[FS] LSNav System by GtaSkilled_ -
GtaSkilled_ - 29.01.2009
Script Name
[FS] LSNav System
Script Info
Displays CKs in places.
Available Commands :
LSNav - /navhelp
LSNav - /pd /hospital /airport /pier /grove
LSNav - /clear /gym /tower
Credits
GtaSkilled_ (Me) - Creating the [FS]
Don\'t steal it, and keep the credits. Thanks.
Script Download
http://rapidshare.com/files/191514200/LSNav.pwn.html - Rapidshare
http://pastebin.com/f25e2064 - Pastebin
Re: [FS] LSNav System by GtaSkilled_ -
sidhu123 - 30.01.2009
Nice man!.. So basically what it does is, when you type a place, it sets a checkpoint there? so you can find your way around?
Re: [FS] LSNav System by GtaSkilled_ -
AlExAlExAlEx - 30.01.2009
Quote:
Originally Posted by [SAP
Sidhu ]
Nice man!.. So basically what it does is, when you type a place, it sets a checkpoint there? so you can find your way around?
|
basically you have to download it , to know the answer
Re: [FS] LSNav System by GtaSkilled_ -
c-middia - 30.01.2009
you may need to make a var so this script wont interfere with game modes that use checkpoints...
pawn Code:
new usenav[MAX_PLAYERS];//add this at the top
public OnPlayerEnterCheckpoint(playerid)
{
if(usenav[playerid] != 0)//make your check
{
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
DisablePlayerCheckpoint(playerid);
GameTextForPlayer(playerid, "~w~You have~n~~y~arrived", 5000, 1);
usenav[playerid]=0;//set back to zero
return 1;
}
return 1;
}
if(strcmp(cmdtext, "/pd", true) == 0 && usenav[playerid]==0)//example
{
SetPlayerCheckpoint(playerid,1529.6,-1691.2,13.3,4.0);
GameTextForPlayer(playerid, "~w~Nav SYS set ~g~Los Santos PD", 5000, 1);
usenav[playerid]=1;//set 0ne or w/e
return 1;
}
Re: [FS] LSNav System by GtaSkilled_ -
KnooL - 30.01.2009
Thanks, good one.
Re: [FS] LSNav System by GtaSkilled_ -
GtaSkilled_ - 30.01.2009
Quote:
Originally Posted by c-middia
you may need to make a var so this script wont interfere with game modes that use checkpoints...
pawn Code:
new usenav[MAX_PLAYERS];//add this at the top
public OnPlayerEnterCheckpoint(playerid) { if(usenav[playerid] != 0)//make your check { PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); GameTextForPlayer(playerid, "~w~You have~n~~y~arrived", 5000, 1); usenav[playerid]=0;//set back to zero return 1; } return 1; }
if(strcmp(cmdtext, "/pd", true) == 0 && usenav[playerid]==0)//example { SetPlayerCheckpoint(playerid,1529.6,-1691.2,13.3,4.0); GameTextForPlayer(playerid, "~w~Nav SYS set ~g~Los Santos PD", 5000, 1); usenav[playerid]=1;//set 0ne or w/e return 1; }
|
Cool, thanks. Maybe I\'ll use that on the next one : LVNav
Re: [FS] LSNav System by GtaSkilled_ -
GtaSkilled_ - 30.01.2009
Quote:
Originally Posted by [SAP
Sidhu ]
Nice man!.. So basically what it does is, when you type a place, it sets a checkpoint there? so you can find your way around?
|
So you can find your way around in LS only. I\'m scripting one for LV
PS : Sorry for double post.
Re: [FS] LSNav System by GtaSkilled_ -
Shadowww - 30.01.2009
I fail.
I remade it to work with checkpoint streamer, and then i realised i am idiot.
Re: [FS] LSNav System by GtaSkilled_ -
GtaSkilled_ - 30.01.2009
LVNav project = Aborted :[
But you can still download LSNav :]
Re: [FS] LSNav System by GtaSkilled_ -
Shadowww - 30.01.2009
I am making SANav, it will contain most popular locations, and you will be in credits. :P
Re: [FS] LSNav System by GtaSkilled_ -
GtaSkilled_ - 30.01.2009
Quote:
Originally Posted by Shadowww
I am making SANav, it will contain most popular locations, and you will be in credits. :P
|
Cool. Thanks :]
Re: [FS] LSNav System by GtaSkilled_ -
sidhu123 - 31.01.2009
Quote:
Originally Posted by AlExAlExAlEx
Quote:
Originally Posted by [SAP
Sidhu ]
Nice man!.. So basically what it does is, when you type a place, it sets a checkpoint there? so you can find your way around?
|
basically you have to download it , to know the answer
|

Was I asking you?.. NO
Re: [FS] LSNav System by GtaSkilled_ -
Magician - 04.03.2009
Nice! Will use this on my server