Textdraw3 = TextDrawCreate(38.117645, 168.000000, "LD_SPAC:white"); TextDrawLetterSize(Textdraw3, 0.000000, 0.000000); TextDrawTextSize(Textdraw3, 133.176467, 12.833343); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, -2139062017); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 0); TextDrawBackgroundColor(Textdraw3, -2139062017); TextDrawFont(Textdraw3, 4); TextDrawSetSelectable(Textdraw3,1);
new PlayerText: Textdraw3; Textdraw3 = CreatePlayerTextDraw( playerid,38.117645, 168.000000, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid,Textdraw3, 0.000000, 0.000000); PlayerTextDrawTextSize( playerid,Textdraw3, 133.176467, 12.833343); PlayerTextDrawAlignment( playerid,Textdraw3, 1); PlayerTextDrawColor(playerid,Textdraw3, -2139062017); PlayerTextDrawSetOutline( playerid,Textdraw3, 0); PlayerTextDrawBackgroundColor( playerid, Textdraw3, -2139062017); PlayerTextDrawFont( playerid, Textdraw3, 4); PlayerTextDrawSetSelectable(playerid, PlayerText:Textdraw3, true);
Tenta usar assim
Код:
new PlayerText: Textdraw3; Textdraw3 = CreatePlayerTextDraw( playerid,38.117645, 168.000000, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid,Textdraw3, 0.000000, 0.000000); PlayerTextDrawTextSize( playerid,Textdraw3, 133.176467, 12.833343); PlayerTextDrawAlignment( playerid,Textdraw3, 1); PlayerTextDrawColor(playerid,Textdraw3, -2139062017); PlayerTextDrawSetOutline( playerid,Textdraw3, 0); PlayerTextDrawBackgroundColor( playerid, Textdraw3, -2139062017); PlayerTextDrawFont( playerid, Textdraw3, 4); PlayerTextDrawSetSelectable(playerid, PlayerText:Textdraw3, true); |