/** This Map Has Been Created By : SilverScripter /** I Hope You Like It **/ /** Remove Buildings **/ RemoveBuildingForPlayer(playerid, 11318, -1968.260, 274.367, 35.539, 0.250); RemoveBuildingForPlayer(playerid, 11322, -1968.260, 274.367, 35.539, 0.250); RemoveBuildingForPlayer(playerid, 11301, -1914.050, 274.281, 40.015, 0.250); RemoveBuildingForPlayer(playerid, 11320, -1914.050, 274.281, 40.015, 0.250); /** Objects **/ new silverid; silverid = CreateDynamicObject(11318, -1968.194091, 274.395935, 35.538269, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); SetDynamicObjectMaterial(silverid, 0, 19058, "xmasboxes", "wrappingpaper1", 0x00000000); SetDynamicObjectMaterial(silverid, 2, 19058, "xmasboxes", "silk7-128x128", 0x00000000); SetDynamicObjectMaterial(silverid, 3, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000); silverid = CreateDynamicObject(11301, -1913.967041, 274.267028, 40.056907, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); SetDynamicObjectMaterial(silverid, 0, 19058, "xmasboxes", "wrappingpaper1", 0x00000000); SetDynamicObjectMaterial(silverid, 3, 19063, "xmasorbs", "foil5-128x128", 0x00000000); SetDynamicObjectMaterial(silverid, 4, 6909, "vgnptrlpmp", "soapytitwank_256", 0x00000000); SetDynamicObjectMaterial(silverid, 5, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000); SetDynamicObjectMaterial(silverid, 6, 19058, "xmasboxes", "wrappingpaper4-2", 0x00000000); silverid = CreateDynamicObject(19604, -1896.126708, 277.313201, 40.155120, 90.999877, -4.499987, 4.200028, -1, -1, -1, 300.00, 300.00); SetDynamicObjectMaterialText(silverid, 0, "{00FF00}Paint Shop", 120, "Ariel", 100, 1, 0x00000000, 0x00001010, 0); /** Awesome **/
Ahh... good Nice man lol you are quick bro. Made many mappings lmao awesome I'll say that again Keep it up ! __________________ |
what is this lol |