Create GTA Map -
NicolaEnergy - 28.06.2017
Hi everyone, my friends and I were wondering if it's possible to completely change the territory of the map of san andreas.
Let me explain better, I wanted to create a mountain map with a village on top but how can I do, what programs can I use?
You can help me thanks
Re: Create GTA Map -
NicolaEnergy - 28.06.2017
And how can I put it in my samp server?
Re: Create GTA Map -
RahimBashovski - 28.06.2017
You can't remove every object from the default GTA map, more precisely, limit of removebuildings is 1000 objects, so i guess you might not accomplish what you wanted to, however, you can use plugins such as ColAndreas to remove buildings in certain range. To put a map in a script, you will need two callbacks, OnGameModeInit () and OnPlayerConnect ( playerid ).
You will put your RemoveBuildingsForPlayer between two major brackets {} of OnPlayerConnect callback and you will put your CreateObjects under OnGameModeinit brackets. If your number of objects is over 1000 objects, you should use Streamer.
Re: Create GTA Map -
KingSenpai - 28.06.2017
Quote:
Originally Posted by NicolaEnergy
Hi everyone, my friends and I were wondering if it's possible to completely change the territory of the map of san andreas.
Let me explain better, I wanted to create a mountain map with a village on top but how can I do, what programs can I use?
You can help me thanks
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https://sampforum.blast.hk/showthread.php?tid=282801
Re: Create GTA Map -
NaS - 28.06.2017
Quote:
Originally Posted by RahimBashovski
You can't remove every object from the default GTA map, more precisely, limit of removebuildings is 1000 objects, so i guess you might not accomplish what you wanted to, however, you can use plugins such as ColAndreas to remove buildings in certain range. To put a map in a script, you will need two callbacks, OnGameModeInit () and OnPlayerConnect ( playerid ).
You will put your RemoveBuildingsForPlayer between two major brackets {} of OnPlayerConnect callback and you will put your CreateObjects under OnGameModeinit brackets. If your number of objects is over 1000 objects, you should use Streamer.
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You can destroy the whole map with one RemoveBuildingForPlayer call:
Код:
RemoveBuildingForPlayer(playerid, -1, 0.0, 0.0, 0.0, 5000.0);
Or a whole city if you limit the radius.
There will still be some issues - CULL Zones still exist (which can lead to mid-air pay'n'sprays, several bugs, crashes or visual/rendering issues).
Re: Create GTA Map -
HeLiOn_PrImE - 28.06.2017
Or you can just create a map somewhere in the middle of the ocean, far away from the original map.
It's not like there's not enough space...