C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(577) : error 017: undefined symbol "SavePlayerPosEnum"
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(577) : error 009: invalid array size (negative, zero or out of bounds)
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7723) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7723) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7723) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7731) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7732) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7733) : warning 213: tag mismatch
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7765) : warning 219: local variable "xx" shadows a variable at a preceding level
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7765) : warning 219: local variable "yy" shadows a variable at a preceding level
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7765) : warning 219: local variable "zz" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
new SavePlayerPos[SLOTS][SavePlayerPosEnum];
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
stock AddFlitsPaal(playerid, modelid, Float:xx, Float:yy, Float:zz, radius, speed)
enum ENUMM
{
Float:LastX,
Float:LastY,
Float:LastZ
}
main()
{
new Float:distance;
new SavePlayerPos[5][ENUMM];
new i = 3;
new Float:x, Float:y, Float:z;
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
}
Pode ser que vocк nгo tenha adicionado a tag Float na variбvel "distance" e/ou nas variбveis do enumerador "SavePlayerPosEnum". Testando aqui, compilou corretamente assim:
PHP код:
|
C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7774) : warning 219: local variable "xx" shadows a variable at a preceding level C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7774) : warning 219: local variable "yy" shadows a variable at a preceding level C:\Users\Cliente\Desktop\[] GTA SA []\Servidor\Brasil Game Fire\gamemodes\BPS.pwn(7774) : warning 219: local variable "zz" shadows a variable at a preceding level
stock AddFlitsPaal(playerid, modelid, Float:xx, Float:yy, Float:zz, radius, speed)