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[GameMode] [GM]Mogs RPG [Beta Version 1] - Printable Version

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+--- Thread: [GameMode] [GM]Mogs RPG [Beta Version 1] (/showthread.php?tid=63572)

Pages: 1 2


[GM]Mogs RPG [Beta Version 1] - Forb - 29.01.2009

Hello..
First of all credits to Sebihunter for making the main script so i could keep building it up and move and add stuff..
Script named what he done : CentralRP! http://forum.sa-mp.com/index.php?topic=46391.0

This is a very simple RPG mode ATM!

Things i did :
- Added a OOC system.
-added cars
-moved to LS
-added more skins
-Added more spawn locations
-LSPD
-LS Emergency
-Taxi job in [LS]

-Around 100houses


- Factions :

LSPD
LS Emergency
Taxi
Streetracer
Farmer
Camper
- More but i cant figure them out atm
-------------

-Suggestions to next update
-
----
-
LSPD commands :
/cuff /tazer /drag , /jail [id] [seconds]

LSPD Gate. /lspdgate open /lspdgate close

Helicopter on roof. a elevator up there.

-
-
Taxi job :
/taxi start

/taxi stop
a taxi meter, :amount of how much, not figured out yet.
--

-
-
Emergency service :

/heal
-

More skins for all factions
More factions.
a /recruit for factions
a /rank for factions
a bank system

*business
*Jobs / drugdealer / gundealer / hitman / robber



Mirror allowed.
*please no comment like " this sux, easy to make self u relly sux you noob "*

Rapidshare : http://rapidshare.com/files/191336241/central.pwn.html

Sendspace : http://www.sendspace.com/file/jkkwc6

Mirror added thanks to James_Geist : http://www.megaupload.com/?d=0O3UK9U0


Mirror added thanks to Sebihunter : http://www.sebihunter.de/download/mirrors/mogsrpg.pwn

// Houses below, around 100.
http://rapidshare.com/files/191750875/housse3.amx.html

http://www.megaupload.com/?d=ST71067G

[FS] Put that in your filterscript folder and go to server.cfg and write housse3
*sorry i lost the PWN*



** Please post if you notice any bug **


Re: [GM]Mogs RPG [Beta Version 1] - Tito_Johnson - 29.01.2009

Not bad for beginners. I'll download it and take a look, might be very very useful to some!

MIRROR: http://www.megaupload.com/?d=0O3UK9U0


Re: [GM]Mogs RPG [Beta Version 1] - sebihunter - 30.01.2009

very nice
Mirror: http://www.sebihunter.de/download/mirrors/mogsrpg.pwn


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 30.01.2009

Quote:
Originally Posted by Sebihunter
thx


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 30.01.2009

I updated a small piece..

*around over 100houses but i lost the .pwn for the FS.*
Made by antrixius, credits.

http://rapidshare.com/files/191750875/housse3.amx.html

http://www.megaupload.com/?d=ST71067G

I gues you know how to add a FS.


Re: [GM]Mogs RPG [Beta Version 1] - Tito_Johnson - 30.01.2009

Thanks for adding my name up there.


Re: [GM]Mogs RPG [Beta Version 1] - SuperS0nic - 31.01.2009

No gf edit etc?
Nice

Add some bussiness that are enterable + integrate house system into the gamemode, something like CCRPG got.. if you know what server that is,

EDIT: this is ProjectRealLife -.- just codes taken from it and nothing new? :S


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 31.01.2009

Quote:
Originally Posted by SuperS0nic
No gf edit etc?
Nice

Add some bussiness that are enterable + integrate house system into the gamemode, something like CCRPG got.. if you know what server that is,

EDIT: this is ProjectRealLife -.- just codes taken from it and nothing new? :S
No..
Its updated from CentralRP! http://forum.sa-mp.com/index.php?topic=46391.0

" just codes taken from it " what u mean.. i did this my self moved the city added cars houses spawn and etc etc.
ask sebihunter


Re: [GM]Mogs RPG [Beta Version 1] - sebihunter - 31.01.2009

It looks like ProjectRealLife since some code of CentralRP was taken out and put into ProjectRealLife


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 31.01.2009

Quote:
Originally Posted by Sebihunter
It looks like ProjectRealLife since some code of CentralRP was taken out and put into ProjectRealLife
ahh


Re: [GM]Mogs RPG [Beta Version 1] - darkrider366 - 31.01.2009

the house Filterscript crashes the gamemode
when use with /rcon loadfs housse3
and
on the
Filterscripts housse3
and on the gamemode
SendRconCommand("loadfs housse3");
just crashes..







Re: [GM]Mogs RPG [Beta Version 1] - SuperS0nic - 31.01.2009

why dont u just include it on filterscripts in server.cfg, then it should work when u start up the server.. -.-


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 31.01.2009

Works fine on my computer..


Re: [GM]Mogs RPG [Beta Version 1] - Forb - 01.02.2009

Does it work?


Re: [GM]Mogs RPG [Beta Version 1] - FrazZ - 26.03.2009

Very clever it works for meh


Re: [GM]Mogs RPG [Beta Version 1] - Charles - 26.03.2009

Looks and seems nice, good job Forb.


Re: [GM]Mogs RPG [Beta Version 1] - razvanel - 18.04.2009

E:\Servere\!\gamemodes\central.pwn(14) : fatal error 100: cannot read from file: "dudb"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.




Re: [GM]Mogs RPG [Beta Version 1] - Burridge - 18.04.2009

Then put dudb into you're includes folder in you're pawno folder :P

Use this magical link to search up dudb

CLICK ME!!!!





Re: [GM]Mogs RPG [Beta Version 1] - killdahobo99 - 09.05.2009

Dude can you please explain how you added the houses? I've been tryed for atleast 2 months to learn how! Nothing works! Like how you added all those houeses please help me with this.

I know how you gotta do /save and stuff but i have no idea how to get interior id and angles and stuff


Re: [GM]Mogs RPG [Beta Version 1] - [DK]JaloNik - 24.06.2010

Quote:
Originally Posted by Forb
Works fine on my computer..