C:\Users\Baki\Desktop\developer\pawno\include\sscanf2.inc(42) : error 001: expected token: ";", but found "native"
enum _:e_lockmodes
{
LOCK_MODE_NOLOCK,
LOCK_MODE_PASSWORD,
LOCK_MODE_KEYS,
LOCK_MODE_OWNER
}
enum _:e_selectmodes
{
SELECT_MODE_NONE,
SELECT_MODE_EDIT,
SELECT_MODE_SELL
}
enum _:e_lockmodes { LOCK_MODE_NOLOCK, LOCK_MODE_PASSWORD, LOCK_MODE_KEYS, LOCK_MODE_OWNER }; enum _:e_selectmodes { SELECT_MODE_NONE, SELECT_MODE_EDIT, SELECT_MODE_SELL };
enum _:e_lockmodes
{
LOCK_MODE_NOLOCK,
LOCK_MODE_PASSWORD,
LOCK_MODE_KEYS,
LOCK_MODE_OWNER
};
enum _:e_selectmodes
{
SELECT_MODE_NONE,
SELECT_MODE_EDIT,
SELECT_MODE_SELL
};
enum _:e_dialogids
{
DIALOG_BUY_HOUSE = 7500,
DIALOG_HOUSE_PASSWORD,
DIALOG_HOUSE_MENU,
DIALOG_HOUSE_NAME,
DIALOG_HOUSE_NEW_PASSWORD,
DIALOG_HOUSE_LOCK,
DIALOG_SAFE_MENU,
DIALOG_SAFE_TAKE,
DIALOG_SAFE_PUT,
DIALOG_GUNS_MENU,
DIALOG_GUNS_TAKE,
DIALOG_FURNITURE_MENU,
DIALOG_FURNITURE_BUY,
DIALOG_FURNITURE_SELL,
DIALOG_VISITORS_MENU,
DIALOG_VISITORS,
DIALOG_KEYS_MENU,
DIALOG_KEYS,
DIALOG_SAFE_HISTORY,
DIALOG_MY_KEYS,
DIALOG_BUY_HOUSE_FROM_OWNER,
DIALOG_SELL_HOUSE,
DIALOG_SELLING_PRICE
};
enum e_house
{
Name[MAX_HOUSE_NAME],
Owner[MAX_PLAYER_NAME],
Password[MAX_HOUSE_PASSWORD],
Address[MAX_HOUSE_ADDRESS],
Float: houseX,
Float: houseY,
Float: houseZ,
Price,
SalePrice,
Interior,
LockMode,
SafeMoney,
LastEntered,
Text3D: HouseLabel,
HousePickup,
HouseIcon,
bool: Save
};
enum e_interior
{
IntName[MAX_INT_NAME],
Float: intX,
Float: intY,
Float: intZ,
intID,
Text3D: intLabel,
intPickup
};
enum e_furnituredata
{
ModelID,
Name[32],
Price
};
enum e_furniture
{
SQLID,
HouseID,
ArrayID,
Float: furnitureX,
Float: furnitureY,
Float: furnitureZ,
Float: furnitureRX,
Float: furnitureRY,
Float: furnitureRZ
};
enum e_sazone
{
SAZONE_NAME[28],
Float: SAZONE_AREA[6]
};
C:\Users\Baki\Desktop\developer\pawno\include\sscanf2.inc(42) : error 001: expected token: ";", but found "native"
_: clears the enum tag, so you dont' have to use _: every time you loop through it later.
|
native sscanf(const data[], const format[], {Float,_}:...);
native unformat(const data[], const format[], {Float,_}:...) = sscanf;
native SSCANF_Init(players, invalid, len);
native SSCANF_Join(playerid, const name[], npc);
native SSCANF_Leave(playerid);
native SSCANF_Option(const name[], value);