C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9434) : warning 202: number of arguments does not match definition
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9434) : warning 202: number of arguments does not match definition
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9434) : warning 202: number of arguments does not match definition
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9434) : warning 202: number of arguments does not match definition
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9435) : error 035: argument type mismatch (argument 1)
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(9449) : error 017: undefined symbol "caixa"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
CMD:mochila(playerid, params[]) { if (!gPlayerLogged[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo estб logado !"); if(PlayerInfo[playerid][pJailed] == 9) { SendClientMessage(playerid,COLOR_GRAD1," Vocк nгo pode usar este comando nas Celas da Administraзгo!"); return true; } if(!GetPVarInt(playerid, "vMochila")){ new string[128]; new caixa[MAX_PLAYERS]; format(string, sizeof(string), "* %s abriu sua mochila!", NomePlayer(playerid)); SendClientMessageInRange(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ShowMochila(playerid, PlayerInfo[playerid][pMochila]); Sound(playerid, 1039, 30.0); ApplyAnimation(playerid, "BOMBER","BOM_Plant_Loop",0,1,0,0,0,0,0); caixa[playerid] = CreatePlayerObject(playerid,0, 2359, 1, 0.502411, 0.695765, 0.168214, 100.083671, 32.116867, 1.769900, 1.016777, 1.000000, 1.559558); AttachObjectToPlayer(caixa, playerid,1.5, 0.5, 0.0, 0.0, 1.5, 2); new Str[45]; format(Str, 45, "~y~1"); PlayerTextDrawSetString(playerid, moList1[playerid], Str); format(Str, 45, "2"); PlayerTextDrawSetString(playerid, moList2[playerid], Str); format(Str, 45, "3"); PlayerTextDrawSetString(playerid, moList3[playerid], Str); format(Str, 45, "4"); PlayerTextDrawSetString(playerid, moList4[playerid], Str); Inventario[playerid] = 1; } else ClearAnimations(playerid); DestroyPlayerObject(playerid, caixa); HideMochila(playerid); return true; }
caixa[playerid] = CreatePlayerObject(playerid,0, 2359, 1, 0.502411, 0.695765, 0.168214, 100.083671, 32.116867, 1.769900, 1.016777, 1.000000, 1.559558);
AttachObjectToPlayer(caixa, playerid,1.5, 0.5, 0.0, 0.0, 1.5, 2);
DestroyPlayerObject(playerid, caixa);
new caixa[MAX_PLAYERS];//Coloca no inicio da sua GM
CMD:mochila(playerid, params[])
{
if(!gPlayerLogged[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " Vocк nгo estб logado !");
if(PlayerInfo[playerid][pJailed] == 9)
{
SendClientMessage(playerid,COLOR_GRAD1," Vocк nгo pode usar este comando nas Celas da Administraзгo!");
return true;
}
if(!GetPVarInt(playerid, "vMochila"))
{
new string[128];
//new caixa[MAX_PLAYERS];//Nota que aqui vc tem um vetor! e ele deve ser declarado no inicio da sua GM!
format(string, sizeof(string), "* %s abriu sua mochila!", NomePlayer(playerid));
SendClientMessageInRange(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ShowMochila(playerid, PlayerInfo[playerid][pMochila]);
Sound(playerid, 1039, 30.0);
ApplyAnimation(playerid, "BOMBER","BOM_Plant_Loop",0,1,0,0,0,0,0);
caixa[playerid] = CreatePlayerObject(playerid,0, 2359, 1, 0.502411, 0.695765, 0.168214, 100.083671, 32.116867, 1.769900, 1.016777, 1.000000, 1.559558);
AttachObjectToPlayer(caixa[playerid], playerid,1.5, 0.5, 0.0, 0.0, 1.5, 2); //Declara o id da caixa
new Str[45];
format(Str, 45, "~y~1");
PlayerTextDrawSetString(playerid, moList1[playerid], Str);
format(Str, 45, "2");
PlayerTextDrawSetString(playerid, moList2[playerid], Str);
format(Str, 45, "3");
PlayerTextDrawSetString(playerid, moList3[playerid], Str);
format(Str, 45, "4");
PlayerTextDrawSetString(playerid, moList4[playerid], Str);
Inventario[playerid] = 1;
}
else// Tem este else entгo esta faltando as { } ou caso esta funзхes abaixo nгo seja o esle de cima, delete-o
{
ClearAnimations(playerid);
DestroyPlayerObject(playerid, caixa[playerid]);//Entгo aqui vc deve utilizar caixa[playerid]
HideMochila(playerid);
}
return true;
}
new caixa[MAX_PLAYERS]; caixa[playerid] = CreatePlayerObject(playerid, modelid, X, Y, Z, rX, rY, rZ, Float ![]() new caixinha; caixinha=CreateObject(objectid, playerid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:rX, Float:rY, Float:rZ); AttachObjectToPlayer(caixinha , playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2); |