI[vehid][vModel]); return 1; } stock SaveVehs(vehid) { new vfile[128]; format(vfile,128,VOZILA,vehid); new INI:file = INI_Open(vfile); INI_WriteString(file,"Owner",VI[vehid][vOwner]); INI_WriteFloat(file,"X",VI[vehid][vX]); INI_WriteFloat(file,"Y",VI[vehid][vY]); INI_WriteFloat(file,"Z",VI[vehid][vZ]); INI_WriteFloat(file,"R",VI[vehid][vR]); INI_WriteInt(file,"Boja1",VI[vehid][vBoja1]); INI_WriteInt(file,"Boja2",VI[vehid][vBoja2]); INI_WriteInt(file,"Model",VI[vehid][vModel]); INI_WriteInt(file,"ID",VI[vehid][vID]); INI_Close(file); return 1; }
LoadVehs must be a public function. Also don't abuse "stock" keyword - if you want to define a function, just write its name. stock is used when you don't want a warning about unused function - usually it is used by libraries.
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