forward OnAccountLoad(playerid); public OnAccountLoad(playerid) { pInfo[playerid][ID] = cache_get_field_content_int(0, "id"); pInfo[playerid][Admin] = cache_get_field_content_int(0, "admin"); pInfo[playerid][Tokens] = cache_get_field_content_int(0, "tokens"); pInfo[playerid][Kills] = cache_get_field_content_int(0, "kills"); pInfo[playerid][Deaths] = cache_get_field_content_int(0, "deaths"); pInfo[playerid][Human] = cache_get_field_content_int(0, "human"); pInfo[playerid][Zombie] = cache_get_field_content_int(0, "zombie"); pInfo[playerid][Infection] = cache_get_field_content(0, "infection"); pInfo[playerid][VIP] = cache_get_field_content(0, "vip", ""); pInfo[playerid][Viptime] = cache_get_field_content(0, "viptime"); pInfo[playerid][Pos_x] = cache_get_field_content(0, "pos_x"); pInfo[playerid][Pos_y] = cache_get_field_content(0, "pos_y"); pInfo[playerid][Pos_z] = cache_get_field_content(0, "pos_z"); LoggedIn[playerid] = true; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,pInfo[playerid][Tokens]); SendClientMessage(playerid, -1, "{FF0000}[ACCOUNT]: {FFFFFF}Successfully logged in."); return 1; }
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(691) : warning 202: number of arguments does not match definition SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(693) : warning 202: number of arguments does not match definition SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(694) : warning 202: number of arguments does not match definition SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(695) : warning 202: number of arguments does not match definition SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(696) : warning 202: number of arguments does not match definition
forward OnAccountLoad(playerid); public OnAccountLoad(playerid) { cache_get_field_content(0, "id", pInfo[playerid][ID]); cache_get_field_content(0, "admin", pInfo[playerid][Admin]); cache_get_field_content(0, "tokens", pInfo[playerid][Tokens]); cache_get_field_content(0, "kills", pInfo[playerid][Kills]); cache_get_field_content(0, "deaths", pInfo[playerid][Deaths]); cache_get_field_content(0, "human", pInfo[playerid][Human]); cache_get_field_content(0, "zombie", pInfo[playerid][Zombie]); cache_get_field_content(0, "vip", pInfo[playerid][VIP]); cache_get_field_content(0, "viptime", pInfo[playerid][Viptime]); cache_get_field_content(0, "pos_x", pInfo[playerid][Pos_x]); cache_get_field_content(0, "pos_y", pInfo[playerid][Pos_y]); cache_get_field_content(0, "pos_z", pInfo[playerid][Pos_z]); LoggedIn[playerid] = true; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,pInfo[playerid][Tokens]); SendClientMessage(playerid, -1, "{FF0000}[ACCOUNT]: {FFFFFF}Successfully logged in."); return 1; }
SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(693) : warning 213: tag mismatch SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(694) : warning 213: tag mismatch SAMP SCRIPTS\APOC_RP\gamemodes\apoc-rp.pwn(695) : warning 213: tag mismatch
1. I highly doubt your second will fetch anything because in case destination is an enum you have to specify its length.
For integers you use destination = cache_get_field_content_int(0, "ID"); Could you please specify which ones are lines 693-695. |
cache_get_field_content(0, "pos_x", pInfo[playerid][Pos_x]); cache_get_field_content(0, "pos_y", pInfo[playerid][Pos_y]); cache_get_field_content(0, "pos_z", pInfo[playerid][Pos_z]);
Код:
cache_get_field_content(0, "pos_x", pInfo[playerid][Pos_x]); cache_get_field_content(0, "pos_y", pInfo[playerid][Pos_y]); cache_get_field_content(0, "pos_z", pInfo[playerid][Pos_z]); |