[16:41:17] [debug] AMX backtrace: [16:41:17] [debug] #0 native fwrite () [004056e0] from samp-server.exe [16:41:17] [debug] #1 000bdeb0 in ?? () from previousworkingtest.amx [16:41:17] [debug] #2 0002f114 in ?? (0x00000017) from previousworkingtest.amx [16:41:17] [debug] #3 00106348 in public dialog_ConfirmCarBuy (0x00000000, 0x00000001, 0xffffffff, 0x00820ef ![]() [16:41:17] [debug] #4 native CallLocalFunction () [004743b0] from samp-server.exe [16:41:17] [debug] #5 0000c6bc in public OnDialogResponse (0x00000000, 0x00007fbc, 0x00000001, 0xffffffff, 0x00820ef4) from previousworkingtest.amx [16:41:17] [debug] Native backtrace: [16:41:17] [debug] #0 778aff33 in ?? () from C:\windows\SYSTEM32\ntdll.dll |
Dialog:ConfirmCarBuy(playerid, response, listitem, inputtext[])
{
if (response)
{
new
bizid = Business_Inside(playerid),
carid = PlayerData[playerid][pDealerCar],
price = DealershipCars[bizid][carid][vehPrice];
if (bizid != -1 && BusinessData[bizid][bizExists] && BusinessData[bizid][bizType] == 5)
{
if (GetMoney(playerid) < price)
return SendErrorMessage(playerid, "You have insufficient funds for the purchase.");
if (Car_GetCount(playerid) >= MAX_OWNABLE_CARS)
return SendErrorMessage(playerid, "You already have %d vehicles (server limit).", MAX_OWNABLE_CARS);
new id = Car_Create(PlayerData[playerid][pID], DealershipCars[bizid][carid][vehModel], BusinessData[bizid][bizSpawn][0], BusinessData[bizid][bizSpawn][1], BusinessData[bizid][bizSpawn][2], BusinessData[bizid][bizSpawn][3], 1, 1);
if (id != -1)
{
Tax_AddPercent(price);
BusinessData[bizid][bizVault] += Tax_Percent(price);
Business_Save(bizid);
SendServerMessage(playerid, "You have bought a %s for %s!", ReturnVehicleModelName(DealershipCars[bizid][carid][vehModel]), FormatNumber(price));
GiveMoney(playerid, -price);
ShowPlayerFooter(playerid, "~w~Vehicle ~p~purchased!");
Log_Write("logs/car_log.txt", "[%s] %s has purchased a %s for %s.", ReturnDate(), ReturnName(playerid, 0), ReturnVehicleModelName(DealershipCars[bizid][carid][vehModel]), FormatNumber(price));
}
}
}
return 1;
}
[00:39:02] [debug] Server crashed while executing finalscript.amx [00:39:02] [debug] AMX backtrace: [00:39:02] [debug] #0 native fwrite () [004056e0] from samp-server.exe [00:39:02] [debug] #1 000fcc64 in Server_Save () at C:... \gamemodes\finalscript.pwn:17736 [00:39:02] [debug] #2 0003d23c in Tax_AddPercent (price=15) at C:.... \gamemodes\finalscript.pwn:4304 [00:39:02] [debug] #3 0015750c in public dialog_ConfirmCarBuy (playerid=0, response=1, listitem=-1, inputtext[]=@0x00828b34 "") at C:\Users\Luke\Desktop\Edgewood\gamemodes\finalscri pt.pwn:23198 [00:39:02] [debug] #4 native CallLocalFunction () [004743b0] from samp-server.exe [00:39:02] [debug] #5 000102a4 in public OnDialogResponse (playerid=0, dialogid=32700, response=1, listitem=-1, inputtext[]=@0x00828b30 "") at C:... \pawno\include\easyDialog.inc:111 [00:39:02] [debug] Native backtrace: [00:39:02] [debug] #0 77beff33 in ?? () from C:\windows\SYSTEM32\ntdll.dll |
[00:39:02] [debug] #0 native fwrite () [004056e0] from samp-server.exe [00:39:02] [debug] #1 000fcc64 in Server_Save () at C:... \gamemodes\finalscript.pwn:17736 |
return (fwrite(file, str), fclose(file));
new File:file = fopen("blah.txt", io_read),
// (...)
return (fwrite(file, str), fclose(file));
new File:file = fopen("blah.txt", io_read),
if(!file) {
return false; //or something
}
// (...)
return (fwrite(file, str), fclose(file));